Jump to content

Sonic the Hedgehog 3/Carnival Night Zone

50% developed
From Wikibooks, open books for an open world
Intro screen of Carnival Night Zone Act 1.
Intro screen of Carnival Night Zone Act 1.

Tails drops Sonic into a playful carnival filled with balloons, pinball bumpers, and cannons to launch from, although unlike Casino Night Zone in Sonic 2 there are no slot machines.Carnival Night Zone is the longest of all zones available in Sonic the Hedgehog 3 (and Sonic 3 and Knuckles as well).

Items

[edit | edit source]
Sprite Name Description
Sprite of a barrel.
Sprite of a barrel.
Barrel When Sonic/Tails stand on these you can make them bounce up and down by pressing up and down.
Sprite of a balloon.
Sprite of a balloon.
Balloon Sonic/Tails can bounce off of these by jumping into them. When underwater they release air when burst.
Sprite of a bouncer gadget.
Sprite of a bouncer gadget.
Bouncer Sonic/Tails bounce off these giving 10 points every time.
Sprite of a futuristic wheel.
Sprite of a futuristic wheel.
Wheel Sonic/Tails can run around these when you jump on to them.

Act 1

[edit | edit source]

Act 2

[edit | edit source]

Halfway through this Act, Sonic must push a rotating cylinder down through a slot low enough for him to escape through. This is completed by pressing up and down on the D-Pad, without jumping.

Sonic and Tails face Dr. Robotnik, who this time drops a large sphere and uses it to create an electric storm that draws the pair towards its discharge.