User:MichaelFrey/Animation

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This book shall examplifiy how certain animation techniques are affecting the end result.

This is not a step-by-step tutorial or a programming book or "anything" of that matter

Inspiration

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Getting inspired and getting started

Tips and Tricks

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Animated Rods, showing how different details affect the "readability" of the rotation.

Use rotational symmetry to reduce the frame count




Frame count

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In general, increasing the frame count (within limits constrained by the file size) makes an animation smoother and thus better to read:

How ever, on the other hand having the key frames as static frames can also be useful:

File Format

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Background Color

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black vs. white background

black vs. white background with narrow lines

Contrast

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Line Weight and Cropping

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non revoling

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Those two animations show the same mechanism:

By only showing the half rotation, the fact that it is an approximate straight line mechanism is pronounced.

Multiphase Animation

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Outline vs. Solid Colors

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Perspective

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Wagoonwheel effect

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Reversing Frames

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Duplicating the frames in reverse makes the animation look a lot smoother

different styles

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different styles

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adding more Details

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DC Motor

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Flame Licker

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Color Coding

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Parts that move in unison should have the same color

Providing a color legend may also be useful.

Labeling Phases

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Labeling of parts

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NUmbering of parts

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