OpenSCAD User Manual/Commented Example Projects

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Dodecahedron[edit]

//create a dodecahedron by intersecting 6 boxes
module dodecahedron(height) 
{
	scale([height,height,height]) //scale by height parameter
	{
		intersection(){
			//make a cube
			cube([2,2,1], center = true); 
			intersection_for(i=[0:4]) //loop i from 0 to 4, and intersect results
			{ 
				//make a cube, rotate it 116.565 degrees around the X axis,
				//then 72*i around the Z axis
				rotate([0,0,72*i])
					rotate([116.565,0,0])
					cube([2,2,1], center = true); 
			}
		}
	}
}
//create 3 stacked dodecahedra 
//call the module with a height of 1 and move up 2
translate([0,0,2])dodecahedron(1); 
//call the module with a height of 2
dodecahedron(2); 
//call the module with a height of 4 and move down 4
translate([0,0,-4])dodecahedron(4);
The Dodecahedron as rendered from the example.

Bounding Box[edit]

// Rather kludgy module for determining bounding box from intersecting projections
module BoundingBox()
{
	intersection()
	{
		translate([0,0,0])
		linear_extrude(height = 1000, center = true, convexity = 10, twist = 0) 
		projection(cut=false) intersection()
		{
			rotate([0,90,0]) 
			linear_extrude(height = 1000, center = true, convexity = 10, twist = 0) 
			projection(cut=false) 
			rotate([0,-90,0]) 
			children(0);

			rotate([90,0,0]) 
			linear_extrude(height = 1000, center = true, convexity = 10, twist = 0) 
			projection(cut=false) 
			rotate([-90,0,0]) 
			children(0);
		}
		rotate([90,0,0]) 
		linear_extrude(height = 1000, center = true, convexity = 10, twist = 0) 
		projection(cut=false) 
		rotate([-90,0,0])
		intersection()
		{
			rotate([0,90,0]) 
			linear_extrude(height = 1000, center = true, convexity = 10, twist = 0) 
			projection(cut=false) 
			rotate([0,-90,0]) 
			children(0);

			rotate([0,0,0]) 
			linear_extrude(height = 1000, center = true, convexity = 10, twist = 0) 
			projection(cut=false) 
			rotate([0,0,0]) 
			children(0);
		}
	}
}

// Test module on ellipsoid
translate([0,0,40]) scale([1,2,3]) sphere(r=5);
BoundingBox() scale([1,2,3]) sphere(r=5);


Bounding Box applied to an Ellipsoid

Linear Extrude extended use examples[edit]

Linear Extrude with Scale as an interpolated function[edit]

//Linear Extrude with Scale as an interpolated function
// This module does not need to be modified, 
// - unless default parameters want to be changed 
// - or additional parameters want to be forwarded (e.g. slices,...)
module linear_extrude_fs(height=1,isteps=20,twist=0){
 //union of piecewise generated extrudes
 union(){ 
   for(i = [ 0: 1: isteps-1]){
     //each new piece needs to be adjusted for height
     translate([0,0,i*height/isteps])
      linear_extrude(
       height=height/isteps,
       twist=twist/isteps,
       scale=f_lefs((i+1)/isteps)/f_lefs(i/isteps)
      )
       // if a twist constant is defined it is split into pieces
       rotate([0,0,-(i/isteps)*twist])
        // each new piece starts where the last ended
        scale(f_lefs(i/isteps))
         obj2D_lefs();
   }
 }
}
// This function defines the scale function
// - Function name must not be modified
// - Modify the contents/return value to define the function
function f_lefs(x) = 
 let(span=150,start=20,normpos=45)
 sin(x*span+start)/sin(normpos);
// This module defines the base 2D object to be extruded
// - Function name must not be modified
// - Modify the contents to define the base 2D object
module obj2D_lefs(){ 
 translate([-4,-3])
  square([9,12]);
}
//Top rendered object demonstrating the interpolation steps
translate([0,0,25])
linear_extrude_fs(height=20,isteps=4);
linear_extrude_fs(height=20);
//Bottom rendered object demonstrating the inclusion of a twist
translate([0,0,-25])
linear_extrude_fs(height=20,twist=90,isteps=30);
Example Linear Extrude of a rectangle with scale following part of a sine curve function


Linear Extrude with Twist as an interpolated function[edit]

