A Field Guide to Final Fantasy's Creatures and Monsters/List 2
Final Fantasy (ファイナルファンタジー Fainaru Fantajī) is a popular series of role-playing games produced by Square Enix (originally Square Co., Ltd.). Monsters and creatures are common enemies within the games as antagonists to the playable characters, with usually no relevance to the storyline.
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Facer[edit | edit source]
|Brainpan (Final Fantasy VI)|
Facers are machines that function as guardians to ancient ruins and temples, such as the Stillshrine of Miriam. Facers are like a big boulder with a face on one side, and the insides of their eyes and mouths tends to have a colored glow.
- Final Fantasy VI as Brainpan and Phase
- Final Fantasy XII as Ragoh, Facer, Brainpan, Deidar, and Barmuu.
Fang[edit | edit source]
Fangs are wolf-like creatures that have appeared since the very first Final Fantasy. In the later games they will often bear the name of the area they prowl such as Kalm Fang or Mi'ihen Fang. They will usually attack in packs or with other enemies rather than be seen alone.
In Final Fantasy IX they were included in the Festival of the Hunt as one of the monsters you could hunt. In Final Fantasy X a special monster could be created called Fenrir through the Monster Arena, this variation of Fang is a special challenge and extremely tough. Not to mention quick enough to get dozen turns before an underleveled party.
- Final Fantasy (Original) as Wolf, Grey Wolf, Werewolf and Frost Wolf
- Final Fantasy (Origins) as Wolf, Warg Wolf, Werewolf, and Winter Wolf
- Final Fantasy (Dawn of Souls) as Wolf, Warg Wolf, Werewolf, Winter Wolf, Wild Nakk, and Dark Wolf
- Final Fantasy II (Origins) as Werewolf and Fenrir
- Final Fantasy II (Dawn of Souls) as Werewolf, Devil Wolf, and Warg Wolf
- Final Fantasy V as Wild Dog, Karnak, and Blind Wolf
- Final Fantasy VI as Lobo, Red Fang, Lunaris, and Red Wolf
- Final Fantasy VII as Kalm Fang, Nibel Wolf, and Bandersnatch
- Final Fantasy IX as Fang
- Final Fantasy X as the Lupine-Class Fiends: Dingo, Mi'ihen Fang, Garm, Snow Wolf, Sand Wolf, Skoll, Bandersnatch, and Fenrir
- Final Fantasy XI as the undead hound family, including Bandersnatch, Barghest, Black Wolf, Bog Dog, Cwn Annwn, Garm, Hati, Hecatomb Hound, Hell Hound, Mad Fox, Marchosias, Mauthe Doog, Scavenging Hound, Tainted Hound, Tomb Wolf, Wolf Zombie, and Fenrir (summon)
- Final Fantasy X-2 as the Lupine-Class Fiends: Coyote, Wild Wolf, Killer Hound, White Fang, Canis Major, Lupus, and Tindalos
- Final Fantasy XII as the Wolf-Class Beasts: Wolf, Hyena, Hell Hound, White Wolf, Silver Lobo, Worgen, Tartarus, Cerberus, Wary Wolf (CounterWolf), Kaizer Wolf, Lindbur Wolf, Thextera, and Enkidu, Gilgamesh's companion.
Flan[edit | edit source]
|Flan (Final Fantasy IX - PS) Cream (Final Fantasy Tactics Advance - GBA)|
The Flan also called Pudding is a small, magical creature, which moves with motion comparable to jelly. They usually possess a certain affinity to a certain element and therefore are vulnerable to opposing elemental magic. Physical attacks seem almost worthless in breaking the Flan's defense. A special Flan called Jumbo Flan could be created through the arena, which is very tough, has auto-reflect on and cast Ulitma very often. In Final Fantasy X-2, the Flan's names is accompanied with a Spanish name relating to its color and element. They are Amarillo (yellow), Azabache (jet [black]), Azul (blue), Blanco (white), Palido (pale; "pearl" in the Japanese version), and Rojo (red). They bear the same appearance as their respective counterparts in Final Fantasy X based on color. In the remake Final Fantasy IV Advance for Game Boy Advance, an optional boss has been added named Master Flan, who will summon Flans to her aid in battle.
