Guide to Game Development/Rendering and Game Engines
Appearance
The tool/framework/engine that you're going to use to create the game.
Categories
[edit | edit source]Rendering engines/Framework
[edit | edit source]- A rendering engine that only works on Windows (as well as Modern), Windows Phone, Xbox 360 and Xbox One.
- A rendering engine that works on all platforms, except for Windows Phone, Xbox 360 and Xbox One.
- This page contains many Sister Projects.
- The default graphics system that you programming language uses to draw basic graphics to the screen (2D only, unless you're a mathematical bad-ass).
Extra tool libraries
[edit | edit source]Game Engines
[edit | edit source]- A tool for making games aimed at beginners that requires little to no programming.
- A tool for making games aimed at beginners of a young age that requires no programming.
- A tool that allow for easy programming, allowing you to interact with public members with a visual interface.
- The engine used to make Unreal games such as Gears of War.
- The engine used to make Quake.
- The engine used to make Crysis, Far Cry and many more games.
- A simple first-person-shooter creator
Programming built-in languages
[edit | edit source]See Game-only programming languages.