History of video games/2000-2009
Internet Gaming matures
In late 1999 EverQuest was released, popularizing MMORPGs. The 2000's saw the release of popular MMORPG's such as World of Warcraft, and Runescape. These MMORPGs offered unique social experiences for their players and resulted in in game social institutions being formed.
Games as Apps, Mobile gaming in the 2000's
Games for non-gaming mobile computer devices gained popularity, often running on mobile media players like iPods, or on basic feature phones.
Later the introduction of smartphones and application stores on them made mobile gaming more accessible.
Cross Platform Games of the 2000's
- Oni - PS2, Windows, Mac OS - 2001
- Viewtiful Joe 2 - GameCube & PS2 - 2004
- Shrek SuperSlam - 2005
- Sonic the Hedgehog - 2006
- Grand Theft Auto IV - 2008
- Bayonetta - 2009
- The Beatles: Rock Band - 2009
By 2003 the rush to write official strategy guides that release either on or before the launch of a game lead to poor quality writing in such guides. Furthermore some strategy guides for Square Enix games required use of a non-free website in conjunction with the guide, which was problematic in an era before laptops and mobile devices were common, and when desktop computers were often kept in separate rooms from a television and console. Meanwhile a popular unofficial strategy guide website GameFAQs is acquired by CNET.
Tabula Rasa in Space
The creator of Ultima, Richard Garriott, flies to the International Space Station as a tourist. He attempts to play the game Tabula Rasa into space, but this is denied for security reasons, bringing the code of Tabula Rasa with him and broadcasting a message to players instead.
- "Engineering Everquest" (in en). https://spectrum.ieee.org/consumer-electronics/gaming/engineering-everquest.
- Silva, Matthew De. "What I learned from getting scammed by 12-year-olds" (in en). https://qz.com/1608914/how-runescape-mmorpgs-shaped-millennials-during-childhood/.
- Hill, Jason (4 September 2008). "The rise and rise of casual gaming" (in en). https://www.smh.com.au/technology/the-rise-and-rise-of-casual-gaming-20080904-gdstl3.html.
- Wortham, Jenna (5 December 2009). "Apple’s Game Changer, Downloading Now (Published 2009)". https://www.nytimes.com/2009/12/06/technology/06apps.html.
- "Decline of Guides". 8 September 2003. https://web.archive.org/web/20030908223435/http://alanemrich.com/Writing_Archive_pages/decline.htm.
- "GameSpy.com - Article". 17 June 2006. https://web.archive.org/web/20060617055414/http://archive.gamespy.com/articles/june03/dumbestmoments/readers/.
- "GameFAQs Acquired by CNET - Slashdot" (in en). https://games.slashdot.org/story/03/06/04/1438227/gamefaqs-acquired-by-cnet.
- "What Did Richard Garriott Do In Space?" (in en-us). https://kotaku.com/what-did-richard-garriott-do-in-space-5214165. Retrieved 21 November 2020.
- "Video Games in Space Nixed Over Fears of Space Station Hacking" (in en-us). https://kotaku.com/video-games-in-space-nixed-over-fears-of-space-station-5478092. Retrieved 21 November 2020.
- "Garriott: 'Operation Immortality' Good Substitute For Playing Tabula Rasa In Space" (in en). https://www.gamasutra.com/view/news/111612/Garriott_Operation_Immortality_Good_Substitute_For_Playing_Tabula_Rasa_In_Space.php. Retrieved 21 November 2020.
- "Garriott Sends Coded Message From Space" (in en-us). https://www.wired.com/2008/10/garriott-sends/. Retrieved 21 November 2020.