Video Game Design - Chapters List
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Chapter 1 : Getting Started [ edit ] [ edit summary ] [ print chapter ]
[edit | edit source]Chapter 2 : Video Game Theory [ edit ] [ edit summary ] [ print chapter ]
[edit | edit source]Chapter 3 : Implementation [ edit ] [ edit summary ] [ print chapter ]
[edit | edit source]Chapter 3 : Distribution
[edit | edit source]Additional Information
[edit | edit source]Wikibooks:
Wikibooks on programming specific video game platforms:
- NES Programming
- Super NES Programming
- DarkBASIC Programming
- Creating a Simple 3D Game with XNA
- GtkRadiant
- Guide to the Godot game engine
Other Links:
Misc: