History of video games/Indie games
"Indie games" (a.k.a Independent games) are independently-produced video games that are made by very small independent game artists.
Yep, this will be the final Indie Brawlers upload, at least for a while. I also plan on making one last DLC roster and maybe a journal adding some alt skins/characters to some characters before moving on to other things, this series was so fun to make but it had to end at some point. Maybe when I learn to draw or model though. In the reality, I'll will could make an Everyone Is Here style poster in the future.
List Of All Characters:
1. Freddy (Five Nights At Freddy's, 2014)
2. Frisk (Undertale, 2015)
3. Cuphead (Cuphead, 2017)
4. Bendy (Bendy And The Ink Machine, 2017)
5. Peacock (Skullgirls, 2012)
6. Shantae (Shantae, 2010)
7. Shovel Knight (Shovel Knight, 2014)
8. Hat Kid (A Hat In Time, 2017)
9. Henry Stickmin (Henry Stickmin, 2007)
10. Crewmate (Among Us, 2018)
11. Steve (Minecraft, 2009)
12. Hollow Knight (Hollow Knight, 2017)
13. The Neighbor (Hello Neighbor, 2017)
14. Arthur (We Happy Few, 2016)
15. Baldi (Baldi's Basics, 2018)
16. Travis (Oddity, 2021)
17. Blixer (Just Shapes & Beats, 2018)
18. Limbo Kid (Limbo, 2010)
19. Wilson (Don't Starve, 2012)
20. Madotsuki (Yume Nikki, 2008)
21. Clawed Girl (They Bleed Pixels, 2012)
22. Kris (Deltarune, 2018)
23. Beheaded (Dead Cells, 2017)
24. Madeline (Celeste, 2018)
25. Spelunker (Spelunky, 2008)
26. Monika (Doki Doki Literature Club, 2017)
27. Goose (Untitled Goose Game, 2019)
28. Six (Little Nightmares, 2017)
29. Mama Tattletail (Tattletail, 2016)
30. Fall Guy (Fall Guys, 2020)
31. Meat Boy (Meat Boy, 2008)
32. Quote (Cave Story, 2004)
33. SCP-049 (SCP: Containment Breach, 2012)
34. Terrarian (Terraria, 2011)
35. Cadence (Crypt Of The NecroDancer, 2015)
36. Boxer Man (Punch Club, 2016)
37. Spooky (Spooky's Jumpscare Mansion, 2014)
38. Drifter (Hyper Light Drifter, 2016)
39. Otis (Owlboy, 2016)
40. Lilac (Freedom Planet, 2014)
41. Octodad (Octodad, 2010)
42. Slenderman (Slenderman, 2012)
43. Yooka-Laylee (Yooka-Laylee, 2017)
44. Ayano (Yandere Simulator, 2014)
45. Boyfriend (Friday Night Funkin, 2020)
46. Fancy Pants (Fancy Pants Adventures, 2006)
47. Gris (Gris, 2018)
48. Commander Video (Bit. Trip, 2009)
49. Gomez (Fez, 2012)
50. Isaac (The Binding Of Isaac, 2011)
51. Coffee (The Desolate Hope, 2012)
52. Chipper (Chipper And Sons Lumber Co., 2013)
53. Animdude (There Is No Pause Button, 2014)
54. Miriam (Bloodstained Ritual Of The Night, 2019)
55. Orcane (Rivals Of Aether, 2015)
56. Battle Cat (Battle Cats, 2012)
57. Tim (Braid, 2008)
58. Mr. Golfy (Gone Golfing, 2020)
59. Malak (Dark Deception, 2018)
60. The Traveler (Journey, 2012)
61. GingerBrave (Ovenbreak, 2009)
62. Zagreus (Hades, 2018)
63. Gunvolt (Azure Striker Gunvolt, 2014)
64. Bullet Kin (Enter The Gungeon, 2016)
65. Jacket (Hotline Miami, 2012)
66. The Watcher (Slay the Spire, 2017)
67. Diogenes (Getting Over It With Bennett Foddy, 2017)
68. Stardew Farmer (Stardew Valley, 2016)
69. Pumpkin Jack (Pumpkin Jack, 2020)
70. Irzyka (Aedemphia, 2008)
