Trainz/Version And Build Numbers

From Wikibooks, open books for an open world
< Trainz(Redirected from Trainz/Versions)
Jump to: navigation, search
logo
Fundamentals for Trainz Trainees
Trainz | Introductory Trainz  | Trainz AM&C | Creation | Appendixes  |  References  • Containers • Kinds • Tags • Index • Grps • Vers
 Glossary
 HKeys-CM
 HKeys-DVR
 HKeys-SUR
 HKeys-WIN
 Mouse use
 Notations

Trainz Versions Overview[edit]

Trainz software releases or equivalently Trainz Retail releases or Trainz retail versions follow the common software industry practices of assigning releases version numbers paired to 'Marketing Names' as Major Releases of Retail base packages (to draw a parallel case, consider another more familiar family of software: {each of Microsoft Windows Operating system Retail Releases: Windows 1.0, Windows 2.0, Windows 3.1, Windows 95, ..., Windows Vista, Windows 7, Windows 8}), any one of which per industry practices, might also then have applicable bug fix 'Hot fixes' and other less urgent change patches (generally adding capabilities and/or also fixing additional bugs or providing additional user feedback generated features) called Service Packs.

All these collectively are known as software upgrades' and it is a side of computing which the average lay computer user has little experience, sheltered as most are in a business environment by an IT department or an IT consultant.

Versions terminology and meanings[edit]

Each named product release (retail version) as well as each successive upgrade level (Hot fixes and other patches generally have to be added in order of release) has a multi-digit 'build' number that is definitively unique to the build as defined by the software publisher. In Trainz, these are known formally as the code build numbers or Trainz build versions, and as their own IT department, 'Trainzers' have to keep these things straight, for not all can be done automatically, and every new retail release requires a new Installation step.

File:TS2009 Launcher screen.jpg
Launcher Screen looks pretty much the same since V2.9 TS2009, and is similar (excepting color) to TRS2004's, TRS2006's and all its spin-offs like the TC's.
File:TS2004 Launcher screen.jpg
v2.0--v2.4 Launcher Screens have mostly the same choices and a different style.
File:TS2006 Launcher screen.jpg
V2.5 and up Launcher Screens look prettier since TRS2006 and all its spin-offs like the TC's, and TRS2009–TS2012's, but since they use the same layouts for the same buttons all look pretty much the same.

 

In Trainz, until one understands the contextual meaning it seems the word 'version' becomes a bit over used:

  1. First, there is the Trainz version (slang: meaning Trainz Retail Version),
  2. Secondly, the 'code version' and 'Trainz asset version' numbers, formally known as a "Trainz-build tag" values or Trainz-build version' numbers[1][2]
  3. which like the code build number or 'Trainz_build_versions' or sometimes 'code build version'[3] has an exact technical meaning— a final compiler run against a version controlled make file and subsequently released by Quality Control as the next official 'code set' advance.
     • If you have problems with a installation, this code build number is the one N3V customer support want reported. In TS2009-SP4 and later releases it appears in both the bottom right corner of the Launcher Menu and the Main Menu.
     • Each of the other types of versions derive from this stable set of software source code; a plateau in the change cycle signifying stability and reliability insofar as such things can be tested.
  4. When QA testing fails, N3V issues a software upgrade of three sorts:
A. patches for really bad bugs or an adjustment to features, usually come out fast after a release event, once the complaint storm hits the help desk and forums.
B. Hotfixes for bugs and adjustments of several things, not usually to make the whole work, but instead to make the whole work better after an interval of additional testing and while the programmer's are fixing one or more other minor bugs or adding an extended feature. Some of these, such as TS12-SP1+hf4 should have incremented the trainz-build or technology version.
C. Service packs —these are more extensive and larger changes for bug fixing, feature or behavior upgrades, and involved changes to eliminate some source of complaint.


P train grey.png
Each code build number (2 to 5 digits) maps onto a corresponding Trainz version number (indicating a technological ability or capability level).

