History of video games/XR
Early stereoscopic displays
Simple stereoscopic displays have attempted to to offer immersive experiences since 1838 with the invention of the Stereoscope in Britain. Rival Scottish physicist Sir David Brewster specialized in optics, having previously invented such things as the Kaleidoscope, and crafted a more refined and portable stereoscope.
Prototype Technology of the 1980's and 1990's
During the Cold War there was a massive amount of Research and Development ongoing by both government and commercial agencies, which had a side effect of trickling down to consumers later, namely in Virtual Reality, Augmented Reality, and general advances in computing. During this time, a number of marketing attempts to promote the technology would be made. Though this technology would not see consumer use in the 1980's and 1990's, it would form the basis for common gaming technologies decades later.
By 1992 there was a VR Golf center in New York City and a VR Mech Arcade in Chicago.
VFX1 Headset (1995)
Rebirth of Virtual & Mixed Reality
High End VR
Low End VR
Interest in VR sparked interest in lowering the barrier of entry to VR experiences.
Augmented & Mixed Reality
- "History of Virtual Reality" (in en). 21 October 2016. https://www.fi.edu/virtual-reality/history-of-virtual-reality.
- Thompson, Clive. "Stereographs Were the Original Virtual Reality" (in en). https://www.smithsonianmag.com/innovation/sterographs-original-virtual-reality-180964771/.
- "Molecular Expressions: Science, Optics and You - Timeline - Sir David Brewster". https://micro.magnet.fsu.edu/optics/timeline/people/brewster.html.
- "180 years of 3D". https://blogs.royalsociety.org/history-of-science/2018/08/14/180-years-3d/.
- "The Wacky World of VR in the 80s and 90s" (in en). https://www.pcmag.com/news/the-wacky-world-of-vr-in-the-80s-and-90s.
- "Almost Reality -- A Look at Virtual Reality". http://www.gamezero.com/team-0/articles/features/look_at_virtual_reality_92/. Retrieved 21 November 2020.