- Final Fantasy as Green Slime/Scum, Gray Ooze/Slime, Ochre Jelly/Ooze and Dark Flan/Muck
- Final Fantasy II as Green Slime, Yellow Jelly, Red Mousse,Dark Flan and Flan Princess (Dawn of Souls)
- Final Fantasy III as Pudding, Red Marshmallow and Slime
- Final Fantasy IV as Cream, Jelly, PinkPuff, Pudding, Slime and Tofu
- Final Fantasy IV Advance as Red Mousse, Yellow Jelly, Purple Bavarois, White Mousse, Black Flan, Flan Princess, Golden Flan, and Dust Mousse
- Final Fantasy V as BloodSlime, Radiator and Shell Fish
- Final Fantasy VI as Flan and Muus
- Final Fantasy VIII as Blobra
- Final Fantasy IX and Final Fantasy XII as Flan
- Final Fantasy X as Aqua Flan, Dark Flan, Flame Flan, Ice Flan, Jumbo Flan, Snow Flan, Thunder Flan, Water Flan, and
- Final Fantasy X-2 as Flan Amarillo, Flan Azabache, Flan Azul, Flan Blanco, Flan Palido and Flan Rojo
- Final Fantasy XI as Black Pudding, Ebony Pudding, Fighting Flan, Immortal Flan, Two-Faced Flan, Empathetic Flan and Princess Pudding (Released in 'Treasures of Aht Urghan' Expansion)
- Final Fantasy XII as Flan-types: Flan, Slime, Tallow, Jelly, Hecteyes, White Mousse, Orthos, Kabus, Melt, Foobar, Oiling
- Final Fantasy Mystic Quest as Jelly, Ooze and Slime
- Final Fantasy Tactics Advance as Cream, Ice Flan and Jelly
- Final Fantasy: Crystal Chronicles as Dark Flan, Flan and Water Flan
Friendly Dragon[edit | edit source]
|Friendly Dragon (Final Fantasy V - SNES)|
Friendly Dragons are featured in only four games in the Final Fantasy series. They are also known as Hiryuu and are a gentle version to the typical Dragons of the series. In the original Final Fantasy, Bahamut, who is later known as a Summon is the King of Dragons.
Friendly Dragons have appeared in the following games:
- Final Fantasy as Bahamut and Dragons
- Final Fantasy II as Wind Drake or Wyvern
- Final Fantasy V as Hiryuu or Wind Drake
- Final Fantasy XI as Wyvern (Dragoon Pet)
Funguar[edit | edit source]
|Batterycap (Final Fantasy VII) Funguar (Final Fantasy VIII|
Myconid (Final Fantasy IX)
A mushroom type enemy in the Final Fantasy series. They resemble a poisonous agaric mushroom. They sometimes have multiple eyes. They use spore attacks that cause sleep, and even fire magic in Final Fantasy X, which they happen to be weak against.
- Final Fantasy V as Moss Fungus
- Final Fantasy VII as Searcher Crown and Battery Cap
- Final Fantasy VIII as Funguar
- Final Fantasy IX as Myconid
- Final Fantasy X/X-2 as Funguar and Exoray
- Final Fantasy XI as Funguar, Toadstool, Fly Agaric, Exoray, Forest Funguar, Grass Funguar, Cave Funguar, Jugner Funguar, Marsh Funguar, Poison Funguar, Mycophile, Myxomycete, Myconid, Death Cap, and Shrieker
- Also appears in Seiken Densetsu as Myconid and Mushboom
- They are in Kingdom Hearts as White Mushroom, Black Fungus, and Rare Truffle.
- In Chrono Trigger as Shiitake
Gargant[edit | edit source]
|Gargant (Final Fantasy IX - PS)|
Gargants are huge insect-like creatures that travel underground in the world of Final Fantasy IX. Travelers can use them by luring them with gargant grass, their favorite food, and either hanging onto their backs, or by using a special carriage rigged up underneath them. Their habitat is a series of underground tunnels called Gargant Roo (Roo possibly from the French word "rue" meaning street).
Gargoyle[edit | edit source]
Gargoyles take their name from the statues used since medieval times to convey water away from the sides of a building which often have a grotesque demon-like appearance. The gargoyles in Final Fantasy will frequently use petrifying attacks and often take the form of humanoid demons with bat-like wings.
In Final Fantasy V, a pair of gargoyles guards the entrance to each dungeon with a Tablet. If the player defeats one, the other will revive it unless it is quickly defeated.
In Final Fantasy VII the Gargoyles would be stone at the start of battle and if attacked while stone they couldn't be damaged. If you had hit them during that time however they would cast L4 Death when they were killed, taking out anyone with a level in a multiple of four.
In Final Fantasy VIII Everet and Enoyle, the two boss enemies resembled gargoyles, but not their stone qualities. Also, the Iguion boss enemies could be considered as gargoyles, since they were originally statues brought to life.
In Final Fantasy IX a Gargoyle would appear alongside the monster Agares. Agares would awaken the Gargoyle during battle, however if a soft is used on it, or Agares is defeated before it's awakened, it is instantly defeated.
