PSP/Emulation List

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These emulators are for use on CFW or LCFW. The latest and most stable/compatible emulators are at the top of the lists.

The specific emulator versions compatible with the Half-Byte Loader can be found listed on the official site. Emulators for OFW are meant to run on unmodified firmware, a list for that is also on the HBL forums.

Please note that some emulators may require BIOS files from the original machine, we cannot supply those files.

Entry Format[edit | edit source]

   * <Name of Emulator> <Version Number> ~ <Date of Release YYYY-MM-DD> -> DOWNLOAD <add link> - AUTHOR: <Name of Author and link>
   : <any notes required to run the emulator>

Example:

Requires the Amiga Kick Start ROM, Kickstart 1.3. Rename it to "kick13.rom" and copy that to the PSP/GAME/PSPUAE/KICKS directory. Game disks are typically distributed in adf format and they're copied to the DISKS directory. Start PSPUAE and press select to open the main menu.

First and Second Generation (Pre-Video Game Crash)[edit | edit source]

Magnavox Odyssey[edit | edit source]

Atari 2600[edit | edit source]

Atari 5200[edit | edit source]

See Atari 800.

Colecovision[edit | edit source]

Intellivision[edit | edit source]

Vectrex[edit | edit source]

Third Generation (Post-Video Game Crash)[edit | edit source]

Nintendo Entertainment System (NES)[edit | edit source]

  • NesterJ v1.13 Beta 2 by Rukka -> DOWNLOAD
More official compatibility than previous versions (Mother, etc.).
Based on NesterJ 1.12 Plus 0.61 RM, so it includes features like rewind mode, rotated/mirrored screen, sepia palette, support for rare mappers (the NES hack FF7 works on it), etc.

A modification of NesterJ to add rewind support and flipped graphics.
An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx
Based on FCEUltra Mappers Modified, supports obscure mappers (163/164, etc).

Sega Master System[edit | edit source]

Often regarded as the best choice, emulates a few other systems (Game Gear and Game Boy / Color) as well. Can change the clock rate down, saving on battery life. Does not support cheats.

An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx

Atari 7800[edit | edit source]


Fourth Generation[edit | edit source]

NEC PC Engine/TurboGrafx-16[edit | edit source]

The final product of xPCE 4 PSP, HuE is a huge update from its predecessor and emulates most PC Engine ROMs perfectly

Sega Genesis/Megadrive and Sega CD[edit | edit source]

There's a button bind to change rendering engines. One is faster but not as visually-accurate, while one is more accurate but slower. In the majority of situations, the faster engine is still just fine, only some specific special effects need the accurate one now.

Super Nintendo (SNES)[edit | edit source]

Fullspeed on most games with some hacks, will even run Super Mario RPG and Star Fox properly. If a game seems to run slow at parts (and you know it wasn't slow like that on the original SNES, then go into the hacks menu and set it to show rendering passes. If it's more than 0 or 1, then try out some of the hacks, the palette write issue seems to be the most common. Settings are saved per-game, and if you ever change settings to where a game will no longer load (for example some games don't like some rendering engine settings), press SQUARE to override the game's settings with the default ones again.
A viable alternative. See the above entry for info on speedhacks and settings.

Neo Geo[edit | edit source]

See "Neo Geo Compatible" under Arcade.


Fifth Generation[edit | edit source]

The fifth generation is the physical limit of the PSP's emulation prowess. The PSP itself is a Seventh Generation handheld, (comparable in power to the PS2, a sixth generation console), making such emulation infeasible.

Sega Saturn[edit | edit source]

You must obtain the SEGA Saturn BIOS yourself; a simple Google Search will turn that up. This emulator only works for a PSP 2000 or 3000, it needs the extra RAM.

Nintendo 64[edit | edit source]

Check the compatibility list.

Atari Jaguar[edit | edit source]

It's not very fast.

Sony Playstation[edit | edit source]

The PSP includes native support for Playstation games, though POPSLoader may be required to get them working.


Handhelds[edit | edit source]

Nintendo Gameboy and Gameboy Color[edit | edit source]

Often regarded as the best choice, emulates a few other systems (Game Gear and Master System) as well. Can change the clock rate down, saving on battery life. Does not support cheats.
A modification of RIN to add rewind support and flipped graphics. Supports cheats.

An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx

Sega Game Gear[edit | edit source]

Often regarded as the best choice, emulates a few other systems (Game Boy / Color and Master System) as well. Can change the clock rate down, saving on battery life. Does not support cheats.

An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx

Neo Geo Pocket/Color[edit | edit source]

An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx
"Don't use the BIOS option for RACE!PSP. It breaks more things than it fixes e.g. Metal Slug 1st and 2nd Mission, Puyo Pop and Mini Puzzle Bobble all break when the emulator attempts to utilise the NGP BIOS. "
Regarded as the best Neo Geo Pocket EMU.