 • The Trainz Version number exactly matches the asset (technology 'level' identifying) Trainz-build tag number.

 • There can be many code build numbers for a trainz-build code (or technology level); some are for a different group of languages as translations become available, and ...

 • Each of those also has possible Hot fixes and Service Pack patches—some of which change the trainz-build, and others do not.
Hot fixes do not usually cause a change in version numbers, while Service Packs usually cause an increment of +0.1 to the "Trainz-build" tags and colloquial terms thrown around as the 'Version Number!

Managing these improvements in the corporate world is the task of an IT department, but since Trainz is a personal software suite, the task of updating a Trainz release devolves onto private users. This aspect of Trainz is further complicated by Trainz nature, it is at the heart, a data base manager and a huge data base (the greater size in files) with satellite tools programs (especially for example, the GUI run time modules Surveyor, Driver, Railyard, and some others behind the scenes like TrainzUtils.exe) each of which may need patched or replaced with a service pack release or Hot fix. Further, and the most problematic part as it takes some time when a user has a lot of downloaded content, a new update may also scan each item in the database, and where necessary, patch those to compliance with the 'new technology level' being introduced by the patch and corresponding to a new asset build tag number.

P train grey.png
Trainz version numbers, the product 'technology level' increments by tenths, with Trainz 1.0 being version 1.0, TRS2009 being version 2.9, so TRS2009 + four service packs is Version 3.3 and Trainz 2012 (TRS2012, no Service Packs) is Version/Build-tag level 3.6

Trainz releases are further complicated by servicing an international user base; from the start the product was produced to service different international languages groups and their translation needs. In the later practices, the plethora of internationally different releases was managed down to around four initial

 

Trainz beta V0.9[edit]

Perfection is achieved, not where there is nothing more to add, but when there is nothing left to take away.

Antoine de Saint Exupery, Auran

The boxed Trainz: Beta version 0.9 was released by Auran in November 2001 for testing purposes after an initial 24 September 2001 software download only version[4] to collaborating railfans.

A brief history by a Auran partner, Charlie Lear (CJlear #...TBDL) on the development of this popular software can be read can be read here: 'A Brief History of Trainz', and much of what followed is presented with commentary and cover art up through TRS2006. The Beta release cover art contained a quote from Antoine de Saint Exupery.[4] (See quote above). Targeted at the model railroading enthusiast's market niche, Trainz was bare of a lot of content, but delivered a Surveyor module much like today's, which is still the best in the business for route building.

 

TS2012 - TS12[edit]

Formally, the releases title is: 'Trainz Simulator 12'.

The following builds exist for TS12. Where patches are available, these are noted beside the build number. From TS2009 mid-releases, auto-patching of upgrades became more and more reliable as bug fixes to the patching suite of software were unearthed and fixed, so auto-patching since has been the norm.[note 1]

TS12 series[edit]

The patch will work for the following TS12 builds: 46957, 47059, 47452, and 47772[5] giving promotions: 47059 > 48249, 46957 > 48249, 47452 > 48249 and 47772 > 48249.  

Known build numbers for TS12
July 31st, 2012, 04:05 PM
  1. Build 46957 - Planet Auran release version, new trainz-build V3.4
  2. Build 47059 - Planet Auran release version (minor revision), trainz-build V3.5
  3. Build 47103 - Steam release, trainz-build V3.5 cap.
  4. Build 47452 - Just Trainz release version
  5. Build 47772 - Just Trainz release version (minor revision)
  6. Build 48054 - Defunct due to corrupt patch file
  7. Build 48249 - First SP1 hotfix, established trainz-build V3.6
  8. Build 49922 - Second SP1 hotfix, Added support for Aerotrain DLC - build July 31st, 2012
  9. Build 58414 - Third SP1 hotfix, Hotfix 3 - build Spring/Summer, 2013, established trainz-build V3.7 (TODO - Search for date, make citations)
  10. Build 6xxxx - Hotfix 4 & current build, Classed as a 'Quick bugfix' of hf3, out approximately last August trainz-build V3.7, while Trainz Mac 2 is trainz-build V3.8, the end for 32 bit CPU compatible pre-TANE Trainz versions. (Status update note on August 28th, 2014)