- Final Fantasy (Original) as Gargoyle and RedGargoyle
- Final Fantasy (Origins) as Gargoyle and Horned Devil
- Final Fantasy (Dawn of Souls) as Gargoyle, Horned Devil, and Rock Gargoyle
- Final Fantasy III as Gargoyle and Rock Gargoyle
- Final Fantasy IV as Gargoyle and Hooligan
- Final Fantasy IV Advance as Gargoyle and Belphegor
- Final Fantasy V as Gargoyle and Belfagel
- Final Fantasy VI as Goblin and Apokryphos
- Final Fantasy VII as Gargoyle
- Final Fantasy VIII as Elvoret and Elnoyle which is Gargoyle in Japanese
- Final Fantasy IX as Gargoyle
- Final Fantasy X/Final Fantasy X-2 as Gargoyle and Varuna
- Final Fantasy XII as Gargoyle, Imp, Pit Lord, Gargoyle Baron, Elvoret, Diabolos
- Final Fantasy Mystic Quest as Avizzard and Gargoyle
- Final Fantasy: Crystal Chronicles as Gargoyle
Garuda[edit | edit source]
|Garuda Friendly (Final Fantasy IX)|
Garuda is an enemy depicted as an avian humanoid in the Final Fantasy Series. It first appeared in Final Fantasy III as a boss monster. As with other bird enemies like Zuu and Cockatrice, Garuda isn't always featured as a boss, but is more commonly a regular enemy, such as in Final Fantasy VII, IX, X and X-2. In most of these encounters against Garuda it is usually an easily defeated enemy. There is an exception in IX with a "friendly" version in addition to the standard hostile monster. The former is one of a number of "friendly" monsters that appear in Final Fantasy IX and which do not attack on encounter but instead ask to be "fed" various gemstone items for considerable AP (Ability points - see Final Fantasy IX gameplay for more details). The two look the same except for the colour: the regular Garuda is predominantly red and green, while the friendly version in rainbow-coloured.
In X/X-2 it has a new attack called Sonic Boom, which it uses often, and is highly similar in appearance to a number of other bird monsters. In XI Garuda is a usable summon if the player completes certain quests and defeats it in battle. Garuda is considered the summon of the element "wind", and as such mostly uses the wind magic Aero, Aerora, Aeroga and rarely Aeroja. In Final Fantasy XII it appears first as a boss and then later as a regular enemy.
- Final Fantasy III as Garuda
- Final Fantasy IV as Rudra in Japanese and Roc in the American version.
- Final Fantasy V as WingRaptor
- Final Fantasy VI as Harpy and Harpeiy
- Final Fantasy VII as Garuda
- Final Fantasy IX as Garuda
- Final Fantasy X/X-2 as Roc-class Fiend Garuda.
- Final Fantasy XI as Garuda (Taking a much larger role, she appears as the Avatar of wind and is summonable.)
- Final Fantasy XII as Garuda and Garuda-Egi
Gigan Toad[edit | edit source]
The Gigan Toad is a common monster in the Final Fantasy series of video games. It usually an enemy that is found early or midway through the game. It often is immune to water and can cause poison or toad status.
- Final Fantasy II as Gigan Toad
- Final Fantasy III as Gigan Toad
- Final Fantasy IV as Gigan Toad
- Final Fantasy V as Elf Toad
- Final Fantasy VI as Gigan Toad
- Final Fantasy IX as Gigan Toad
- Final Fantasy XI as Doom Toad
- Final Fantasy XII as Toad-type Beasts: Gigan Toad, Speartongue, Suriander, Lizard, Iguion, Abaddon, Sneak Frog, Tarask, Croakadile (Kerogeros)
- Final Fantasy Crystal Chronicles as Gigan Toad
Gigas[edit | edit source]
Gigas (Final Fantasy II)
Gigas is a term for races of giants in the Final Fantasy series. The name was first used in this sense in the Squaresoft game Final Fantasy II, and was subsequently used in many other Squaresoft games, such as Secret of Mana, often appearing as sub-bosses. In Final Fantasy VI, one character, Umaro, is said to have the strength of a Gigas, and Terra's father, Maduin, is a Gigas Esper. Gigas appear in Final Fantasy XI as a race of Beastmen who live in Northern regions of Vana'diel, the fictional world depicted in the game. In the first game for NES/Famicom, the ogres were most likely the prototypical version of the gigas.
- Final Fantasy as Giant, FrostGiant, RedGiant, Ogre, GrOgre, and WizardOgre
- Final Fantasy II as Gigas.
- Final Fantasy VI as Hadesgigas, Gigantos, and Borras.
- Final Fantasy VII as Death Gigas
- This is a transformation and is not fought, as well as a somewhat hidden enemy that is a 50-foot tall purple giant named Gigas at the location Whirlwind maze after receiving the Neo Bahamut Materia and going back towards the top of the crater (Gigas is not mentioned in the bestiary of the official strategy guide and will not necessarily be found every time.) On occasion it can also be encountered in the Gold Saucer Battle Arena.
- Final Fantasy IX as Hilgigars (Hill Gigas) (Boss)
- Final Fantasy X/Final Fantasy X-2 as Ogre-type Fiends: Ogre, Gigas, Gug, Hrimthrus, Bashura, Kottos, Wendigo (Boss)
- Final Fantasy XI as Ranger, Beastmaster, Warrior, or Monk Gigas beastmen
- Final Fantasy XII as Headless type Giants: Blood Gigas, Striker, Wendigo, Daedalus(Boss). The Esper Belias is a powerful gigas that Raithwall defeated in his youth and a summonable Esper
- Secret of Mana - another Squaresoft game
- Final Fantasy: Crystal Chronicles as Gigas and Jack Moschet or Gigas Lord
Goblin[edit | edit source]
|Goblin (Final Fantasy XI - PC)|
Goblin (Final Fantasy VII - PC)
The Goblin is an evil or mischievous creature of folklore, often described as a grotesquely disfigured or elf-like phantom. The creature that appears in the series has always been called Goblin (except in the Nintendo Entertainment System release of Final Fantasy), but this is not to be confused with Final Fantasy VI, where an original monster called Satan in the Japanese version was mistranslated as Goblin. In Final Fantasy V, there is a slight difference in appearance between the Goblins that Bartz (the main character) fights in solo battles and the Goblins that subsequently appear as ordinary monsters on the field. In Final Fantasy XI, the Goblin race is capable of coexistence with 'civilized races', and several appear in the city of Jeuno. In some of the games, their special attack 'Goblin Punch' can often be learned by the party via blue magic or other methods.