Nintendo Gameboy Advance[edit | edit source]

Gameboy Advance emulation on the PSP is primarily based on Exophase's gPSP, which prided itself on quality and range. However, a few unofficial modders from Japan took it on themselves to add more features, resulting in a mess of variations of differing quality. The family tree has been a mess ever since.

We recommend takka's UO gpSP Kai.

Takka's famous unofficial Japanese version of gPSP, which has been the preferred fork for generations. Translated into multiple languages by DarkSpace. Slightly slower in some games, but retains 16:9 stretching and cheats. You may need to turn "Fake FAT" on to avoid crashes.
  • gPSP-J ~ 2012-06-16 -> DOWNLOAD - AUTHOR: anonymous
Based on gPSP v0.91. A new edition of the UO gPSP-kai emulator made by an anonymous Japanese coder, following from v3.1.
Bit more speed in some games, but some features were removed such as 16:9 fullscreen stretching support and cheats. You may need to turn "Fake FAT" on to avoid crashes.
The emulator will start in the Japanese language. To switch to English:
  1. Select a ROM and press O.
  2. Press the HOME button.
  3. On the first menu go to the 5th option.
  4. On the next menu go to the last option and press > or < on the control panel.
  5. Exit gPSP-J and start it over again. gPSP-J will now work in English!
Fullscreen has been removed, but use these options to get as close as possible.
   Display mode: USER GU
   Magnification: 165%
   Bilinear Filter: On
The original by Exophase, with a greater focus on compatibility over features. This newest edition was signed by Dovahkiin, with quite a few bug fixes, to boot.

Atari Lynx[edit | edit source]

An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx
This might be the same as PLynx below.. not sure

Nintendo DS[edit | edit source]


Other Handhelds[edit | edit source]

  • PLynx 0.9 ~ 01/29/2006 -> DOWNLOAD - AUTHOR: PLynx

Pokemon Mini[edit | edit source]

Supports Pokemon Mini ROMs and Homebrew

Virtual Boy[edit | edit source]

  • Red Dragon Experimental PSP 10/19/2007 -> DOWNLOAD
Compiled for CFW 1.5, has about an 85% VB ROM compatibility.

Bandai WonderSwan[edit | edit source]

A port of the Cygne WonderSwan emulator for PC, this emulator developed by Rei has save states, frame skip, fullscreen and zip support.
An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx


Arcade Systems[edit | edit source]

Neo Geo Compatible[edit | edit source]

Requires .ZIP MAME v0.120 ROMs.
  • MVSPSP 2.3.1 Unofficial -> DOWNLOAD - AUTHOR: BoomerCE
An unofficial build by BoomerCE that fixes support for Samurai Shodown V / Samurai Spirits Zero (set 1) and The King of Fighters 2003. It also fixes the PSP model detection. This build includes updated sound system calls compatible with MinPSPW 0.11.2. Finally it adds support for both releases of unibios v2.3.
  • pspMame Deathrash Vol I II & III (MAME v0.97 modified port) -> DOWNLOAD - AUTHOR: Repuken2
This special mod comes in 3 eboots each with their own specified game list.
  • XMAME v0.1.2 -> DOWNLOAD - AUTHOR: Inao-sama


8-bit Computers[edit | edit source]

Amstrad CPC464[edit | edit source]

Atari 800, 800XL, 130XE, 5200[edit | edit source]

Besides the 3 computers mentioned this EMU also emulates the Atari 5200

BBC Micro[edit | edit source]

Commodore 64[edit | edit source]

Dragon32/64-Tandy Coco[edit | edit source]

MSX[edit | edit source]

fMSX PSP emulates the MSX, MSX2, and MSX2+ 8-bit home computers.

Sam Coupe[edit | edit source]

Thomson MO5[edit | edit source]

Thomson TO7[edit | edit source]

Sinclair ZX Spectrum[edit | edit source]

A fork of Fuse 0.7.0, has about a 95% compatibility.

16-bit Computers[edit | edit source]

Commodore Amiga 500[edit | edit source]

Requires the Amiga Kick Start ROM, Kickstart 1.3. Rename it to "kick13.rom" and copy that to the PSP/GAME/PSPUAE/KICKS directory. Game disks are typically distributed in adf format and they're copied to the DISKS directory. Start PSPUAE and press select to open the main menu.

Atari ST[edit | edit source]

NEC PC-9801[edit | edit source]

  • Neko Project 2 (NP2) for PSP .38 -> DOWNLOAD
Developed by Sakahi, Neko Project 2 perfectly emulates the PC-9801 by IBM and all its games.


Miscellaneous Emulators[edit | edit source]

Chip8[edit | edit source]

Infocom Z-Machine[edit | edit source]

DOSBox[edit | edit source]

Java[edit | edit source]


Calculators[edit | edit source]

HP-48[edit | edit source]

TI-92[edit | edit source]

TI-99[edit | edit source]

Sources[edit | edit source]


Template:PSP Emulation and Game Engines