 

  • If you have any of the boldfaced build numbers, you can patch up to 48249. Assets with trainz-build 3.6 will then become available.
  • If you have 48249, you can patch up to 49922. The Aerotrain DLC will then become available.
  • If you have 47103, the initial Steam release, you can neither patch nor use Multiplayer. Also, assets with trainz-build 3.6 must be obtained via FTP, then back-dated to 3.5.
  • If you have any other build, you may have a pirated copy of the game.[6]


 

TS2010 - TS10[edit]

sometimes, TS2010 EE

With the issuance of Trainz 2010: Engineer's Edition, N3V Games continued the user-unfriendly practice of not giving unique names to their Trainz.exe files, which would minimize registry confusion. This is even worse because both launcher and loader are Trainz.exe, one in the installations' root, one in the \bin directory. TS10 introduced newer speedtrees tech and multiplayer, as well as somewhat more advanced graphics rendering and was accompanied by a new group of canned routes and tutorials, finally abandoning many stalwart routes found from TRS2004 through TS2009. At the same time, TS2009-SP4 and TS2010-SP3 and SP4 all generate Trainz-build v3.3 tech level assets.

The following builds exist for TS2010. Where patches are available, these are noted beside the build number. N3V's auto-patching capabilities were inconsistent and unreliable until late in the TS09/TS10 product update series.


edit table


 

Trainz Simulator Mac[edit]

Mac versions of Trainz and on Android and iOS on PAD computers are currently only TS2009 or TS2010 special releases.

The following builds exist for Trainz Simulator Mac. Where patches are available, these are noted beside the build number.

Build Number Patches available Build description  Release Date
Build 47652 - Planet Auran Digital Store release  
Build 47770 - Third-party Digital Store release  
Build 48159 - Feral retail release  
Build 50281 - Mac App Store Release  

 

TS2009 WBE TS09[edit]

TS2009 World Builder Edition

The following builds exist for TS2009, called the World Building Edition because of evolutionary upgrade of Surveyor with new set of tools such as replace all and the 'Pick List'. Where patches are available, these are noted beside the build number.

Build Number Patches available Build description Release dates R: / U:
Build 41491 manual patch to 41615       English Online Release  
Build 37625 auto-patch to 40040 English Online Release  
Build 38017 auto-patch to 40040 TS2009 SP1  
Build 38411 auto-patch to 40040 English Retail  
Build 38599 auto-patch to 40040 TS2009 SP1 Hot fix  
Build 38610 PROTECTED
(Just Trainz*)
Steam English Retail  
Build 38808 auto-patch to 41590 French Retail  
Build 38824  
--
 
Dutch Retail  
Build 38869 PROTECTED UK Retail  
Build 39176  
--
 
German Retail  
Build 39413 auto-patch to 40040 Czech, Polish, Hungarian Retail  
Build 39561  
--
 
Spanish Retail  
Build 39979 auto-patch to 40040 TS2009 SP2  
Build 40040  
--
 
TS2009 SP2 hot fix  
Build 40357  
--
 
Cabon City English Online Release  
Build 40542  
--
 
Russian Retail  
Build 40702  
--
 
Cabon City English Online Release  
Build 40702  
--
 
Treez English Online Release  
Build 40762  
--
 
Murchison English Online Release  
Build 40837  
--
 
S&C English Online Release  
Build 40895  
--
 
Spanish pre-SP3  
Build 41497  
--
 
Dutch, German pre-SP3  
Build 41546  
--
 
Italian Retail  
Build 41590  
--
 
French pre-SP3  
Build 41844 Auto update from Build 40040[16] TS2009 SP3
  Build 44653  
--
 
TS2009 SP4

* Just Trainz versions under UK anti-Software piracy laws require a CDROM in the drive.