- Final Fantasy as Goblin/Imp
- Final Fantasy II, Final Fantasy III, Final Fantasy V, Final Fantasy VII, Final Fantasy IX, Final Fantasy XI, Final Fantasy Tactics, and Final Fantasy: Crystal Chronicles as Goblin
- Final Fantasy IV as Imp (also a secret summon for Rydia), Imp Cap., Dark Imp, and Tricker.
- Final Fantasy IV Advance as Goblin (also a summon), Domovoi, Goblin Captain, Li'l Murderer, and Goblin Prince
- Final Fantasy Tactics Advance as Goblin and Red Cap
- Final Fantasy Mystic Quest as Brownie, Mint Mint and Red Cap
- Chocobo Racing as Goblin
Gods & Goddesses[edit | edit source]
|Gods & Goddesses|
|Kefka Palazzo Final Form (Final Fantasy VI - SNES Goddess (Final Fantasy VI - SNES)|
Gods and Goddesses are often bosses in the Final Fantasy series. They are either ancient entities, like the Occuria, or mortals that have ascended via nefarious means (ie, Kefka Palazzo using the Statues, Sephiroth using Lifestream, Ultimecia using Time Compression and so on). Final Fantasy X's Yu Yevon is technically a god, as he is the subject of worship by the Yevonite religion. Additionally Final Fantasy Tactics' Ajora is a religious figure at the center of the Glabados Church, and the final boss Altima, leader of the Zodiac demons, could be considered one as well.
Gods and goddesses are typically faced in the last parts of the game, and are often the final bosses.
- Final Fantasy VI as Poltergeist, Doom, Goddess and Kefka Palazzo
- Final Fantasy VII as Safer Sephiroth
- Final Fantasy VIII as Ultimecia
- Final Fantasy X as Yu Yevon
- Final Fantasy Tactics as Altima
Golem[edit | edit source]
The Golems originate from Jewish folklore where they are beings crafted and animated out of otherwise inanimate material (such as clay).
In Final Fantasy the Golems are giant humanoid monsters made of stone, metal, and are sometimes portrayed as machines that have high defence and primarily attack with sheer brute force. In Final Fantasy IX you only had to destroy the Sand Golem's core to kill it. In Final Fantasy V, VI, and Tactics it also appears as a summon.
In Final Fantasy Mystic Quest the Ice Golem is one of the four monsters that have usurped the Crystals powers, it has used the Water Crystal to freeze the land, and is in possession of the River Coin. The Stone Golem is one of the four guardians of Doom Castle, and is the boss in the Sand Maze.
- Final Fantasy as Mud Gol, Rock Gol, Iron Gol
- Final Fantasy (Origins) as Clay Golem, Stone Golem, and Mythril Golem
- Final Fantasy II as Wood Golem, Stone Golem, and Mythril Golem
- Final Fantasy IV as StoneMan, StaleMan, and IronMan,
- Final Fantasy IV Advance as Steel Golem, Stone Golem, and Mythril Golem
- Final Fantasy V as LumbrBeast, Stone Golem, and summon Golem
- Final Fantasy VI as summon Golem
- Final Fantasy VII as Golem, Ice Golem, and Armored Golem
- Final Fantasy IX as Sand Golem
- Final Fantasy X/Final Fantasy X-2 as Defender-Type ancient machina: Defender, Defender X (Boss), and Defender Z, YSLS-Zero and YSLS-99
- Final Fantasy XI as Golems
- Final Fantasy XII as Golem-types: Treant, Clay Golem, Golem, Mythril Golem, Babel, Roblon, Amstle, Jagger Norte, Tower, Goliath
- Final Fantasy Tactics as summon Golem
- Final Fantasy Mystic Quest as Ice Golem (Boss) and Stone Golem (Boss)
Hecteyes[edit | edit source]
Hecteyes is a jelly with multiple eyes. Its appearance may be based on the mythological creature named Argus combined with a Flan.
In Final Fantasy VII, it is called Eight Eyes, though it clearly has more than 15.
- Final Fantasy II as Hecteyes and Eyemeba
- Final Fantasy V as Hecteyes
- Final Fantasy VII as Eight Eyes in America and Hecteyes in Japan
- Final Fantasy IX as Hecteyes
- Final Fantasy XI as Hecteyes and Argus
- Final Fantasy XII as 'Flan-types': Hecteyes, Melt
Helms[edit | edit source]
A classification of Fiend from Final Fantasy X series. It has a hard carapace which protects it from physical attacks, but somehow makes it vulnerable to magic like the game says. While there is no magical weakness it still succumbs rather quickly with magical attacks. It is immune to curse spells.
