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History of video games/Platforms/Epoch Game Pocket Computer

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History[edit | edit source]

1984 saw the Japanese release of the Epoch Game Pocket Computer, known as the Pokekon for short.[1][2][3] Having failed commercially in Japan, it did not see an international release.[4]

Technology[edit | edit source]

Compute[edit | edit source]

The Epoch Game Pocket Computer had an 8-bit NEC uPD78C06 CPU clocked at 6 megahertz.[2]

The system 2176 bytes (About two kilobytes) of RAM and four kilobytes of built in ROM, with cartridges having either 8 kilobytes or 16 kilobytes of ROM.[2]

General[edit | edit source]

The LCD has a resolution of 75 by 64 pixels and can show two shades.[2][3][5]

4 AA batteries give an impressive 70 hours battery life.[2][3] Not only was this impressive at the time, the power efficiency of the console remains one of the best in the history of portable game consoles.

Software[edit | edit source]

The Epoch Game Pocket Computer has built in system software, such as its paint program.[6]

Game library[edit | edit source]

Built in[edit | edit source]

  • An 11 tile puzzle game
  • A raster graphics editor

Cartridges[edit | edit source]

  • Astro Bomber
  • Block Maze
  • Pocket Computer Mahjong
  • Pocket Computer Reversi
  • Sokoban

Gallery[edit | edit source]

External Resources[edit | edit source]

References[edit | edit source]