History of video games/Terminology
Many terms and phrases in this book require no explanation to be understood by a gamer. However to an outsider looking in, some aspects of gaming can be opaque. This section clarifies terms, practices, and other facts.
Genres and Sub Genres[edit | edit source]
Culture[edit | edit source]
Review Score[edit | edit source]
Reviewers and critics of games, both professional and casual, often assign games and gaming products a grade. This rating is often out of 100, 10, 5, a star rating, a simple approval or disapproval, or some other quantifiable system. This is common practice in many industries, but review scores in video games have their own peculiar trends.
In particular the grading of games translates somewhat differently than in other industries. Below is scale based on common knowledge of these practices.
- A 1/10 or sometimes 0/10 is typically reserved for a game which outright fails to work, or is otherwise extremely antagonistic to the reviewer.
- A 6/10 or lower is poor quality, or awful.
- A 7/10 is mediocre or average. Most ratings fall between this and 8/10.
- A 8/10 is good. Most ratings fall between 7/10 and this.
- A 9/10 is an exceptional game, and perhaps among the best released in a season or year.
- A 10/10 is a masterpiece. Some reviewers see 10/10 ratings as equal to perfection and refuse to assign this rating to any game (Instead they might give a 9.9/10 as a substitute).
It is important to note that that some reviewers have avoided this trend, and choose to either enforce their own ratings (So a 5/10 refers to an average game and not a poor one). Some reviewers use a point rubric, or assign multiple scores to a game in different subcategories. It is ill advised to take these numbers alone at face value without knowing the standards and context of the reviewer.
Technology[edit | edit source]
References[edit | edit source]