Blender 3D: Noob to Pro/Every Material Known to Man/Organs

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General Organ Skin (Blender Render)[edit | edit source]

General Organ Skin (Blender Render)

Material[edit | edit source]

Diffuse (Lambert)[edit | edit source]

  • Color: FF7D9E
  • Intensity: 0.8

Specular (CookTorr)[edit | edit source]

  • Color: FF0000
  • Intensity: 0.5
  • Hardness: 50

Transparency (Z-Transparency)[edit | edit source]

  • Alpha: 0.75
  • Specular: 1
  • Fresnel: 0
  • Gloss
    • Amount: 1


(Leave every other sub-tab at its default settings.)

Textures[edit | edit source]

Texture 1 (Clouds)[edit | edit source]

Clouds[edit | edit source]
  • Grayscale
  • Noise: Soft
  • Basis: Blender Original
    • Size: 0.25
    • Depth: 2
    • Nabla: 0.025
Mapping[edit | edit source]
  • Coordinates: Generated
  • Projection: Flat
    • Mapping Slot X: X
    • Mapping Slot Y: Y
    • Mapping Slot Z: Z
  • Offset
    • X: 0
    • Y: 0
    • Z: 0
  • Size
    • X: 6
    • Y: 4
    • Z: 1
Influence[edit | edit source]
  • Diffuse
    • Color: 1
  • Blend: Mix
  • Color: FF0080
  • DVar: 1


(Leave every other sub-tab at its default settings.)