71. Follower (123 Slaughter Me Street, 2015)
72. Niko (OneShot, 2016)
73. Mae (Night In The Woods, 2017)
74. Beck (Mighty No. 9, 2016)
75. Patricia Wagon (Mighty Switch Force, 2011)
76. Ajna (Indivisible, 2019)
77. Juan (GuacaMelee, 2012)
78. Ryley Robinson (SubNautica, 2013)
79. Kanna (Blaster Master Zero, 2019)
80. Stardrop (Star Sprint, 2013)
81. Turnip Boy (Turnip Boy Commits Tax Evansion, 2020)
82. Bastion Kid (Bastion, 2011)
83. Brute (Monstrum, 2015)
84. Stella (Spiritfarer, 2020)
85. Kerbal (Kerbal Space Program, 2011)
86. Zero (Katana Zero, 2019)
87. Crusader (Darkest Dungeon, 2015)
88. Lea (CrossCode, 2018)
89. Viridian (VVVVVV, 2010)
90. Ori (Ori And The Blind Forest, 2015)
91. The Batter (OFF, 2008)
92. Max (Mutant Mudds, 2012)
93. Dust (Dust: An Elysian Tail, 2012)
94. Spark (Spark The Electric Jester, 2017)
95. Josef (Machinarium, 2009)
96. Castle Crasher (Castle Crashers, 2008)
97. Red (Transistor, 2014)
98. Kuro (EvoLand, 2013)
99. The Lamb (Cult Of The Lamb, 2022)
100. Daniel (Amnesia The Dark Descent, 2010)
101. Sunny (Omori, 2020)
102. Welltaro (Downwell, 2015)
103. Baba (Baba Is You, 2019)
104. Peppino (Pizza Tower, 2023)
105. Poppy Playtime (Poppy Playtime, 2021)
Characters Through The Origin Years: (2004-2023)
2004 - Quote
2006 - Fancy Pants
2007 - Henry Stickmin
2008 - Madotsuki
2008 - The Batter
2008 - Tim
2008 - Castle Crasher
2008 - Meat Boy
2008 - Spelunker
2008 - Irzyka
2009 - CommanderVideo
2009 - GingerBrave
2009 - Steve
2009 - Josef
2010 - Viridian
2010 - Limbo Kid
2010 - Daniel
2010 - Shantae
2010 - Octodad
2011 - Terrarian
2011 - Kerbal
2011 - Bastion Kid
2011 - Isaac
2011 - Patricia Wagon
2012 - Max
2012 - The Traveler
2012 - Peacock
2012 - Gomez
2012 - The Traveler
2012 - SCP-049
2012 - Slenderman
2012 - Stardrop
2012 - Dust
2012 - Clawed Girl
2012 - Jacket
2012 - Battle Cat
2013 - Kuro
2013 - Juan
2013 - Wilson
2013 - Animdude
2013 - Mr. Chipper
2014 - Ayano
2014 - Coffee
2014 - Red
2014 - Shovel Knight
2014 - Freddy
2014 - Lilac
2014 - Gunvolt
2014 - Spooky
2014 - Ryley Robinson
2015 - Brute
2015 - Crusader
2015 - Ori
2015 - Orcane
2015 - Cadence
2015 - Frisk
2015 - Follower
2015 - Welltaro
2016 - Boxer Man
2016 - Stardew Farmer
2016 - Drifter
2016 - Beck
2016 - Arthur
2016 - Bullet Kin
2016 - Otus
2016 - Niko
2016 - Mama Tattletail
2017 - Mae
2017 - Bendy
2017 - Hollow Knight
2017 - Kanna
2017 - Spark
2017 - Yooka-Laylee
2017 - Six
2017 - Beheaded
2017 - Monika
2017 - Cuphead
2017 - Diogenes
2017 - Hat Kid
2017 - The Watcher
2017 - The Neighbor
2018 - Madeline
2018 - Baldi
2018 - The Boss
2018 - Crewmate
2018 - Lea
2018 - Malak
2018 - Kris
2018 - Zagreus
2018 - Gris
2019 - Baba
2019 - Katana Zero
2019 - Miriam
2019 - Goose
2019 - Ajna
2020 - Fall Guy
2020 - Stella
2020 - Mr. Golfy
2020 - Turnip Boy
2020 - Boyfriend
2020 - Sunny
2021 - Travis
2021 - Poppy Playtime
2022 - The Lamb
2023 - Peppino
1999
[edit | edit source]In 1999 the first version of the GameMaker engine is released, and later gains popularity among indie game developers.[1][2]
Read more about GameMaker on Wikipedia.