 

Content Builds[edit]

Auran's patch technology has the capability of updating the base Trainz version and installed addon content independently. The following is a list of released content build versions for add-on content.

Build Number Patches available Build description Release dates R: / U:
  Content Build 40355  
--
 
Cabon City English Online Release
  Content Build 40400  
--
 
Cabon City English Online Release
  Content Build 40563  
--
 
Treez English Online Release
  Content Build 40761  
--
 
Murchison English Online Release
  Content Build 40836  
--
 
S&C English Online Release
  Content Build 49210  
--
 
Duchess Online Release
  Content Build 49474  
--
 
Duchess Steam Release
  Content Build 49631  
--
 
Coronation Scot Online Release
  Content Build 49694  
--
 
Coronation Scot Steam Release

 

Legacy (unsupported) Versions[edit]

The balance of this page is presented in ordinary calendar order, first out, first listed. Trainz in all versions was supported by N3V Games until the adoption and announcement of the Life Cycle policy Trainz Life Cycle policy in 2010.


Trainz 1.0[edit]

  • The original version, with no service packs applied V1.0; each applied service pack increments Version by +0.1, so the with the third service Pack (SP3) the version becomes Trainz V1.3.
  • With SP3, this is sometimes called the "Community Edition", and by some is considered a totally separate release and product so different was the operability and reliability in V1.3. The release also included a licensed version of the three dimensional (3D) model building tool w:GMAX, which is responsible for the huge numbers of user created 3D assets available on the Trainz Download Station (DLS) web site[17].
    • Trainz Community Edition (retail version or UK Edition, SP1.3 unpatched): build 263
    • Trainz Community Edition (retail version or UK Edition, SP1.3 patched): build 277

Trainz 1.1 (SP1)[edit]

Trainz 1.0 with SP1 for Trainz applied is promoted to Trainz V1.1, code build TBDL

Trainz 1.2 (SP2)[edit]

Trainz Version 1.1 with SP2 for Trainz applied promotes to Trainz V1.2, code build TBDL

Trainz 1.3 (SP3)[edit]

Trainz 1.2 with SP3 for Trainz applied promotes to Trains V1.3, code build TBDL, and because of the functionality enhancements—is widely considered a major product release on it's own, despite being free to acquire[18]. This was the most widely distributed and longest lasting of the versions of the original Trainz product family, not replaced except for language updates and patches until the release of Trainz 2004 with several major user friendly resources added, including Trainscript, a facility that enabled scenario creation.[19] A few years later Trainzscript was generalized, libraryized, and the game engine modified to assemble and run the conglomerate rules of a session, so Scenarios were soon replaced by the (scriptlet based) sessions Rules facility in TRS2004/06. This version was still being sold in the USA, with an additional Service Pack 3 CD included in the summer of 2013[20].

Trainz V1.3 min reqs[edit]

A few things have changed in the graphics, haven't they!?!
System Requirements[21]
Minimum
   Adjusted details: no shadows, low draw distance,
     low draw detail, low train detail.
   Intel Pentium II 400mhz processor
   128 megs RAM
   Nvidia TNT2 16mb videocard
   usable settings:
   640x480 display resolution
   32 bit color depth


Recommended
   Adjusted details: shadows enabled, medium draw distance, medium draw detail, high train detail.
   Intel Pentium III 733mhz processor or equivalent
   256 megs RAM
   Nvidia GeForce2 32mb videocard
   usable settings:
   800x600 display resolution
   32 bit color depth
P train grey.png
Once in a while, it's nice to take a look back and see just how far we've come! LOL - ed.

