History of video games/Platforms/Children's Discovery System
Appearance
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The Children's Discovery System. Note the unique keyboard, which features ABCD layout on one side, and function keys on the other.
History
[edit | edit source]Development
[edit | edit source]Mattel brought on Professor Dr. Gordon Berry of the University of California, Los Angeles (UCLA) as an educational consultant for the system.[1]
Launch
[edit | edit source]The Children's Discovery System was launched in 1981[2] at a cost of $125.[3]
Legacy
[edit | edit source]The Children's Discovery system was discontinued in 1984.[4]
Technology
[edit | edit source]The Display of the Children's Discovery System has a matrix LCD with a 16 by 48 pixel resolution.[5]
The system has an integrated membrane keyboard.[5]
Notable games
[edit | edit source]- Math I[6]
- Arcade Action I[6]
- Words I[6]
- Art[6]
- Music[6]
- Words II[6]
- Arcade Action II[6]
- Memory and Logic[6]
- Geography I[6]
- Foods[6]
- Fractions I[6]
- Fractions II[6]
- Science I[6]
- Presidents[6]
- Computer Programming[6]
- Spelling Fun[6]
External Resources
[edit | edit source]- Computer History Museum - Children's Discovery System page.
- Handheld Museum - Mattel 1981 Toy Fair Catalog clipping.
- RAM OK ROM OK - Children's Discovery System page.
References
[edit | edit source] Parts of this page are based on materials from: Wikipedia: the free encyclopedia. |
- ↑ "Personal Computing 1982 02". 1 February 1982. Retrieved 30 October 2020.
- ↑ "The Children's Discovery System computerized learning system 102630217 Computer History Museum". www.computerhistory.org. Retrieved 1 November 2020.
- ↑ Freedman, Alix M. (15 November 1981). "ELECTRONIC GAMES: DO THEY HELP? (Published 1981)". The New York Times. Retrieved 1 November 2020.
- ↑ "Children's Discovery System • Mattel • 1981 : RAM OK ROM OK". Retrieved 7 November 2020.
- ↑ a b "Mattel Children's Discovery System". AtariAge Forums.
- ↑ a b c d e f g h i j k l m n o p w:Children's Discovery System