2000
[edit | edit source]A pirated English translation of RPG Maker is released by Don Miguel, introducing many to game development.[3]
2002
[edit | edit source]RPG maker 2003 was a continuation of the RPG maker engine, and had surprising longevity, with commercial indie games still being released that were made the engine as of 2018.[4]
Read more about RPG Maker 2003 on Wikipedia.
2004
[edit | edit source]2004 was a seminal year in Indie gaming history, with several high profile releases attracting attention.
N was released as a browser game, and would see a number of notable followup games.[5] Alien Hominid was a browser game that was ported to PlayStation 2 and Gamecube in 2004,[6] making it an early indie game to see a port from web to console.
2004 also saw the release of one notable game engines used by a number of games, including Source.
Read more about N and Alien Hominid.
Yume Nikki
[edit | edit source]A Japanese horror surreal 2D RPG.
Read more about Yume Nikki on Wikipedia.
Cave Story
[edit | edit source]A Japanese 2D platformer and shooter popular on PC at the time.
Read more about * Cave Story on Wikipedia.
2005
[edit | edit source]- First release of the Unity game engine.
2006
[edit | edit source]Line Rider
[edit | edit source]A unique flash platformer game of sorts that allowed players to draw lines which would then be traversed by a character using a physics engine. Players would often leverage Line Rider to create their own artwork,[7] some of which was enormously complex.[8]
Read more about Line Rider on Wikipedia.
DEFCON
[edit | edit source]A real time simulation of Nuclear War. This game is known for its simple yet deep mechanics, as well as its retro vector graphics reminiscent of depictions of nuclear commands in Cold War era popular culture.
Read more about DEFCON on Wikipedia.
Dwarf Fortress
[edit | edit source]
Loosing is Fun!—Common phrase among Dwarf Fortress players, The New York Times Magazine[9]
A text based open world game known for it's extensive systems which lead to emergent gameplay.
Read more about Dwarf Fortress on Wikipedia.
2007
[edit | edit source]I Wanna Be the Guy
[edit | edit source]A freeware 2D Platformer known for it's notorious difficulty. This game artfully used level design to both increase the difficulty of the game, as well as to parody techniques commonly used by 2D platformer games in the 1980's and early 1990's.
Read more about I Wanna Be the Guy on Wikipedia.
Jazzuo & B-Games
[edit | edit source]In 2007 Polish developer "Jazzuo" creates several so called "B-Games", influencing a number of notable indie developers.[10]
2008
[edit | edit source]- Spelunky
- Meat Boy
- OFF
- Braid
- Audiosurf
- Barkley, Shut Up and Jam: Gaiden
- Castle Crashers
- World of Goo
- N+
You Have to Burn the Rope
[edit | edit source]
A flash 2D platformer known for it's exceptional simplicity and briefness.
Read more about You Have to Burn the Rope on Wikipedia.
2009
[edit | edit source]AaAaAA!!! – A Reckless Disregard for Gravity
[edit | edit source]A base jumping game between high rise buildings.
Read more about AaAaAA!!! – A Reckless Disregard for Gravity on Wikipedia.
Canabalt
[edit | edit source]Among the first popular endless runner games. It's aesthetic qualities were well received, leading to the game being featured at the Museum of Modern Art in New York City.
Read more about Canabalt on Wikipedia.
Angry Birds
[edit | edit source]
An touchscreen physics puzzler hit on early iOS and Android mobile devices, which lead to an extended franchise.
Read more about Angry Birds on Wikipedia.
Bit.Trip Beat
[edit | edit source]A Wii-ware arcade style music game that found widespread popularity, launching ports to other platforms and a series of successor games.
Read more about Bit.Trip Beat on Wikipedia.
I MAED A GAM3 W1TH Z0MBIES 1N IT!!!1
[edit | edit source]An action shooter that proved to be among the most popular indie games available on the Xbox Live Arcade.