Trainz V1.4 (SP4, Spanish)[edit]

Trainz 1.x implemented multilingual languages support by installation of different service packs. There was no French or Eastern European languages versions marketed.

Trainz UTC, V1.5[edit]

This was called the Ultimate Trainz Collection, a 2003 release including four groups of routes expanding the options for the user.

  • UTC - English - no service packs applied: build 327
  • UTC - English - SP1,. code build 404


TRS2004 v2.0-v2.4[edit]

TRS2004 (4 service packs)

TRS2004 v2.0[edit]

TRS2004 with no service packs applied V2.0

TRS2004 - Australia and USA - pre SP2 (precise service pack level not known): build 668

TRS2004 - UK - no service packs applied: build 686

TRS2004 - Australia and USA - pre SP2 (precise service pack level not known): build 690

TRS2004 - French - pre SP2 (precise service pack level not known): build 745

TRS2004 - Australia and USA - pre SP2 (precise service pack level not known): build 753

TRS2004 - German - pre SP2 (precise service pack level not known): build 756

TRS2004 - German - pre SP2 (precise service pack level not known): build 761

TRS2004 - Spanish - pre SP2 (precise service pack level not known): build 835

TRS2004 - Czech - pre SP4 (precise service pack level not known): build 889

TRS2004 - Australia and USA - pre SP2 (precise service pack level not known): build 2035

TRS2004 - French - Pre SP2 (precise service pack level not known): build 2037

TRS2004 - German - Pre SP2 (precise service pack level not known): build 2038

TRS2004 - Australia and USA - pre SP2 (precise service pack level not known): build 2040

TRS2004 - Australia and USA - pre SP2 (precise service pack level not known): build 2042

TRS2004 - German - pre SP3 (precise service pack level not known): build 2200

TRS2004 - UK - pre SP4 (precise service pack level not known): build 2285

TRS2004 - Australia and USA - pre SP4 (precise service pack level not known): build 2350

TRS2004 - Australia and USA - pre SP4 (precise service pack level not known): build 2357

TRS2004 v2.1[edit]

TRS2004 with SP1 for TRS2004 applied V2.1

TRS2004 - UK - SP1: build 2036

TRS2004 v2.2[edit]

TRS2004 with SP2 for TRS2004 applied V2.2

This is sometimes called "Passenger Edition".

TRS2004 - Australia and USA - SP2: build 2145

TRS2004 - UK - SP2: build 2146

TRS2004 - Spanish - SP2: build 2161

TRS2004 - German - SP2: build 2163

TRS2004 - French - SP2: build 2176

TRS2004 v2.3[edit]

TRS2004 with SP3 for TRS2004 applied V2.3

TRS2004 - Australia and USA - SP3: build 2283

TRS2004 - German - SP3: build 2288

TRS2004 - French - SP3: build 2289

TRS2004 - Spanish - SP3: build 2290

TRS2004 v2.4[edit]

TRS2004 with SP4 for TRS2004 applied V2.4

TRS2004 - Australia and USA - SP4: build 2365

TRS2004 - Czech - SP4: build 2367

TRS2004 - UK - SP4: build 2370, Release is one third — also bundled with Trainz: The Complete Collection (Trainz TCC) distributed by Paradox Interactive.

TRS2004 - German - SP4: build 2388

TRS2004 - Spanish - SP4: build 2290

TRS2004 - French - SP4: build 2390

 


TRS2006 v2.5-v2.6[edit]

Trainz Driver Edition (TDE)[edit]

This is a Trainz Driver GUI only (a game only or demo) version of TRS2006 with some features omitted; it lacked both the Content Manager and Surveyor modules, so has no expandability nor extendability (self-built routes and sessions). Like TRS2006, it is Trainz-build version level 2.5, Build number 3096 — UK release date of Trainz Driver was 24 February 2005.

  • TDE - US (Merscom) edition: build 3104 also appears to be a version of Trainz Driver Edition.

