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Introduction to 2D Linux Game Programming

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Introduction to 2D Linux Game Programming is meant to be a basic introduction for the novice Linux 2D game developer. See the introductory overview for more information.

Wikibook Development Stages
Sparse text 0% Developing text 25% Maturing text 50% Developed text 75% Comprehensive text 100%
Overview50% developed  as of Aug 22, 2009

Algorithms[edit]

Simple software transformations[edit]

Non Optimized Integer Scaling25% developed  as of Aug 22, 2009
Optimized Integer Scaling25% developed  as of Aug 22, 2009
90° Image Rotation25% developed  as of Aug 22, 2009
Flip Image0% developed  as of Aug 22, 2009
The Helper Functions25% developed  as of Aug 22, 2009
The Makefile25% developed  as of Aug 22, 2009
The Zipped Code25% developed  as of Aug 22, 2009

Appendices[edit]

There are no appendices at the moment.