Jump to content

OpenGL Programming/reference

From Wikibooks, open books for an open world

Function type and namespace reference for OpenGL gl.h glu.h glut.h
OpenGL basic testing app to use with examples in this section

to be sorted

[edit | edit source]
  • void glAccum (GLenum op, GLfloat value);
  • void glAlphaFunc (GLenum func, GLclampf ref);
  • GLboolean glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences);
  • void glArrayElement (GLint i);
  • void glBegin (GLenum mode);
  • void glBindTexture (GLenum target, GLuint texture);
  • void glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
  • void glBlendFunc (GLenum sfactor, GLenum dfactor);
  • void glCallList (GLuint list);
  • void glCallLists (GLsizei n, GLenum type, const GLvoid *lists);
  • void glClipPlane (GLenum plane, const GLdouble *equation);

color

[edit | edit source]
  • glColor Set color from a color pointer or a set of R G B A varables with or without alpha multiple varable types for inputs.

clear

[edit | edit source]