Ultimate/Printable version
Appearance
< Ultimate
This is the print version of Ultimate You won't see this message or any elements not part of the book's content when you print or preview this page. |
Ultimate
The current, editable version of this book is available in Wikibooks, the open-content textbooks collection, at
https://en.wikibooks.org/wiki/Ultimate
Permission is granted to copy, distribute, and/or modify this document under the terms of the Creative Commons Attribution-ShareAlike 3.0 License.
Introduction
Purpose of this book
[edit | edit source]This book has the purpose to illustrate:
- What the basics of the game are.
- How a beginner can learn the basics of the game.
- How a coach can teach the basics of the game to a team of beginners.
Intended audience
[edit | edit source]The intended audience for this is for people of all ages interested in Ultimate Frisbee.
Spirit of the game
[edit | edit source] This section is a stub. You can help Wikibooks by expanding it. |
Fundamentals
Intro
[edit | edit source]"What?!", I hear you cry, "people actually call this a sport?" Well, yes. Now, the basic rules of Ultimate, are remarkable simple. It is only when you delve a little deeper that things start to get complicated. But all things in good time, and here is the general gist of the game for a total ultimate newbie;
Pitch Diagram
[edit | edit source]The Rules
[edit | edit source]- There are two teams on the pitch at any one time, playing in opposite directions, with one disc.
- 7 players on each team on the pitch at any one time outdoors, 5 indoors.
- You cannot travel bipedally or any other way when holding the disc.
- The disc may be thrown in any direction.
- If the disc is dropped/not caught/intercepted/stalled out (see below) then possession of the disc goes to the other team.
- At either end of the pitch there are the End Zones.
- To score one point you must be in the oppositions' End Zone and catch the disc.
- When each point is scored then the teams swap directions.
- The disc cannot be held for more than 10 seconds at a time outside, 8 inside.
- If the indicated number of seconds is reached without release of the disc, then that is a Stall Out, possession changes.
- All games are self adjudicated, no referees. Disputes must be solved between the players involved.
- If a dispute is not resolved, then that play is reset.
Backhand
[edit | edit source]Forehand
[edit | edit source]Forcing
[edit | edit source]Cutting
[edit | edit source]
Basic drills
Run to
[edit | edit source]Cut to
[edit | edit source]Three-men
[edit | edit source]Endzone
[edit | edit source]
Basic tactics
Stack offence
[edit | edit source]Flat-stack offence
[edit | edit source]Man defence
[edit | edit source]Zone defence
[edit | edit source]Leapfrog
[edit | edit source]