TRS2006-SP0 v2.5[edit]

TRS2006 with no service packs applied V2.5

TRS2006 - Australia and USA - no service pack applied: build 2761

TRS2006 - UK - no service pack applied: build 2773

TRS2006 - French - no service pack applied: build 2883

TRS2006 - Dutch - no service pack applied: build 2967

TRS2006 - German - no service pack applied - also called Pro Train Perfect or PTP: build 2970

TRS2006 - Spanish - no service pack applied: build 3007

 

TRS2006-SP1[edit]

Trainz 2006 with Service Pack 1 (which was notoriously hard to install) was perhaps the most stable version of Trainz released. On the other hand, the game itself was the game engine for TRS2004 with few improvements, with the main changes being the introduction of the unified utility suite Content Manager Plus. TS12's CM is only slightly improved over TR06's original, and that kind of longevity and stability is an ovation all it's own. TR06 would spawn numerous regional releases and until TS2009, these were clones of TR06 with a different batch of content, aside from slight changes to data models begun in TC3.

TRS2006 with SP1 for TRS2006 applied V2.6

TRS2006 - Australia and USA - SP1: build 3092

TRS2006 - UK - SP1: build 3099

TRS2006 - Spanish - SP1: build 3118

TRS2006 - as included in Trainz: The Complete Collection (Trainz TCC Pack, includes SP1): build 3335[22]

TRS2006 - as included with Trainz Railwayz (aka Trainz Classic) in the USA (includes SP1): build 3337

Trainz 2007[edit]

French Edition[edit]

  • The French TRS2006 release (includes SP1) is known as TRS2007: Build number not known.

German Edition[edit]

The German edition of TRS2006, published by Auran/N3V partner Blue Sky Interactive is also known by it's release name: Pro Train Perfect (PTP).
TRS2007 - German (includes SP1): build 3325
  • The German edition of TRS2006 is sometimes referred to as both TRS2007 or TRS2008, and neither has any official standing.

 

Trainz Routes[edit]

The Trainz Routes release was an add-on pack containing a series of additional layouts for TRS2006 and not a program release.

Build number (if any) not known.

 

Trainz Classics[edit]

Three TRS2006 special content joint-venture production releases were put together by Auran with professional for pay Trainz content developers after the release of the content only add-on release Trainz Routes in 2007.

 

Trainz Classics 1&2[edit]

Trainz Classics 1 (TC1) and Trainz Classics 1 (TC2) were both released as separate releases and soon after as a bundled set in a joint venture with Merscomm as DVD producer/software distributor.

Released as Trainz Classics 1;
Released as Trainz Classics 2; Version and "Trainz-build" tag V2.7
United Kingdom released as: Trainz Railways/Trainz Railwayz2; Version and "Trainz-build" tag V2.7 Build 3337

 

Trainz Classics 3[edit]

Trainz Classics 3

Version and is "Trainz-build tag v2.8" and assets with that level, notably locomotives and textures using other than default AlphaMask processing as specified in their *.texture.txt ini files, were the first big group of assets that one had to fiddle with to take back to the TRS2006 standard, or make work with the new 2.8 data structures.

  • Tag "'epbrakes' not allowed" errors were a common resultant error requiring users to delete the defunct spec line.
  • The new 'AlphaMask=' specification gives a path not found error in CMP.
  • this 'new-status-quo' holds true for TS10 and TS09 assets builds as well.
  • Trainz Classics 3 original release - UK: build 3517
  • Trainz Classics 3 SP1 - UK: build 3529

 

Trainz Railwayz[edit]

Trainz Classics 1&2 was marketed and packaged as Trainz Railwayz in the USA and Trainz Railways in the UK. Trainz Railwayz (mainly USA) includes the full TRS2006 but the other regional editions do not.

  • Trainz Railways 1&2 - UK: build 3355

 

References[edit]

Beginning in August of 2009, Auran/N3V Games began a Technical reference and user interest wiki called TrainzOnline. Most of the data on the site was put up by the official staff of the company.

