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Books on this shelf deal with game design: the process of designing the content and rules of a game in the pre-production stage, and design of gameplay, environment, and storyline during production stage.
The following 7 related categories may be of interest, out of 7 total.
- ► Book:NetRadiant (6 pages)
- ► Book:RPG Maker 2003 (8 pages)
- ► Book:Video Game Design (35 pages)
Pages in category "Shelf:Game design"
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The following 7 pages are in this category, out of 7 total.