User:Ritjesman/Alternative Shooting Machine/Sandbox2

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Alternative Shooting Machine[edit | edit source]

  • Beyond Basics
    • test bullet L2?
      • test bullet L3?
    • test bullet L2?
      • test bullet L3?

ASM Abridged


Blender 3D: Noob to Pro/Simple Vehicle: Alternate Shooting Machine

TESTING -- TESTING -- TESTING[edit | edit source]

\== Test open in new window == NO Joy

Arch-Bak for V1 brackets[edit | edit source]

  • F 23: reusing LC
    Select the lens casing, switch to Right Ortho view and enter Edit  Tab  mode ensuring “Limit Selection to Visible” is toggled off (ILI)
  • Select the 8 faces directly in front of the handle stem; the easiest way is using Border Select  B 
  • Duplicate  Shift + D  and move to clear area (Fig. 23) Separate selection  P  and exit Edit mode  Tab .
colons
indent
one level/colon
F 23: reusing LC
  • Select the lens casing, switch to Right Ortho view and enter Edit  Tab  mode ensuring “Limit Selection to Visible” is toggled off (ILI)
  • Select the 8 faces directly in front of the handle stem; the easiest way is using Border Select  B 
  • Duplicate  Shift + D  and move to clear area (Fig. 23) Separate selection  P  and exit Edit mode  Tab .
colons
do not indent
one level/colon if next to a pic left justified

Now click on the Materials context in the Properties window.

Layer Lost & Found

Having trouble remembering which layer contains what?

While in Object mode click on the Layers tab of the Tool Shelf to view/use the Layer Management capability. Layer Management enables the naming of visibility layers and facilitates management of visibility; quite handy. (This is an Add-on in Blender; if you don’t see a Layers tab go to the Add-ons section of User Preferences and look for “3D View: Layer Management”. If you’re not finding this Add-on mostly likely you’re using an older Blender version.)



Link example[edit | edit source]

Quickie Material and Multiple Materials Per Object