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History of video games/Platforms/Vii

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History

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The Sport Vii in box

The Vii mimics the appearance and name to the Nintendo Wii. The Vii also attempts to mimic the motion controls of the Wii,[1] but is otherwise unrelated.

The Vii was launched in China in 2007 for a price of 1,280 yuan, though by 2009 the price had lowered to 443 yuan.[2] The system was marketed as an exercise machine to circumvent the ban on gaming consoles in effect at the time.[3]

By 2007 the Vii had sold over 300,000 units.[4]

In the west the console is mainly known for its name, though some found the gameplay better than expected.[5] In China, the console holds a different legacy, as a curious device which lead some gamers to seek out authentic Wii consoles.[6]

Technology

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The Vii uses an unspecified SunPlus 16-bit SPG2xx series processor with a custom instruction set.[7][2]

Game cartridges use NOR flash chips.[7] The system itself has 8.5 megabytes of storage for save data.[4]

Most of the chips on the motherboard are epoxied instead of packaged.[7]

The controller connects over a 2.4 gigahertz wireless connection.[4]

A flame decal for the controller was shipped with some systems.[1]

Game Library

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The VG Pocket Caplet shares many games with the Vii.

Many Vii games are also found on the VG Pocket Caplet, Zone 60, Wireless 60, and Wireless Air 60.[4]

Built In

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Cartridge Games

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  • MaJong13[4]
  • MaJong16[4]
  • Bubble Blaster[4]
  • Jewel Master 2[4]
  • Pinball Fish[4]
  • Squirrel Bobble[4]
  • Lightning Plan[4]
  • Plumber[4]
  • Mr Onion[4]
  • Fire Fighter[4]
  • Dream Bubble[4]
  • Bump Jump[4]
  • Brave Kaka[4]
  • Hero Legend[4]
  • Rapid Stream[4]
  • Super Move Fun[4]
  • Magic Jelly[4]
  • Bump Bomb[4]
  • Tiger Rescue[4]

External Resources

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  • Engadget - News article featuring photos of Chinese language promotion for the Vii.

References

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  1. a b "Unboxing $50 FAKE Nintendo Wii - YouTube". www.youtube.com. Retrieved 31 December 2020.
  2. a b "Funny Names. • SGamers.org Singapore Gamers". forums.sgamers.org. Retrieved 1 November 2020.
  3. "A Brief History of Chinese Game Consoles" (in en-us). Kotaku. https://kotaku.com/a-brief-history-of-chinese-game-consoles-1516392921. 
  4. a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad ae af ag ah ai "Vii". Wikipedia. 25 December 2020. Retrieved 31 December 2020.
  5. "Jungle Soft (Chintendo) Sport Vii". AtariAge Forums. Retrieved 31 December 2020.
  6. Liao, Sara X. T. (2016-05-01). "Japanese Console Games Popularization in China: Governance, Copycats, and Gamers". Games and Culture. 11 (3): 275–297. doi:10.1177/1555412015583574. ISSN 1555-4120. Retrieved 21 May 2021.
  7. a b c "SunPlus: The biggest chip company you've never heard of". Retrieved 1 November 2020.