Wings 3D/User Manual/Plugins

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Plugins expand the functionality of Wings3D with capabilities not found in the basic Wings3D installation. They can do things such as adding new tools, import/export capabilities, or other features that may be considered too unusual or experimental for inclusion into a regular Wings3D release. Typically, they consist of an Erlang .beam file, but may include supporting files. They are installed by either directly copying the file to the Wings3D plugin directory or by using the dialog available through the Edit|Plug-in preferences menu.


Mesh Creation[edit]

Plugins in this section add primitives to the Primitives pop-up menu.

Slide Plug-in[edit]

(Plug-in Name)[edit]

  • Developer:
  • Description:
  • Installation:
  • Usage:
  • Link: http://


Modeling[edit]

Plugins in this section add functionality to Wings3D's modeling capabilities.

(Plug-in Name)[edit]

  • Developer:
  • Description:
  • Installation:
  • Usage:
  • Link: http://

(Plug-in Name)[edit]

  • Developer:
  • Description:
  • Installation:
  • Usage:
  • Link: http://


File Format Importers & Exporters[edit]

Plugins in this section import and export non-native 3D model formats.

(Plug-in Name)[edit]

  • Developer:
  • Description:
  • Installation:
  • Usage:
  • Link: http://

(Plug-in Name)[edit]

  • Developer:
  • Description:
  • Installation:
  • Usage:
  • Link: http://


Render Exporters[edit]

Plugins in this section send Wings3D scenes to external rendering applications.

(Plug-in Name)[edit]

  • Developer:
  • Description:
  • Installation:
  • Usage:
  • Link: http://

(Plug-in Name)[edit]

  • Developer:
  • Description:
  • Installation:
  • Usage:
  • Link: http://


Miscellaneous[edit]

Plugins in this section... do other stuff.