- Final Fantasy VIII as Raldo
- Final Fantasy X as Madfet, Raldo, Shred, Swamp Madfet
- Final Fantasy X-2 as Armlet, Barbuta, Bascinet, Bicocette, Heavy Sallet, Sallet
Hornet[edit | edit source]
|Granaldo Hornet (Final Fantasy VIII)|
Hornet (Final Fantasy IX)
Hornet enemies are well known in the Final Fantasy series, they look like real life hornets but larger in size. In Final Fantasy X the special arena version of the bee enemies are called Hornet.
- Final Fantasy II as Hornet and Queen Bee
- Final Fantasy II (Origins) & (Dawn of Souls) as Hornet, Wasp, Killer Bee and Queen Bee
- Final Fantasy III as Killer Bee and Hornet
- Final Fantasy VI as Hornet, Mind Candy and Bug
- Final Fantasy VIII as Granaldo and Bitebug
- Final Fantasy IX as Hornet
- Final Fantasy X/X-2 as Hornet, Killerbee, Bitebug, Niberos and Wasp
- Final Fantasy XI as Hornet and Killerbee
Iguion[edit | edit source]
A type of Lizard monster. An arena-version called Ornitholostes could be fought in Final Fantasy X. Most of them are sometimes mixed with the Basilisks, especially in earlier games.
- Final Fantasy (Original) as Iguana, Agama, and Sauria
- Final Fantasy II (Origins) as Salamander, and Frost Lizard
- Final Fantasy II (Dawn of Souls) as Salamander, Ice Lizard
- Final Fantasy IV as Ice Liz, and BlackLiz
- Final Fantasy IV Advance as Ice Lizard, Black Lizard
- Final Fantasy V as Doublizard and Twin Lizard
- Final Fantasy VI as Lizard and Geckorex
- Final Fantasy VIII as Iguion (Schmelze)
- Final Fantasy X as Reptile-type Fiends: Cave Iguion (Cave Schmelze), Dionix (Deinonychus), Iguion, Ipiria, Melusine, Ornitholestes, Raptor, Yowie, Zaurus
- Final Fantasy X-2 as Reptile-type Fiends: Gecko, Agama, Skink, Anole, Archaeothyris, Lacerta
- Final Fantasy XII as Toad-type Beasts: Lizard, Iguion
Imp[edit | edit source]
|Imp (Final Fantasy XI - PC/PS2)|
Imp/Arast (Final Fantasy X/X-2 - PS2)
The Imp is a term for a supernatural being similar to a fairy, frequently found in folklore. A being described as an imp would be more likely to be mischievous than seriously threatening, which is displayed in their Final Fantasy impressions. Additionally, in Final Fantasy VI, the Imp does not appear as a regular monster, but rather as a status effect, which can be inflicted on monsters as well as on playable characters, which mutates them into a so-called Imp. The characters resemble Kappa, but "Imp" is still used, while the monsters transform into, and are actually addressed as Kappa differing on color depending on the monster which was transformed.
The creature that appears in the series has always been called Imp, but this is not to be confused with the original game, Final Fantasy for the Nintendo Entertainment System, or Final Fantasy IV, where the Goblin was mistranslated as an Imp. Additionally, in Final Fantasy IV, there was a sprite for a real Imp and not a Goblin mistranslated, but it got dummied, leaving two other monsters as the only "official" Imps left. They are Fiend and Gremlin. Final Fantasy X-2 has a monster named Arast looking exactly the same as the Imp from Final Fantasy X.
- Final Fantasy II, Final Fantasy V, Final Fantasy VI, Final Fantasy VIII and Final Fantasy X as Imp and Galkimasera
- Final Fantasy IV as Fiend and Gremlin
- Final Fantasy IV Advance as Gremlin and Mini Satana
- Final Fantasy VIII as Imp
- Final Fantasy IX as Cave Imp
- Final Fantasy X as Gandarewa, Aerouge, Varuna, and Vidatu
- Final Fantasy X-2 as Arast, Zurvan, and Varan
- Final Fantasy XI as Imp, Orderly Imp, Heraldic Imp, Seneschal Imp, Watch Imp, Windjammer Imp and Devilet
- Final Fantasy XII as Gargoyle, Imp, Gargoyle Baron, Elvoret, Bloodwing, and Pit Lord
- Final Fantasy: Crystal Chronicles as Gremlin
Iron Giant[edit | edit source]
Iron Man (Final Fantasy VII - PC)
The Iron Giant is a formidable opponent of the series. It appears as a towering, oversized empty suit of armor who often possesses an equally oversized sword. In Final Fantasy Tactics, Iron Giant makes its appearance under the name Steel Giant, sharing the same appearance with the characters Worker 8 and Worker 7 - New whose character class is Iron Giant.
Also there is Wolfmeister who is a swap palette of Iron Giant, It is in Red armor rather than black. A boss variation of this form was used in Final Fantasy VIII, under the name Red Giant. It would taunt and laugh at the party when most attacks were used against it, but was weak against gravity-type magic. A unique type of Iron Giant called Ironclad could be created via the arena in Final fantasy X.
