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History of video games/Platforms/Open Game Station

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History[edit | edit source]

Development[edit | edit source]

Bao'An, China in 2016.

The system was developed by Long Labs.[1] This company was based in Bao'an, China within the major city of Shenzhen.[2] The Famicom was cited for the developers as an inspiration for the system.[3]

The idea for the system originated in February of 2019, with a prototype being made by March 2019.[4] A "Final Sample" had been made by August 2019.[4]

An Indiegogo crowdfunding campaign was launched in October 2019 but failed to receive any funding.[4]

Crowdfunding[edit | edit source]

The system was announced by April 10, 2020.[5] A crowdfunding campaign began on July 30, 2020.[6] The campaign was extended to October 1, 2020.[7] Crowdfunding prices for the "Basic Version" was $25, with the "Pro Version" costing $35.[8][9] The crowdfunding campaign goal was to raise $2,400, and the campaign ultimately raised $2,498 from 19 backers.[10]

Launch[edit | edit source]

On January 15, 2021 Long Labs said the process of shipping units had begun.[11]

Legacy[edit | edit source]

Despite being a relatively niche console, the system is notable for being one of the few modular game consoles to release.

Technology[edit | edit source]

Modularity[edit | edit source]

The system uses modules based on cards, allowing for upgrades and configuration flexibility.[1] The modular cards were called "Longan Card"(s).[3] [12]

Card modules contained intentionally modifiable firmware.[13]

By default there was one module slot intended for a display, and three general modules behind it.[14] A "Pro version" came with an "Extension Board" which took up one expansion slot and added four expansion slots in return.[10]

Compute[edit | edit source]

The system is based on the Carduino platform, which uses an Atmega 324U 8-bit microcontroller clocked at 16 megahertz.[1] The system had 2 kilobytes of RAM.[14]

32 kilobytes of flash was used for storage.[14]

Hardware[edit | edit source]

A controller was integrated into the system.[15] The system shape was noted for it's resemblance to a simplified PlayStation controller.[16]

The system used a monochrome OLED display on a module with a resolution of 128 by 64 pixels.[14][10]

Games were uploaded to the system via a USB type C port on the Carduino module.[14][10]

The default power supply module powered the system with twin AAA size batteries.[14]

An optional 9 degree of freedom sensor card, which incorporated an gyroscope, accelerometer, and magnetometer was included in the "Pro Version".[10] A separate "Sound Sensor Card" with a microphone was also included in the "Pro Version".[10][10]

Games[edit | edit source]

The system shared a library with the Arduboy.[1][14]

References[edit | edit source]

  1. a b c d Horsey, Julian (5 August 2020). "Open Game Station by Long labs now available from $25". Geeky Gadgets. https://www.geeky-gadgets.com/open-game-station-by-long-labs-05-08-2020/. 
  2. "Longan Labs". www.longan-labs.cc. Retrieved 7 June 2022.
  3. a b "Why We Created Open Game Station" (in en). Crowd Supply. https://www.crowdsupply.com/longan-labs/open-game-station/updates/why-we-created-open-game-station. 
  4. a b c "Open Game Station Player Kit". Indiegogo. Retrieved 7 June 2022.
  5. Horsey, Julian (10 April 2020). "Open Game Station classic 8-bit games modular gaming platform". Geeky Gadgets. https://www.geeky-gadgets.com/8-bit-games-10-04-2020/. 
  6. "Our Campaign is Live!" (in en). Crowd Supply. July 30, 2020. https://www.crowdsupply.com/longan-labs/open-game-station/updates/our-campaign-is-live. 
  7. "Extending Our Campaign Through October 1st" (in en). Crowd Supply. September 14, 2020. https://www.crowdsupply.com/longan-labs/open-game-station/updates/extending-our-campaign-through-october-1st. 
  8. "Creating customizable handheld gaming devices----Open Game Station - Activities - PCBway". www.pcbway.com. https://www.pcbway.com/blog/Activities/Creating_customizable_handheld_gaming_devices____Open_Game_Station.html. 
  9. Prices listed included a $ sign and are presumably, though are not certainly, in either Hong Kong Dollars or United States Dollars.
  10. a b c d e f g "Open Game Station". Crowd Supply. Retrieved 7 June 2022.
  11. "Shipping Soon" (in en). Crowd Supply. January 15, 2021. https://www.crowdsupply.com/longan-labs/open-game-station/updates/shipping-soon. 
  12. "Introducing the Longan Card System" (in en). Crowd Supply. August 11, 2020. https://www.crowdsupply.com/longan-labs/open-game-station/updates/introducing-the-longan-card-system. 
  13. "How to Create or Modify Module Firmware" (in en). Crowd Supply. September 18, 2020. https://www.crowdsupply.com/longan-labs/open-game-station/updates/how-to-create-or-modify-module-firmware. 
  14. a b c d e f g "Open Game Station - Player kit". www.longan-labs.cc. Retrieved 7 June 2022.
  15. Long, Moe (August 5, 2020). "Electromaker Show Episode 9" (in en). www.electromaker.io. https://www.electromaker.io/blog/article/electromaker-show-episode-9. 
  16. Cook, Jeremy (August 3, 2020). "Piece Together Your Own Portable 8-Bit Game Console" (in en). Hackster.io. https://www.hackster.io/news/piece-together-your-own-portable-8-bit-game-console-dc134d478319.