Introduction to 2D Linux Game Programming
Appearance
Introduction to 2D Linux Game Programming is meant to be a basic introduction for the novice Linux 2D game developer. See the introductory overview for more information.
Algorithms
[edit | edit source]Simple software transformations
[edit | edit source]- Non Optimized Integer Scaling
- Optimized Integer Scaling
- 90° Image Rotation
- Flip Image
- The Helper Functions
- The Makefile
- The Zipped Code
Appendices
[edit | edit source]There are no appendices at the moment.