Sources[edit]

  1. www.auran.com auran store links (historical 'release' names, albeit, ephemeral)
  2. TrainzOnline Trainz-build tag wiki page
  3. TrainzOnline Trainz Code build version wiki page

Footnotes[edit]

  1. The patching messages still leave much to be desired for one doesn't know whether a change will take moments or hours. An occasional upgrade sometimes goes alarmingly slow as the software transitioned to harness multi-core CPUs, better Graphical cards and Coprocessors, better graphics models and with the last release of TS10 and the entirety of TS12 fully utilize and embrace 64 bit operating system memory addressing mode capabilitiess and move into the the 32-bit product one-step further into the future.

Citations[edit]

  1. Trainz-build Tag table
  2. Revision as of 10:22, 2010 March 4 by Windwalkr, [ ]—1st draft to present, all immediately discussing code build number, Chief programmer Chris Bergman (aka Windwalkr)
  3. Used by chief programmer Windwalkr himself in Trainz_build_versions / code build number
  4. a b Lear, Charlie. "A Brief History of Trainz". http://railsimpro.com/charlie/trainzchron/. Retrieved 25 January 2010. 
  5. a b c d Thread: TS12 Patch 2 (48249) is live., July 28th, 2011, 02:42 AM, Shadowarrior, N3V IT staff.
  6. a b c Known build numbers for TS12: July 31st, 2012, 04:05 PM Scottbe8
  7. Thread: TS12 Patch 1 (47059) is live., shadowarrior, N3V Games Sys-Op; This patch turned out to be corrupted and was taken off the web and replaced by patch 2
  8. Trainz TS10 and TS12 Hot-fix Patches released,Later annotated: "Note: To be able to install Aerotrain and any future DLC packs, you will need to install this patch for your Trainz build.", Last edited by shadowarrior; November 17th, 2011 at 08:27 PM.
  9. Trainz TS10 and TS12 Hot-fix Patches released,sub-titled: "Patch for TS12 build 48249 will take the build to version 49922", by N2V's Shadowarrior
  10. Trainz 12 Service Pack 1, by aronc, Published on April 10th, 2013 12:47 AM
  11. a b c d e f TS12 SP1 Hotfix 3 and Auto-patch Now Available, by WindWalkr, Published on June 6th, 2013 02:00 AM.
  12. TS12 SP1 Hotfix 2 now available, by GPavlich, Published on April 30th, 2013 07:38 AM
  13. a b TS12 SP1 Hotfix 1 now available, by GPavlich, Published on April 18th, 2013 02:00 AM
  14. Sequence confirmed by Author ed. Fabartus with successive careful installs of TS10, keeping different versions on different drives as installed to new computer. Hotfix from from build 43434 inferred from patching method. Manual patch directly skipped.
  15. a b c Trainz TS10 and TS12 Hot-fix Patches released,sub-titled: "Patch for TS10 SP3 build 44088 will take the build to version 49933.", by N2V's Shadowarrior
  16. Just carefully tested with new install, ~~~~
  17. At the time of this composition, there were well over 250,000 assets listed as separate DLS assets on the TRS2009 Content Manager, a number which increases almost daily.
  18. [online.ts2009.com/mediaWiki/index.php5/Trainz_SP3 Trainz SP3]
  19. SP3, apart from bugfixes, saw the introduction of the Trainzscript programming language and scripted user activities called "Scenarios"., Charlie Lear (cjlear), former Auran developer.
  20. My copy, purchased in May is shown on the introduction collage of Trainz versions. - Fabartus
  21. D:/Auran/Trainz/Readme.htm#1, Section 1 of the install Readme file on the CDROM.
  22. By DVD, Release (includes SP1); is one third — also bundled with Trainz: The Complete Collection (Trainz TCC) distributed by Paradox Interactive. verified 2013-1018