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Blender 3D: Noob to Pro is a product of shared effort by numerous team members and anonymous editors. Its purpose is to teach people how to create three-dimensional computer graphics using Blender, a free software application.
This book is intended to be used in conjunction with other on-line resources that complement it:
While you can learn simply by reading the book, you'll get more out of the tutorials if you follow along. In order to do this, you'll need access to a computer with Blender installed. You can download Blender from the Blender Foundation's website; more detailed instructions are in the first module.
Version compatibility: Blender is under continuous development, and most of the following tutorials do not apply to the current version of Blender. While you might find some individual tutorials still useful, this book should no longer be used as a general guide for learning Blender. |
Version-specific content should be tagged with a note that looks like this:
Applicable Blender version: 2.75. |
The core of this book is a series of tutorials that increase in complexity, with later tutorials building on the preceding ones. While experienced users can skip ahead, beginners are urged to proceed through the tutorials in sequence.
The tutorials in the core series are grouped into four units:
Each unit is subdivided into sections, which are made up of modules.
Three appendices are also provided:
General advice:
Performance tips (for making Blender run faster):
This is our attic, mostly tutorials that could be useful to some extent if they would be revamped completely, but are of little use at the moment. If you can contribute to some of them, go ahead and rewrite them to your liking!
A Wikibookian suggests that Blender 3D: MemoBook be merged into this book. Discuss whether or not this merger should happen on the discussion page. |