//Linear Extrude with Twist as an interpolated function
// This module does not need to be modified, 
// - unless default parameters want to be changed 
// - or additional parameters want to be forwarded (e.g. slices,...)
module linear_extrude_ft(height=1,isteps=20,scale=1){
  //union of piecewise generated extrudes
  union(){
    for(i = [ 0: 1: isteps-1]){
      //each new piece needs to be adjusted for height
      translate([0,0,i*height/isteps])
       linear_extrude(
        height=height/isteps,
        twist=f_left((i+1)/isteps)-f_left((i)/isteps),
        scale=(1-(1-scale)*(i+1)/isteps)/(1-(1-scale)*i/isteps)
       )
        //Rotate to next start point
        rotate([0,0,-f_left(i/isteps)])
         //Scale to end of last piece size  
         scale(1-(1-scale)*(i/isteps))
          obj2D_left();
    }
  }
}
// This function defines the twist function
// - Function name must not be modified
// - Modify the contents/return value to define the function
function f_left(x) = 
  let(twist=90,span=180,start=0)
  twist*sin(x*span+start);
// This module defines the base 2D object to be extruded
// - Function name must not be modified
// - Modify the contents to define the base 2D object
module obj2D_left(){
  translate([-4,-3]) 
   square([12,9]);
}
//Left rendered object demonstrating the interpolation steps
translate([-20,0])
linear_extrude_ft(height=30,isteps=5);
linear_extrude_ft(height=30);
//Right rendered object demonstrating the scale inclusion
translate([25,0])
linear_extrude_ft(height=30,scale=3);
Example Linear Extrude of a rectangle with twist following part of a sine curve function

Linear Extrude with Twist and Scale as interpolated functions[edit]

//Linear Extrude with Twist and Scale as interpolated functions
// This module does not need to be modified, 
// - unless default parameters want to be changed 
// - or additional parameters want to be forwarded
module linear_extrude_ftfs(height=1,isteps=20,slices=0){
  //union of piecewise generated extrudes
  union(){ 
   for(i=[0:1:isteps-1]){
    translate([0,0,i*height/isteps])
     linear_extrude(
      height=height/isteps,
      twist=leftfs_ftw((i+1)/isteps)-leftfs_ftw(i/isteps), 
      scale=leftfs_fsc((i+1)/isteps)/leftfs_fsc(i/isteps),
      slices=slices
     )
      rotate([0,0,-leftfs_ftw(i/isteps)])
       scale(leftfs_fsc(i/isteps))
        obj2D_leftfs();
   }
  }
}
// This function defines the scale function
// - Function name must not be modified
// - Modify the contents/return value to define the function
function leftfs_fsc(x)=
  let(scale=3,span=140,start=20)
  scale*sin(x*span+start);
// This function defines the twist function
// - Function name must not be modified
// - Modify the contents/return value to define the function
function leftfs_ftw(x)=
  let(twist=30,span=360,start=0)
  twist*sin(x*span+start);
// This module defines the base 2D object to be extruded
// - Function name must not be modified
// - Modify the contents to define the base 2D object
module obj2D_leftfs(){
   square([12,9]);
}
//Left rendered objects demonstrating the steps effect
translate([0,-50,-60])
rotate([0,0,90])
linear_extrude_ftfs(height=50,isteps=3);

translate([0,-50,0])
linear_extrude_ftfs(height=50,isteps=3);
//Center rendered objects demonstrating the slices effect
translate([0,0,-60])
rotate([0,0,90])
linear_extrude_ftfs(height=50,isteps=3,slices=20);

linear_extrude_ftfs(height=50,isteps=3,slices=20);
//Right rendered objects with default parameters
translate([0,50,-60])
rotate([0,0,90])
linear_extrude_ftfs(height=50);

translate([0,50,0])
linear_extrude_ftfs(height=50);
Example Linear Extrude of a rectangle with twist and scale following part of a sine curve function

Rocket[edit]

// increase the visual detail
$fn = 100;
//
// the main body :
// a cylinder
rocket_d = 30; // 3 cm wide
rocket_r = rocket_d / 2;
rocket_h = 100; // 10 cm tall
cylinder(d = rocket_d, h = rocket_h);
//
// the head :
// a cone
head_d = 40;  // 4 cm wide
head_r = head_d / 2;
head_h = 40;  // 4 cm tall
// prepare a triangle
tri_base = head_r;
tri_height = head_h;
tri_points = [
  [0,0],
  [tri_base,0],
  [0,tri_height]];
// rotation around X-axis and then 360° around Z-axis
// put it on top of rocket's body
translate([0,0,rocket_h])
  rotate_extrude(angle = 360)
    polygon(tri_points);
//
// the wings :
// 3x triangles
wing_w = 2; // 2 mm thick
many = 3;  // 3x wings
wing_l = 40;  // length
wing_h = 40;  // height
wing_points = [[0,0],[wing_l,0],[0,wing_h]];
module wing() {
  // let it a bit inside the main body
  in_by = 1; // 1 mm
  // set it up on the rocket's perimeter
  translate([rocket_r - in_by,0,0])
    // set it upright by rotating around X-axis
    rotate([90,0,0])
      // set some width and center it
      linear_extrude(height = wing_w,center = true)
        // make a triangle
        polygon(wing_points);
}
for (i = [0:many-1])
 rotate([0,0,360/many*i])
   wing();
A rocket using rotate_extrude()