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F# Programming
[edit | edit source]- Content
- F Sharp Programming
- Preface
- Introduction
- F# Basics
- Getting Set Up
- Basic Concepts
- Working With Functions
- Values and Functions
- Pattern Matching Basics
- Recursion
- Higher Order Functions
- Immutable Data Structures
- Option Types
- Tuples and Records
- Lists
- Sequences
- Sets and Maps
- Imperative Programming
- Discriminated Unions
- Mutable Data
- Control Flow
- Arrays
- Mutable Collections
- Input and Output
- Exception Handling
- Object Oriented Programming
- Operator Overloading
- Classes
- Inheritance
- Interfaces
- Events
- Modules and Namespaces
- F# Advanced
- Units of Measure
- Caching
- Active Patterns
- Advanced Data Structures
- Reflection
- Computation Expressions
- Multithreaded and Concurrency Applications
- Async Workflows
- MailboxProcessor
- F# Tools
- Lexing and Parsing