Read more about I MAED A GAM3 W1TH Z0MBIES 1N IT!!!1 on Wikipedia.
2010
[edit | edit source]Unity Asset Store
[edit | edit source]In 2010 Unity launches their asset store, making it easier for indie developers to find assets for use in their games.[11] As the decade progresses, other engines follow suit, such as the release of the Unreal Engine Marketplace in 2018.[12]
Amnesia: The Dark Descent
[edit | edit source]A popular melding of adventure and survival horror game genres, and commonly considered among the best horror games of the era.
Read more about Amnesia: The Dark Descent on Wikipedia.
Fruit Ninja
[edit | edit source]A mobile game focused on using a touch screen to cut fruit and build combos, while avoiding slicing bombs.
Read more about Fruit Ninja on Wikipedia.
Octodad
[edit | edit source]A freeware physics game focused on maneuvering an octopus man character through a 3D environment with unconventional controls.
Read more about Octodad on Wikipedia.
Super Meat Boy
[edit | edit source]A 2D platformer known for both its difficulty, and its ability to quickly retry levels.
Read more about Super Meat Boy on Wikipedia.
VVVVVV
[edit | edit source]A 2D platformer hallmarked by replacing jumping with inverting gravity and it's Atari 2600 style aesthetics.
Read more about VVVVVV on Wikipedia.
Cart Life
[edit | edit source]A simulation game focused on the challenges of being a street vendor.
Read more about Cart Life on Wikipedia.
-
A screenshot from Cart Life, showing the art style of the game.
-
Another screenshot from Cart Life.
2011
[edit | edit source]- Minecraft - Later acquired by Microsoft
- Bastion
- The Binding of Isaac
- Dungeons of Dredmor
- The Stanley Parable
- Hatoful Boyfriend
- Jetpack Joyride
- Superbrothers: Sword & Sworcery EP
Terraria
[edit | edit source]A crafting game similar to Minecraft, but taking place in a side scrolling 2D environment.
Read more about Terraria on Wikipedia.
To the Moon
[edit | edit source]A 2D RPG without battle mechanics known for it's plot revolving around the concept of memory.
Read more about To the Moon on Wikipedia.
2012
[edit | edit source]
- GameMaker Studio game engine released.

- Dust: An Elysian Tail
- Frog Fractions
- Fez
- FTL: Faster Than Light
- Hotline Miami
- Mark of the Ninja
- Plague Inc.
- Slender: The Eight Pages
- Skullgirls
- Thomas Was Alone
Mari0
[edit | edit source]A notable fanmade mashup of Super Mario Bros and Portal.
Read more about Mari0 on Wikipedia.
2013
[edit | edit source]
- Antichamber
- BattleBlock Theater
- Brothers: A Tale of Two Sons
- Don't Starve
- Cookie Clicker
- Gone Home
- Papers, Please
- Risk of Rain
Bubsy 3D: Bubsy Visits the James Turrell Retrospective
[edit | edit source]An unofficial fangame of Bubsy 3D, posted online when the domain name for the original game expired.
The game was set in the Los Angeles County Museum of Art during an exhibition of the postmodern work of James Turrell. The game itself delves into strange scenes, perhaps in a postmodern exploration of its own.
Read more about Bubsy 3D: Bubsy Visits the James Turrell Retrospective on Wikipedia.
2014
[edit | edit source]
Lethal League
[edit | edit source]A 2D fighting game centered around successfully passing a ball back and forth between players.
Read more about Lethal League on Wikipedia.
Freedom Planet
[edit | edit source]A 2D platformer made in the style of 2D Sonic the Hedgehog games.
Read more about Freedom Planet on Wikipedia.
Nidhogg
[edit | edit source]A 2D sword fighting game known for it's balance and 1980's inspired visuals.
Read more about Nidhogg on Wikipedia.
-
A trailer for Nidhogg, both showing gameplay and a common indie marketing technique of the time.
-
A gameplay screenshot of Nidhogg.
-
An arcade stick for Nidhogg.
Transistor
[edit | edit source]Released in 2014, the game Transistor is known for many of its qualities, particularly its unique art direction. While working on Transistor, game artist Jen Zee took inspiration from the Art Nouveau style, as well as the work of 19th century Austrian artist Gustav Klimt.[13][14] The game is also well known for its less direct storytelling methods, as well as it's unique hybrid real time and turn based action system which leads to interesting strategic choices for the player.[15]
Read more about Transistor on Wikipedia.
