Conmap
Jump to navigation
Jump to search
If you've thought about the geography of your planet, you'll eventually need a ConMap to organize the information. This section deals with how to make good, realistic, and eye-pleasing maps.
Table of Contents
[edit | edit source]- Getting Ready
- Projections
- The Basic Outline
- Nations
- Mountains
- Thematic Maps
- Finishing Touches
- Examples of Conworld Maps
Computerized mapping
[edit | edit source]Mapping software tools provide a wide array of options for creating maps at many different levels as well as rendered scenes of landscapes based on those maps.
Free software
[edit | edit source]- TerraJ by Martin Smith, an open source Java cross-platform solar system generator combining Fractal Planet, StarGen, and Planet Generator
- GeoMorph relief editor
- G.Projector by the NASA Goddard Institute for Space Studies, a free cross-platform Java application that can reproject a map from a cylindrical projection to a Mercator projection, for example
- AutoRealm is an open source mapping utility for creating maps of castles, dungeons, and cities
Commercial software
[edit | edit source]- L3DT by Bundysoft, a comprehensive commercial terrain modeling solution.
- Fractal Mapper by Nbos Software, targeted at maps more similar to human-drawn maps
- AstroSynthesis by Nbos Software, a star-mapping tool that maps the positions of groups of nearby stars in 3D
- Daylon Leveller by Daylon Graphics, a terrain sculpting application for Windows
- Terragen by Planetside Software, a terrain generator and rendering application
Unknown status
[edit | edit source]- Wilbur by Joe Slayton, a free digital terrain sculpting application for Windows
- The Galaxy galaxy generator by Dmytry Lavrov
External links
[edit | edit source]- map tools wiki
- Terrain building tutorial Part 1 and Part 2 from ME-DEM, the Middle Earth Digital Elevation Model project