50% developed

Super Mario 63

From Wikibooks, open books for an open world
Jump to navigation Jump to search
Logo of Super Mario 63.

Super Mario 63 is a notable unofficial 2D Mario fan game created by Runouw that gained popularity on Newgrounds.com. It is a single player platforming title, and in part uses music and 2D sprites from Nintendo games to mimic the franchise. Super Mario 63 is a play on Super Mario 64, but it features enemies, characters, and abilities from several other games of the Mario franchise, as well as a level designer that allows creating custom levels.

Players can create and upload additional courses. Note that many web sites have other earlier versions of the Flash game that lack the extended animated intro, as well as some cutscenes, stars, and star coins.

History[edit| edit source]

In 2005, Runouw released a game called Super Mario Sunshine 64 as their first official flash player game. Runouw then decided to remake it and titled Super Mario Sunshine 128. It was planned originally to be playable on the Wii on Wiicade, but was denied (by Nintendo) for IP-related reasons. Later, for aesthetic purposes, it was renamed to Super Mario 63 and released on Newgrounds and SheezyArt in mid-2009.

Story[edit| edit source]

Mario decides to go to Princess Peach's Castle. After he gets there, Bowser springs a surprise attack from his airship and kidnaps the princess. Bowser and Kamek then break the Power Orb and leave. After Mario wakes up and he meets Toad Eddie, he finds a Shine Sprite on the ground. Mario follows Eddie on an adventure to get to the Power Orb and place the Shine Sprite there to restore order to Mushroom Kingdom.

Table of contents[edit| edit source]

Gameplay
Appendices
Walkthrough
Main courses
Storyline courses
Mini courses
Secret Courses

External Links[edit| edit source]