User:LABoyd2/cylinder 150924

cylinder

Creates a cylinder or cone centered about the z axis. When center is true, it is also centered vertically along the z axis.

Parameter names are optional if given in the order shown here. If a parameter is named, all following parameters must also be named.

cylinder(h = height, r1 = BottomRadius, r2 = TopRadius, center = true/false);
Parameters
h : height of the cylinder or cone
r  : radius of cylinder. r1 = r2 = r.
r1 : radius, bottom of cone.
r2 : radius, top of cone.
d  : diameter of cylinder. r1 = r2 = d /2.
d1 : diameter, bottom of cone. r1 = d1 /2
d2 : diameter, top of cone. r2 = d2 /2
(NOTE: d,d1,d2 require 2014.03 of later. Debian is currently know to be behind this)
center
false (default), z ranges from 0 to h
true, z ranges from -h/2 to +h/2
\$fa : minimum angle (in degrees) of each fragment.
\$fs : minimum circumferential length of each fragment.
\$fn : fixed number of fragments in 360 degrees. Values of 3 or more override \$fa and \$fs
\$fa, \$fs and \$fa must be named. click here for more details,.
defaults: cylinder();  yields: cylinder(\$fn = 0, \$fa = 12, \$fs = 2, h = 1, r1 = 1, r2 = 1, center = false);
equivalent scripts
cylinder(h=15, r1=9.5, r2=19.5, center=false);
cylinder(  15,    9.5,    19.5, false);
cylinder(  15,    9.5,    19.5);
cylinder(  15,    9.5, d2=39  );
cylinder(  15, d1=19,  d2=39  );
cylinder(  15, d1=19,  r2=19.5);
equivalent scripts
cylinder(h=15, r1=10, r2=0, center=true);
cylinder(  15,    10,    0,        true);
cylinder(h=15, d1=20, d2=0, center=true);
equivalent scripts
cylinder(h=20, r=10, center=true);
cylinder(  20,   10, 10,true);
cylinder(  20, d=20, center=true);
cylinder(  20,r1=10, d2=20, center=true);
cylinder(  20,r1=10, d2=2*10, center=true);
use of \$fn

Larger values of \$fn create smoother, more circular, surfaces at the cost of longer rendering time. Some use medium values during development for the faster rendering, then change to a larger value for the final F6 rendering.

However, use of small values can produce some interesting non circular objects. A few examples are show here:

scripts for these examples
cylinder(20,20,20,\$fn=3);
cylinder(20,20,00,\$fn=4);
cylinder(20,20,10,\$fn=4);
undersized holes

When using cylinder() with difference() to place holes in objects, the holes will be undersized. This is because circular paths are approximated with polygons inscribed within in a circle. The points of the polygon are on the circle, but straight lines between are inside. To have all of the hole larger than the true circle, the polygon must lie wholly outside of the circle (circumscribed). Modules for circumscribed holes

Notes on accuracy Circle objects are approximated. The algorithm for doing this matters when you want 3d printed holes to be the right size. Current behavior is illustrated in a diagram . Discussion regarding optionally changing this behavior happening in a Pull Request