Game Engines
[edit | edit source]Unreal Engine 4 is released in 2014, offering a number of improvements.
The Godot and Xenko (now Stride) game engines are open sourced.
2015
[edit | edit source]Unreal Engine 4 goes gratis
[edit | edit source]- Unreal Engine 4 eliminates subscription fees,[16] making it more accessible to indie developers.
Games
[edit | edit source]- Undertale
- Axiom Verge
- 2064: Read Only Memories
- Crypt of the NecroDancer
- Keep Talking and Nobody Explodes
- Ori and the Blind Forest
- Soma
Nuclear Throne
[edit | edit source]
A top down 2D shooter known for it's difficult bullet-hell style gameplay.
Read more about Nuclear Throne on Wikipedia.
2016
[edit | edit source]- Furi
- Job Simulator
- No Man's Sky
- Owlboy
- Salt and Sanctuary
- The Witness
- Rec Room
- Stardew Valley
- Starbound
- Superhot
VA-11 Hall-A
[edit | edit source]
A mix of bartender simulation and visual novel created by a team in Venezuela.
Read more about VA-11 Hall-A on Wikipedia.
2017
[edit | edit source]- Cuphead
- Bendy and the Ink Machine
- Hollow Knight
- Doki Doki Literature Club!
- Getting Over It with Bennett Foddy
- A Hat in Time
- Night in the Woods
- Yooka-Laylee
- Pyre
-
Gameplay of Getting over it with Bennet Foddy
-
Heart Machine, developers of Hyperlight Drifter, at GDC 2017.
2018
[edit | edit source]-
Night in the Woods dev team at the 2018 IGF.
-
Gameplay of Celeste
2019
[edit | edit source]2020
[edit | edit source]Friday Night Funkin'
[edit | edit source]Friday Night Funkin' was developed for the Ludum Dare game jam.[17] Some news outlets noted the similarities of Friday Night Funkin' to the sorts of games which were based on Adobe Flash.[18] It's important to note that there was an increased interest in Adobe Flash games,[19] as the time of this game's launch corresponded with the discontinuation of Flash. Notably the game was open source[20] which attracted modders to the game.[18] At the time of release, it was somewhat unusual for original indie titles to launch under an open source license.
2021
[edit | edit source]Poppy Playtime
[edit | edit source]is a survival horror video game developed and published by american independent developer MOB Games. The player takes the role of a former employee of toy-making company Playtime Co., who revisits its abandoned toy factory 10 years after its staff's disappearance. The player navigates through a first-person perspective and must solve puzzles, some requiring a gadget named the GrabPack, to progress while avoiding various enemies. first game chapter is released on October 2021, The second chapter is released on May 2022 and the third chapter will be soon released on 2024.
Read more about Poppy Playtime on Wikipedia.
2022
[edit | edit source]Cult of the Lamb
[edit | edit source]is a single-player construction and management simulation, rogue-like action-adventure game developed by indie developer Massive Monster and published by Devolver Digital. The game was released on 11 August 2022 for macOS, Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S. The game follows a possessed lamb who is saved from death by a god-like stranger named "The One Who Waits", and must repay their debt by creating a loyal following in its name.
Read more about Cult of the Lamb on Wikipedia.
2023
[edit | edit source]Pizza Tower
[edit | edit source]Pizza Tower is a 2023 platform game created by the indie developer Tour De Pizza. It follows a pizza chef, Peppino Spaghetti, who must scale a tower to prevent the destruction of his pizzeria. Across 20 side-scrolling levels, the player increases their score by gathering collectibles and defeating enemies to build combos. At the end of each level, they activate an escape sequence and must return to the beginning within a time limit. Pizza Tower does not feature health or lives, and its difficulty depends on what the player chooses to achieve.
References
[edit | edit source]- ↑ "Ten Years of Game Maker 1999-2009". 14 November 2009. https://gamemakerblog.com/2009/11/15/ten-years-of-game-maker-1999-2009/.
