Lineage 2/The Player Character (PC) Classes & Character Guides/Shaman

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Orc Shamans is the only secondary mystic class of the orcs.

Skills[edit | edit source]

Format: Name (Max. Level) - Description (Level[+Updates]/Next Level ...)

Buffs[edit | edit source]

  • Blessing of Paagrio (1) - Increases P.Def. of clan. (35)
  • Chant of Battle (2) - Increases P.Atk. of party. (14/25)
  • Chant of Flame (1) - Increases Cast.Speed of party. (30)
  • Chant of Fire (1) - Increases M.Def. of party. (20)
  • Chant of Life (4) - Greatly increases HP Regen of party for a very short time. (20/25/30/35)
  • Chant of Shielding (2) - Increases P.Def. of party. (20/30)
  • Power of Paagrio (1) - Increases P.Atk of clan. (30)
  • Soul Cry (4) - Increases P.Atk of caster. Consumes MP continuously. (1/14/25/35)
  • Soul Shield (3) - Increases P.Def. of target. (7/25/35)

Debuffs[edit | edit source]

  • Aura Sink (2) - Drains enemies mp. (25/35)
  • Dreaming Spirit (6) - Sleep on target. (7/14/20/25/30/35)
  • Fear (5) - Fear on target. (14/20/25/30/35)
  • Madness (4) - Confuses target to randomly attack allies or foes. (20/25/30/35)
  • Seal of Binding (3) - Hold nearby enemies. (25/30/35)
  • Seal of Chaos (2) - Reduces Accurrancy of nearby enemies. (30/35)
  • Seal of Slow (1) - Reduces Speed of nearby enemies. (35)

Attacks[edit | edit source]

  • Blaze Quake (2) - Drains hp of surrounding enemies. (25/35)
  • Chill Flame (2) - Ranged cold damage attack. (7/14)
  • Frost Flame (2) - Ranged cold damage attack. (20/30)
  • Life Drain (5) - Absorb health from target. (7/14/20/25/30)
  • Seal of Poison (2) - Poisons nearby enemies. (20/30)
  • Venom (3) - Ranged poison attack. (7/14/20)

Weapon Skills[edit | edit source]

  • Stun Attack (12) - Melee stun attack. Over-hit available. Blunt only. (20+3/25+3/30+3/35+3)

Passive[edit | edit source]

  • Anti Magic (12) - Increases M.Def. (7+2/14+2/20+2/25+2/30+2/35+2)
  • Boost Mana (2) - Increases MP Max. (20/30)
  • Fast HP Recovery (1) - Increases HP regen. (35)
  • Fast Mana Recovery (2) - Increases MP regen. (25/35)
  • Fast Spell Casting (1) - Increases Cast.Speed. (25)
  • Heavy Armor Mastery (10) - Increases P.Def, Casting Speed and Atk.Speed. Heavy Armor only. (14+2/20+2/25+2/30+2/35+2)
  • Light Armor Mastery (12) - Increases P.Def, Casting Speed, Atk.Speed and MP regen. Light Armor only. (7+2/14+2/20+2/25+2/30+2/35+2)
  • Quick Recovery (2) - Time between magic reuse shortens. (20/30)
  • Robe Mastery (12) - Increases P.Def. Robe only. (7+2/14+2/20+2/25+2/30+2/35+2)
  • Toughness (1) - Tolerance against various irregularities. (1)
  • Weapon Mastery (9) - Increases P.Atk. and M.Atk. (7/14/20/25+2/30+2/35+2)

Adventuring[edit | edit source]

The most important difference towards other clerical classes is that shamans do not have direct healing, they have only regenerative spells. These are much weaker in comparison, but of course much better than nothing. They are operating basically like health potions - and conflict with the use of the later.