History of video games/1980-1989

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Intro[edit]

Home Computers[edit]

The 1980's saw the rise of personal computers, as well as home game development companies.

Arcades[edit]

The 1980's is widely considered to be the peak of arcades, as they were culturally relevant and popular in many countries. Arcade machines allowed players to game without the expensive upfront cost of consoles, as well as to experience graphical fidelity that often surpassed what was possible on popular home hardware.

Mobile Gaming[edit]

Game and Watch[edit]

The 1980 release of the Game and Watch handhelds marked the first major mobile game consoles. Though each console was limited to the included software, the units also served as a watch, a rare convenience at the time.

The Video Game Crash of 1983[edit]

The 1980's also saw the end of the second generation of game consoles with the Video game crash of 1983

Third Generation of Video Game Consoles[edit]

The third generation of game consoles saw widespread mainstream success. These consoles offered much better 2D graphics and sound then earlier generations.

Sega[edit]

Hardware[edit]

Atari[edit]

Hardware[edit]

The Atari 7800 offered backwards compatibility with the Atari 2600, giving it a large library.

Beginning of the Fourth Generation of Video Game Consoles[edit]

Early fourth generation game consoles began to be released in 1987, though serious competition in this space would not begin until 1990 with more international releases. The improve hardware in these consoles featured much better graphics than the previous generation.

References[edit]