100% developed

History of video games/Platforms/Children's Discovery System

From Wikibooks, open books for an open world
Jump to navigation Jump to search

History[edit | edit source]

Development[edit | edit source]

Dickson Plaza at the University of California, Los Angeles.

Mattel brought on Professor Dr. Gordon Berry of the University of California, Los Angeles (UCLA) as an educational consultant for the system.[1]

Launch[edit | edit source]

The Children's Discovery System was launched in 1981[2] at a cost of $125.[3]

Legacy[edit | edit source]

The Children's Discovery system was discontinued in 1984.[4]

Technology[edit | edit source]

The Display of the Children's Discovery System has a matrix LCD with a 16 by 48 pixel resolution.[5]

The system has an integrated membrane keyboard.[5]

Notable games[edit | edit source]

External Resources[edit | edit source]

References[edit | edit source]

  1. "Personal Computing 1982 02". 1 February 1982. Retrieved 30 October 2020.
  2. "The Children's Discovery System computerized learning system 102630217 Computer History Museum". www.computerhistory.org. Retrieved 1 November 2020.
  3. Freedman, Alix M. (15 November 1981). "ELECTRONIC GAMES: DO THEY HELP? (Published 1981)". The New York Times. Retrieved 1 November 2020.
  4. "Children's Discovery System • Mattel • 1981 : RAM OK ROM OK". Retrieved 7 November 2020.
  5. a b "Mattel Children's Discovery System". AtariAge Forums.
  6. a b c d e f g h i j k l m n o p w:Children's Discovery System