- Final Fantasy II, Final Fantasy III (Nintendo DS), Final Fantasy V, Final Fantasy VIII, Final Fantasy X/X-2 and Final Fantasy: Crystal Chronicles as Iron Giant
- Final Fantasy II: Dawn of Souls as Iron Giant and Steel Giant
- Final Fantasy III (DS)": as the Iron Giant superboss.
- Final Fantasy IV as MacGiant and RedGiant
- Final Fantasy IV Advance as Giant Soldier, Giant Warrior, and Iron Giant
- Final Fantasy V as Iron Giant
- Final Fantasy VII and Final Fantasy IX as Iron Man in America and Iron Giant in and Wolfmeister Japan
- Final Fantasy VIII as Iron Giant and Red Giant (Boss)
- Final Fantasy X/X-2 as Ironclad and Gemini in American and Wolframiter in Japan
- Final Fantasy Tactics as Steel Giant
Kraken[edit | edit source]
The Kraken comes from sea folklore. It is said to be a gigantic squid-like monster, which snares ships on the far sea with its tentacles and lead its sailors to doom. Because it lives in the sea, the Kraken is often associated with the Water crystal.
Kindred[edit | edit source]
The Kindred (also known as Demons) are winged beastmen found mainly in the Valdeaunia Region in Final Fantasy XI. It is said that their damage-absorbing outer shell was once armor that was enhanced by an evil enchantment. In addition to their highly advanced fighting skills, they are also known to possess high levels of intelligence, which they have used to acquire various types of potent magic. Due to their pitch-black color and ominous appearance, the inhabitants of Vana'diel came to call these beastmen "Demons." However, Demons refer to themselves as "the Kindred." This, along with many other questions about their origins, still remain unanswered.
During the Great War, the Demons served as the Shadow Lord's elite guard, ruling over the other beastmen with fear. To ensure the other beastmen were following orders, many of the Demons would act as messengers, traveling to and from Castle Zvahl. When the Great War was over, the Demons vanished. However, with recent rumors of the Shadow Lord's return, there have been Demon sightings in Valdeaunia. While there are many theories about their origin, the most popular one is that the Shadow Lord made a pact with them after traveling deep into hell.
Lamia/Marilith[edit | edit source]
The Lamia is a mythological person: the daughter of Poseidon and Lybie. Lamia was a queen of Libya, whom Zeus loved. But Hera's jealousy got her and made her in to a half-snake women, which would now steal babies. Lamia is described as having a serpent's body, but female breasts and head, however, in certain games, her appearance is totally snake-like and sometimes slug-like.
- Final Fantasy as Marilith/Kary
- Final Fantasy II through Final Fantasy V, Final Fantasy IX, Final Fantasy Mystic Quest, and Final Fantasy: Crystal Chronicles as Lamia
- Final Fantasy Tactics Advance as Lamia and Lilith
- Final Fantasy IV Advance as Lilith, Lamia Matriarch, Lamia, and Lamia Queen
- Final Fantasy IX as Lamia and Lamia Queen
- Final Fantasy XI as Lamiae, included in last expansion pack, Treasures of Aht Urhgan
- Final Fantasy XII as Marilith
Lich[edit | edit source]
The Lich is an another creature from Dungeons and Dragons. The lich is an undead sorcerer, who used his magick to gain unnatural immortality. They usually scheme evil plots that could take decades and centuries to fruition, since they don't have the fear of time and death.
- Final Fantasy as Lich
- Final Fantasy IX as Lich
- Final Fantasy Tactics Advance as Lich, who is actually a renamed Zombie.
- Final Fantasy Crystal Chronicles as Lich
Magic Pot[edit | edit source]
|Magic Pot (Final Fantasy XI - PC/PS2) Magic Pot (Final Fantasy X - PS2) Magic Pot (Final Fantasy VII - PC)|
The Magic Pot is the name of the creature which inhabits a pot and chooses to fight inside the pot using it to its defense. Because of it's general immobility, it favours magical attacks. Final Fantasy V and Final Fantasy VI use the same sprite for this monster.
In Final Fantasy V, the party may give the Magic Pot elixirs when it asks for them; when it has enough, it will flee and the party will receive a large amount of ABP. In Final Fantasy VI, the MagiUrn is found in the Tower of Fanatics, and instead of asking for items, gives them to the player (in the form of using them on the player). In Final Fantasy VII, Magic Pots can only be found in the last area of the game. Rather than attacking, they request that the player give them an elixir item - until one is given, they take zero (0) damage from any and all attacks, magic or physical, and alternately attack the party with what appear to be cursewords, or flee the battle entirely. Note that the cursewords may also steal items from the party. If an Elixir is given, they become susceptible to damage and, once killed, bestow a large amount of AP (Ability Points) on the party. This behavior is replicated in the PuPu in Final Fantasy VIII, who requests several Elixirs in order to receive his Triple Triad card, and the nine fairy spirits in Final Fantasy IX, which request various precious stones from the player in exchange for AP, hints, and the ability to reach optional boss Ozma with melee weapons (thereby making the battle much easier).
