Trainz

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Introduction

Trainz · Introduction

TRAINZ is a series of 'virtual reality' rail simulator computer games with over a million users world wide developed by Australian game developer Auran Pty. Ltd, and now N3V Games. The game system is extensible and has a large active user base creating new content world wide. Unlike a typical dwelling, want-a-be model railroaders don't need modeling skills, a whole basement and ages of time to satisfy the need to do railroading. The new user starts with a dozen or so debugged ready-to-run railroads and can begin to learn how to make their own by modifying those and following well written .pdf file manuals. There are even now several versions that run on various smart phones. Many Trainz releases can be bought online and downloaded, or by CDROM/DVD in most game software retailers.

Since 2001, the game has been updated and released in several versions—almost annually with major releases about every second year. These run under various operating systems such as MAC OS X, Linux and especially the ubiquitous and various Microsoft Windows versions, each release featuring new extended content and evolved features bundled (as a starting point) with each release.

Multilingual language support has been built into Trainz since the hugely popular TRS2006 release in 2005. Trainz Simulator 12 is the latest Microsoft Windows installment in the franchise which was released in April of 2011. Since its release, the game has attracted a large fan base due to its compatibility with third party user-created content (Train Cars, Buildings, Locomotives, Track types, trees, bridges, etc.) for which access and support in a huge database called the Download Station' is provided for by the developers.

About this Book [edit]

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Getting Started [edit]

A Brief Description Of Trainz [edit]

Installation [edit]

Some Essential Do's And Don'ts [edit]

Tips And Tricks [edit]

Driver [edit]

The Driver aspect of Trainz permits operating virtual trains on modeled railroads. It is the simulation of routes and can be both interactive and automated. All editions of Trainz are supplied with atleast one route and driver session for immediate use.

Surveyor [edit]

The Surveyor aspect of Trainz provides tools for creating the world and the rails for virtual railroads. While in surveyor, the size of the layout, the weather, the landscape and all your assets can be experimented with until your route is ready to drive.

Asset Management [edit]

Managing your assets becomes essential when your 3rd party and DLS content begins to build up. With more than 100,000 items available from the DLS, and built-in content shipped with every edition, the amount of faulty/missing dependencies or items requiring updates or attention quickly becomes a mammoth task to deal with.

Asset Creation [edit]

Many users of Trainz choose to become content creators. This can be seen by the popularity of the DLS and the large number of contributors. There is a steep learning curve associated with content creation and often many ways to produce the same result. Creating content can be incredibly rewarding but the road to a completed model may be long and frustrating.

Scripting [edit]

The implementation of scripting in Trainz has added increased flexibility and interactive possibilites with assets, particularly with animated objects. Scripting in trains adopts the TrainzScript language and requires a basic understanding of programming to follow.

Other Information [edit]

Additional Resources [edit]

Introduction

Trainz · Introduction


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