Blender 3D: Noob to Pro/Advanced Tutorials/Advanced Game Engine/Game Creating Techniques(GUI)

From Wikibooks, open books for an open world
Jump to navigation Jump to search

Making Blender Games Graphically[edit | edit source]

If you're reading this section, I'm guessing that you have either made a game before or at least are in the process of making one right now. Let's face it: It's probably much harder than you imagined it. A large number of people take video games and the work put into them for granted. And there are probably quite a few times in which you wanted to do something so simple—such as a menu or even a button—but didn't even know where to start or what to do.

This is why this section exists.

The next few pages will all be tutorials with different techniques on how to make objects in Blender move and respond to things like your mouse, keyboard (a.k.a. "HotKeys") and making it all look like what a real game does. They will be simple versions of a menu, or a button, in which you can use this and put it into your own idea with your own graphics and your own little tweaks.

There will be a certain amount of Python necessary in the next few tutorials, mainly just to allow the mouse icon to appear on screen. However, you can do the rest of the tutorials in the 3D View Window, and under the Logic Index in the Tab window.