In Final Fantasy X, Magic Pots do nothing, but when a player attacks one, they will either give them an item or explode. In Final Fantasy XI, magic pots are aggressive to spellcasting but do not request any items. It appears only three Magic Pots exist in Final Fantasy XII and are all found in a late secret subterra area in the Pharos dungeon (each in one of the different floors). Like in Final Fantasy VII, a Magic Pot would ask for an Elixir and can only be subdued after been given one. The player can, however, steal back the Elixir after giving. Defeating a Magic Pot results in 123LP gained by each character. The FFXII Magic Pots also does a ton of damage and can drop players at level 99 in a matter of seconds if not given the Elixir and provoked.
- Final Fantasy V, Final Fantasy VII, Final Fantasy X, Final Fantasy XI, and Final Fantasy XII as Magic Pot
- Final Fantasy VI as Magic Urn
Malboro[edit | edit source]
|Morbol (Final Fantasy XI - PC) |
Malboro (Final Fantasy VII - PC)
The Malboro is a mutanous form of plantlife that lacks the ability of photosynthesis and must feed on other creatures to survive. The Malboro is a fearsome foe most despised due to its horrible "Bad Breath" attack that often inflicts multiple random status effects. This can incapacitate a character until he or she is healed.
The Malboro as seen in the various Final Fantasy titles developed by Squaresoft (now known as Square Enix) is a powerful enemy often encountered middle to late parts of the game. The name 'Malboro' may also be a joke within the Final Fantasy series, naming it after the cigarette brand Marlboro as it uses the ability 'Bad Breath'. It is also possible it was comprised from Latin Mal, meaning bad, and Greek Boros, meaning breath.
- Final Fantasy II, Final Fantasy VII through Final Fantasy X/X-2, and Final Fantasy: Crystal Chronicles as Malboro
- Final Fantasy IV as Malboro/Morbol
- Final Fantasy IV Advance as Malboro, Great Malboro, and Worst Malboro
- Final Fantasy VI as Mad Oscar and Evil Oscar
- Final Fantasy VII as Malboro
- Final Fantasy VIII as Malboro
- Final Fantasy IX as Malboro
- Final Fantasy X as Malboro-type Fiends: Malboro, Great Malboro, Malboro Menace
- Final Fantasy XI as Malboro, Ochu, and Morbol in varying descriptions to denote difficulty
- Final Fantasy XII as Malboro-type Plants: Malboro, Great Malboro, Wild Malboro, Malboro King, Malboro Overking, Cassie, Vivian, Kris, Carrot
- Final Fantasy Tactics as Morbol
- Final Fantasy Tactics Advance as Malboro and Big Malboro
- Final Fantasy: Crystal Chronicles
- Mario Hoops 3-on-3 in the Malboro Garden stage
- Legend of Mana as Malboro
- Final Fantasy Unlimited, a "Malboro Stew" in episode 6.
Mamool Ja[edit | edit source]
A race of lizard-like Beastmen in Final Fantasy XI that rule over the Mamool Ja Savagelands. Their name meaning "brethren of the shining scale," the Mamool Ja are divived into four castes: warriors, aquatics, sages, and knights. One from each caste is selected to be a member of the four overlords that lead the race.
Mandragora[edit | edit source]
Mandragora is a tiny plant monster that made numerous appearances in Final Fantasy. Sometimes known as Mandrake. They commonly use an attack call pollen that inflicts sleep or silence on its enemies. In FFXII, one of the boss fights involve Mandragora Prince, Alraune King, Onion Queen, Pumpkin Star, & Topstalk, which are superpowered versions of Mandragora, Alraune, Wild Onion, Pumkinhead, and Deadly Nightshade respectively.
- Final Fantasy II as Leg Eater and Man Eater
- Final Fantasy III as Earth Plant
- Final Fantasy IV as Death Beauty
- Final Fantasy V as Mandragora and Mandrake
- Final Fantasy VI as Trilium, Over Grunk, and Mandrake
- Final Fantasy VII as Mandragora
- Final Fantasy VIII as Grat
- Final Fantasy IX as Mandragora
- Final Fantasy X/X-2 as Plant-type Fiends: Grat, Mandragora, Sandragora
- Final Fantasy XI as Mandragora, Pygmaioi, Sylvestre, Alraune, Korrigan
- Final Fantasy XII as Mandragora, Ripe Rampager, Mandragora Prince, Alraune, Alraune King, Wild Onion, Onion Queen, Pumpkin Head, Pumpkin Star, Deadly Nightshade, Rogue Tomato, & Topstalk.
Manta[edit | edit source]
|Friendly Curved Circle (Final Fantasy IX) Curved Circle (Final Fantasy IX)|
Manta (Final Fantasy)
- Final Fantasy II as Sting Ray and Sand Ray
- Final Fantasy III as Manta, Firefly, and Frostfly
- Final Fantasy V as Sting Ray and Pas de Seul
- Final Fantasy VI as Sand Ray and Desert Ray
- Final Fantasy VII as DiverNest in America and Manta in Japan
- Final Fantasy VIII as Gayla
- Final Fantasy IX as Feather Circle in English and Curved Circle in Japanese
- Final Fantasy XI as Manta
Mermaid[edit | edit source]
Mermaids are a race of legendary creatures bearing the appearance of half-fish, half-human and are featured in Final Fantasy. They have the ability to breathe underwater. They also appear in Final Fantasy III as monsters on the field.
