Game Creation with XNA/Programming/Introduction

From Wikibooks, open books for an open world
Jump to navigation Jump to search

Introduction[edit | edit source]

Game development needs good programming skills. Here we introduce you to Visual Studio, and how to get Git and Subversion working, as well as some other skills required. Also we want to give a list of good reusable components and where to find more, as well as a brief introduction to some existing frameworks, supposedly making the life of the developer easier.

More Details[edit | edit source]

Lore ipsum ...

to be edited by iSteffi