User:MichaelFrey/OpenSCAD
Echo Function
[edit | edit source][Note: Requires version 2017.01 Experimental Build]
Various
[edit | edit source]add a "step by step" debuger
add a "do task after compile"
add "do a task after rendering the animation"
Commands like rotate and translate are like adjectives, modifying the object.
Brackets act like an implicit union.
difference betwhen render and compile
is the negativ scale realyl bugged? if yes: error message on compile
syntax highligthing assert
overwritting build in functions is possible
https://github.com/openscad/openscad/issues/1398
overloading functions is not possible
https://github.com/openscad/openscad/issues/1333
https://github.com/openscad/openscad/issues/915
https://github.com/openscad/openscad/issues/893
https://github.com/openscad/openscad/issues/851
echo is ever so slightly rounding the values
https://github.com/openscad/openscad/issues/741
-1.0000000000000002
-> Numeric values are rounded to 5 significant digits.
a=1.0;
b=1.0000000000000002;
echo(a);
echo(b);
if(a==b){
echo ("a==b");
}else if(a>b){
echo ("a>b");
}else if(a<b){
echo ("a>b");
}else{
echo ("???");
}
a=1.0;
b=1.000002;
c=1.0000002;
echo(a);
echo(b);
echo(c);
if(a==b){
echo ("a==b");
}else if(a>b){
echo ("a>b");
}else if(a<b){
echo ("a>b");
}else{
echo ("???");
}
echo (c-1);
https://github.com/openscad/openscad/issues?utf8=%E2%9C%93&q=assert
https://github.com/openscad/openscad/issues/1860
https://github.com/openscad/openscad/pull/1827
washer example for module using child to add thickness https://github.com/openscad/openscad/issues/1906
Feature request: step-by-step exection/debuger for openscad scripts
[edit | edit source]When debugging an openscad script or analyzing someone elses openscad script, it is sometimes hard to follow what is excaltly going on.
A step-by-step execution by various step width (e.g. step over moduls, step into moduls)
Now, some of the design phlyosopies get a bit in the way of that. Modifiers are written before the objects beeing modified. Especcially intersection and difference would be hard to illustrate.
Maybe it would work by applying the allready existing modifiers (%, &, ...) to the line. (now offcourse it is the resonsiblity to apply the line breaks responsibly)
-> writting a shell script as a take demo, that adds # on line 1 to n and renders each variation --> the script as to ignore certain things like lines starting with } ) Break points
animation with start and stop button