- ↑ "GameMaker Studio creators look back at 17 years of development". VentureBeat. 4 September 2017. https://venturebeat.com/2017/09/03/gamemaker-studio-creators-look-back-at-17-years-of-development/.
- ↑ Zavarise, Giada (11 October 2017). "The secret history of underdog game engine RPG Maker and how it got its bad reputation". PC Gamer. https://www.pcgamer.com/the-secret-history-of-underdog-game-engine-rpg-maker-and-how-it-got-its-bad-reputation/.
- ↑ Zavarise, Giada (1 September 2018). "Are RPG Maker games as bad as people think?" (in en). Eurogamer. https://www.eurogamer.net/articles/2018-09-01-are-rpg-maker-games-as-bad-as-people-think.
- ↑ "Toronto developers create 2,360-level video game they hope will last a lifetime CBC News". CBC. https://www.cbc.ca/news/technology/n-the-perfect-video-game-that-took-10-years-to-complete-1.3179232.
- ↑ "“Alien Hominid” Invades Retail Stores; Critics Are Raving About This Bigger, Badder Console Version of the Cult Game Now Available from O-3 Entertainment and The Behemoth" (in en). www.businesswire.com. 18 November 2004. https://www.businesswire.com/news/home/20041118005596/en/Alien-Hominid-Invades-Retail-Stores-Critics-Are-Raving-About-This-Bigger-Badder-Console-Version-of-the-Cult-Game-Now-Available-from-O-3-Entertainment-and-The-Behemoth.
- ↑ "Crazy for Line Rider". Pogue’s Posts Blog. 2006-11-22. https://pogue.blogs.nytimes.com/2006/11/22/22pogues-posts-2/.
- ↑ "11 years later, this gobsmacking Line Rider track is finally complete" (in en). Rock Paper Shotgun. 2020-11-28. https://www.rockpapershotgun.com/11-years-later-this-gobsmacking-line-rider-track-is-finally-complete.
- ↑ Weiner, Jonah (2011-07-21). "Where Do Dwarf-Eating Carp Come From?". The New York Times. https://www.nytimes.com/2011/07/24/magazine/the-brilliance-of-dwarf-fortress.html.
- ↑ Macgregor, Jody (11 April 2018). "The creators of Spelunky and Getting Over It talk about Sexy Hiking and 'B-games'". PC Gamer. Retrieved 10 November 2020.
- ↑ "Unity: "Games wouldn't see the light of day" without asset stores" (in en). GamesIndustry.biz. https://www.gamesindustry.biz/articles/2018-07-19-well-88-percent-of-what-asks-unitys-global-head-of-asset-store.
- ↑ "Epic Announces Unreal Engine Marketplace 88% / 12% Revenue Share". Unreal Engine. https://www.unrealengine.com/en-US/blog/epic-announces-unreal-engine-marketplace-88-12-revenue-share.
- ↑ "The Cyberpunk Art Nouveau Style of Transistor - The Phoenix". 6 April 2016. https://swarthmorephoenix.com/2016/04/06/the-cyberpunk-art-nouveau-style-of-transistor/.
- ↑ "The diverse artistic influences behind two of 2014’s prettiest games" (in en-us). AV Club Games. https://games.avclub.com/the-diverse-artistic-influences-behind-two-of-2014-s-pr-1798277930.
- ↑ "Hardcore Gamer’s Best Games of the Decade (2010-2019)". Hardcore Gamer. https://hardcoregamer.com/2020/01/10/hardcore-gamers-best-games-of-the-decade-2010-2019/364857/.
- ↑ "Unreal Engine is Now Free!". Unreal Engine. Retrieved 18 October 2020.
- ↑ "South Cariboo game designer reaps success". 100 Mile House Free Press. 21 November 2020. https://www.100milefreepress.net/entertainment/south-cariboo-game-designer-reaps-success/.
- ↑ a b "Friday Night Funkin' Fondly Recalls Flash Games" (in en). TechRaptor. https://techraptor.net/gaming/features/friday-night-funkin-flash-games.
- ↑ "If You Missed the Golden Age of Flash, You Should Try THESE Games". CBR. 1 February 2021. https://www.cbr.com/flash-games/.
- ↑ "Twitter @ninja_muffin99". https://twitter.com/ninja_muffin99/status/1320215862578606080.