Chess Opening Theory/1. e4/1...b5/2. Bxb5/2...Bb7/3. Nc3/3...f5

From Wikibooks, open books for an open world
Jump to navigation Jump to search
O' Neill Gambit Accepted, Lila Attack
a b c d e f g h
8a8 black rookb8 black knightc8 black kingd8 black queene8 black kingf8 black bishopg8 black knighth8 black rook8
7a7 black pawnb7 black bishopc7 black pawnd7 black pawne7 black pawnf7 black kingg7 black pawnh7 black pawn7
6a6 black kingb6 black kingc6 black kingd6 black kinge6 black kingf6 black kingg6 black kingh6 black king6
5a5 black kingb5 white bishopc5 black kingd5 black kinge5 black kingf5 black pawng5 black kingh5 black king5
4a4 black kingb4 black kingc4 black kingd4 black kinge4 white pawnf4 black kingg4 black kingh4 black king4
3a3 black kingb3 black kingc3 white knightd3 black kinge3 black kingf3 black kingg3 black kingh3 black king3
2a2 white pawnb2 white pawnc2 white pawnd2 white pawne2 black kingf2 white pawng2 white pawnh2 white pawn2
1a1 white rookb1 black kingc1 white bishopd1 white queene1 white kingf1 black kingg1 white knighth1 white rook1
a b c d e f g h
Position in Forsyth-Edwards Notation (FEN)
Moves: 1. e4 b5 2. Bxb5 Bb7 3. Nc3 f5
ECO code: B00
Parent: King's Pawn Opening

O'Neill Gambit Accepted, Lila Attack

[edit | edit source]

3... f5?!

[edit | edit source]

This move baits the e4 pawn to take on f5, allowing the bishop to capture on g2 attacking the h1 rook.

Here, white should play d3, defending the pawn.

If white takes the f pawn, 4. exf5?!, Black can play Bxg2, and White plays Qh5+. Black's king cannot move, so 5. g6 is forced. If white plays 6. fxg6, Black can play g6. After White captures on g6 to keep the threats going, Black will play Bg7, allowing the knight to be captured with hxg8 in order to gain a tempo on the queen after Kxg8. After the Queen moves, Black will play Bxh1 regaining and equalizing material. Both sides have chances.

When contributing to this Wikibook, please follow the Conventions for organization.

References

[edit | edit source]
[edit | edit source]