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History of video games/Platforms/Windows 9x

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History[edit | edit source]

Like previous versions of Windows, Windows 95 and 98 were based on MS-DOS.[1][2][3] However unlike previous versions, starting with Windows 95 DOS became integrated with MS-DOS, rather then a separate product running on top of it.[3] Windows 95 also introduced DirectX, an API that allowed game developers to avoid direct access to hardware.[4] Windows 98 offered improvements related to networking.[5]

Notable games[edit | edit source]

  • Wolfenstein 3D
  • Doom
  • Quake
  • Duke Nukem 3D
  • Myst
  • Lionel Trains Presents Trans-Con!
  • RollerCoaster Tycoon

Gallery[edit | edit source]

Computers[edit | edit source]

Audio[edit | edit source]

- An example of MIDI music, a common choice for game music on Windows PCs at the time.

Technology[edit | edit source]

Computer components[edit | edit source]

CPUs[edit | edit source]

Expansion cards[edit | edit source]

References[edit | edit source]

  1. "What was the role of MS-DOS in Windows 95?". The Old New Thing. 24 December 2007. Retrieved 28 November 2020.
  2. Speed, Richard. "Happy birthday, you lumbering MS-DOS-based mess: Windows 98 turns 20 today". www.theregister.com. Retrieved 28 November 2020.
  3. a b Manes, Stephen (1 August 1995). "PERSONAL COMPUTERS; Personal Computers: What Is Windows 95 Really Like? (Published 1995)". The New York Times. Retrieved 28 November 2020.
  4. "The History of DirectX » CodingUnit Programming Tutorials". Retrieved 28 November 2020.
  5. Lewis, Peter H. (30 April 1998). "Windows 98, The Tuneup (Published 1998)". The New York Times. Retrieved 28 November 2020.