Programming Fundamentals/Introduction to Programming
Overview[edit | edit source]
Chapter Outline[edit | edit source]
- Why Learn Programming?
- Systems Development Life Cycle
- Program Design
- Program Quality
- Software Testing
- Integrated Development Environment
- Version Control
- Input and Output
- Hello World
- Code Examples
- Practice: Introduction to Programming
Learning Objectives[edit | edit source]
- Understand key terms and definitions.
- Create pseudocode for a programming problem.
- Create a flowchart for a programming problem.
- Perform software testing for a programming problem.
- List the four categories and give examples of errors that may be encountered when using an Integrated Development Environment (IDE).
- Test an Integrated Development Environment using a Hello World program.
- Modify an existing program to meet given requirements.