Chess Opening Theory/1. e4/1...e5/2. Nf3/2...Nc6/3. Bc4/3...Nf6/4. d4/4...exd4/5. O-O/5...Nxe4/6. Re1

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< Chess Opening Theory‎ | 1. e4‎ | 1...e5‎ | 2. Nf3‎ | 2...Nc6‎ | 3. Bc4‎ | 3...Nf6‎ | 4. d4‎ | 4...exd4‎ | 5. O-O‎ | 5...Nxe4
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Scotch Gambit Accepted
a b c d e f g h
8 a8 b8 c8 d8 e8 f8 g8 h8 8
7 a7 b7 c7 d7 e7 f7 g7 h7 7
6 a6 b6 c6 d6 e6 f6 g6 h6 6
5 a5 b5 c5 d5 e5 f5 g5 h5 5
4 a4 b4 c4 d4 e4 f4 g4 h4 4
3 a3 b3 c3 d3 e3 f3 g3 h3 3
2 a2 b2 c2 d2 e2 f2 g2 h2 2
1 a1 b1 c1 d1 e1 f1 g1 h1 1
a b c d e f g h
Position in Forsyth-Edwards Notation (FEN)
Moves: 1. e4 e5 2. Nf3 Nc6 3. Bc4 Nf6 4. d4 exd4 5. O-O Nxe4 6. Re1

Scotch Gambit Accepted[edit | edit source]

6. Re1![edit | edit source]

White pins the greedy knight on e4. As f5 would be too slow and Qe7 is still a major piece pin, d5! is the only sensible followup.

d5 is only temporary, however, as Bxd5! followed by Nc3! taking advantage of both pins on the heavy pieces equalizes. An immediate Nc3 is an option as well, though less common.

Theory table[edit | edit source]

For explanation of theory tables, see theory table and for notation, see algebraic notation.

1. e4 e5 2. Nf3 Nc6 3. Bc4 Nf6 4.d4 exd4 5. O-O Nxe4 6. Re1
6 7 8
Main Line ...

d5

Bxd5

Qxd5

Nc3

Qa5

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