Mimic[edit | edit source]
A creature that imprisonates the form of a treasure chest, ambushing those fooled by its trick. Mimics in Final Fantasy IX appeared only briefly in the city of Burmecia. In FFXII, the creatures were the result of a researcher crafting a weapon for use against the dragon Yiazmat. He crafted the insectoid Mimics to possess the ability to "learn" and "grow", with some able to feed on electrity. But both his experiments and his being rejected by the client who commissioned his work drove him insane. One of these Mimics, the Omega Mark XIII was more advanced as was able to grow independently via an invention called the Growth Lattice, generating the energy it needs to live by filtering and condensing Mist from the air. It escaped from his client's basement along with the Mimic Queen that set up a colony in the Barheim Passage until it was killed by Vaan and company. Omega MK. XII, remains missing, and lives at the Great Crystal.
- Final Fantasy IX as Mimic
- Final Fantasy X as Mimic
- Final Fantasy XII as Mimic-type insects: Mimic, Battery Mimic, Mimic Queen(Boss), Mimeo, Pandora (possibly a reference to Pandora's Box),Omega Mark XII (Optional Superboss)
Mindflayer[edit | edit source]
|Drakan (Final Fantasy IX - PS)|
The MindFlayer is one of the four classic monsters to originate directly from Dungeons and Dragons, the other three being the Sahag, Beholder, and Ochu. MindFlayers are semi-humanoid beings with a squid-like head with psychic powers that often live in moist caverns and underground cities. They capture cave dwellers and other creatures living underground such as drow and dwarves, using them as slaves and as a food source, much like cattle. Their signature attack is Mind Blast which is thought to cause confusion.
- Final Fantasy as Mindflayer/Sorcerer, Piscodemon/Wizard
- Final Fantasy IV as Mage
- Final Fantasy IV Advance as Mind Flayer and Mist Kraken
- Final Fantasy V and Final Fantasy Tactics as Mind Flare
- Final Fantasy IX as Drakan
- Final Fantasy XI as Soulflayer, Psycheflayer, and Nepionic Soulflayer
- Final Fantasy XII as Mindflayer and Piscodaemon
Minotaur[edit | edit source]
|Minotaur (Final Fantasy XI - PC/PS2)|
Minotaur (Final Fantasy VIII - PS)
In Greek mythology, the Minotaur was a creature that was half-man and half-bull. It dwelt in the Labyrinth, which was an elaborate maze constructed by King Minos of Crete and designed by the architect Daedalus to hold the Minotaur. The Minotaur was eventually killed by Theseus.
The enemy Minotaur appears as an optional boss battle and also as a Guardian force, Minotaur will use earth attacks and fights with his younger (although bigger) brother named Sacred. Using float on the party and the bosses will mean an easy victory, as when they are touching the ground they can heal themselves every turn.
In Final Fantasy V, the Minotaur appeared at the top of the Fork Tower's "might" branch, guarding the ultimate White Magic, Holy, and using strong physical attacks to defend it. Strangely enough, while he is supposed to cast Holy on the player's party as his final attack before dying, because he has no MP, he cannot do so.
- Final Fantasy as Minotaur/Bull
- Final Fantasy III, Final Fantasy V, Final Fantasy VIII, Final Fantasy XI, and Final Fantasy Mystic Quest as Minotaur
- Final Fantasy Tactics as Minitaurus, Bull Demon, and Sacred
- Final Fantasy VIII as the Brothers Guardian Force
Mover[edit | edit source]
|Mover (Final Fantasy IX - PS) Mover (Final Fantasy VII - PC)|
The Mover is a small, bug-like, bouncing or hyperactive sphere. It is a low lifeform and isn't capable of much and therefore does not prove much of a difficulty in battle, but it has a very high flee rate and can dodge almost every attack.
In Final Fantasy V, Final Fantasy VII and Final Fantasy IX, it appears in groups of three units and if not defeated quickly they can use an ultimate attack, Delta Attack, that can cause instant death/petrification to a party member. Movers are usually worth lots of experience points and Gil.
Mu[edit | edit source]
Mu are squirrel-like creatures that are usually no threat. However, they may have some devastating moves.
- Final Fantasy III as Petit Mage and Mu
- Final Fantasy V as Nut Eater, Skull Eater and Soul Eater (Advance)
- Final Fantasy VI as Rhodox, Peepers, and Poppers
- Final Fantasy VII, Final Fantasy IX and Final Fantasy: Crystal Chronicles as Mu
- Final Fantasy IX as Mu
- Final Fantasy XII as Dreamhare-type Beasts. Happy Bunny/Giza Rabbit, Ozmone Hare, Mu, Vorpal Bunny, Fury (Optional Boss)