# Introducing Julia/Functions

## Contents

- 1 Functions
- 1.1 Single expression functions
- 1.2 Functions with multiple expressions
- 1.3 Optional arguments and variable number of arguments
- 1.4 Keyword and positional arguments
- 1.5 Functions with variable number of arguments
- 1.6 Local variables and changing the values of arguments
- 1.7 Anonymous functions
- 1.8 Map
- 1.9 Reduce and folding
- 1.10 Functions that return functions

- 2 Methods
- 3 Type parameters in method definitions

## Functions[edit]

Functions are the building blocks of Julia code, acting as the subroutines, procedures, blocks, and similar structural concepts found in other programming languages.

A function's job is to take a tuple of values as an argument list and return a value. If the arguments contain mutable values like arrays, the array can be modified inside the function. By convention, an exclamation mark (!) at the end of a function's name indicates that the function may modify its arguments.

There are various syntaxes for defining functions:

- when the function contains a single expression
- when the function contain multiple expressions
- when the function doesn't need a name

### Single expression functions[edit]

To define a simple function, all you need to do is provide the function name and argument on the left and an expression on the right of an equals sign. These are just like mathematical functions:

```
julia> f(x) = x * x
f (generic function with 1 method)
julia> f(2)
4
```

```
julia> g(x, y) = sqrt(x^2 + y^2)
g (generic function with 1 method)
julia> g(3,4)
5.0
```

### Functions with multiple expressions[edit]

The syntax for defining a function with more than one expression is like this:

```
function functionname(arg1, arg2)
''an expression''
''another expression''
''more expressions''
''the final expression''
end
```

Here's a typical function that calls two other functions and then ends.

```
function breakfast()
maketoast()
brewcoffee()
end
breakfast (generic function with 1 method)
```

Whatever the value returned by the final expression — here, the `brewcoffee()`

function — that value is also returned by the `breakfast()`

function.

You can use the `return`

keyword to indicate a specific value to be returned:

```
julia> function payBills(bankBalance)
if bankBalance < 0
return false
else
return true
end
end
payBills (generic function with 1 method)
julia> payBills(20)
true
julia> payBills(-10)
false
```

Some consider it good style to always use a `return`

statement, even if it's not strictly necessary. Later we'll see how to make sure that the function doesn't go adrift if you call it with the wrong type of argument.

#### Returning more than one value from a function[edit]

To return more than one value from a function, use a tuple.

```
julia> function doublesix()
(6,6)
end
doublesix (generic function with 1 method)
julia> doublesix()
(6,6)
```

You can also write `6,6`

without parentheses.

### Optional arguments and variable number of arguments[edit]

You can define functions with optional arguments, so that the function can use sensible defaults if specific values aren't supplied. You provide a default symbol and value in the argument list:

```
julia> function xyzpos(x, y, z=0)
println("$x, $y, $z")
end
xyzpos (generic function with 2 methods)
```

And when you call this function, if you don't provide a third value, the variable `z`

defaults to 0 and uses that value inside the function.

```
julia> xyzpos(1,2)
1, 2, 0
julia> xyzpos(1,2,3)
1, 2, 3
```

### Keyword and positional arguments[edit]

When you write a function with a long list of arguments like this:

```
function f(p, q, r, s, t, u)
...
end
```

sooner or later, you will forget the order in which you have to supply the arguments. For instance, it can be:

```
f("42", -2.123, atan2, "obliquity", 42, 'x')
```

or

```
f(-2.123, 42, 'x', "42", "obliquity", atan2)
```

You can avoid this problem by using keywords to label arguments. Use a **semicolon** after the function's unlabelled arguments, and follow it with one or more `keyword=value`

pairs:

```
julia> function f(p, q ; r = 4, s = "hello")
println("p is $p")
println("q is $q")
return "r => $r, s => $s"
end
f (generic function with 1 method)
```

When called, this function expects two arguments, and also accepts a number and a string, labelled `r`

and `s`

. If you don't supply the keyword arguments, their default values are used:

```
julia> f(1,2)
p is 1
q is 2
"r => 4, s => hello"
julia> f("a", "b", r=pi, s=22//7)
p is a
q is b
"r => π = 3.1415926535897..., s => 22//7"
```

If you supply a keyword argument, it can be anywhere in the argument list, not just at the end or in the matching place.

```
julia> f(r=999, 1, 2)
p is 1
q is 2
"r => 999, s => hello"
julia> f(s="hello world", r=999, 1, 2)
p is 1
q is 2
"r => 999, s => hello world"
julia>
```

When defining a function with keyword arguments, remember to insert a semicolon before the keyword/value pairs.

Here's another example from the Julia manual. The `rtol`

keyword can appear anywhere in the list of arguments or it can be omitted:

```
julia> isapprox(3.0, 3.01, rtol=0.1)
true
julia> isapprox(rtol=0.1, 3.0, 3.01)
true
julia> isapprox(3.0, 3.00001)
true
```

A function definition can combine all the different kinds of arguments. Here's one with normal, optional, and keyword arguments:

```
julia> function f(a1, opta2=2; key="foo")
println("normal argument: $a1")
println("optional argument: $opta2")
println("keyword argument: $key")
end
f (generic function with 2 methods)
julia> f(1)
normal argument: 1
optional argument: 2
keyword argument: foo
julia> f(key=3, 1)
normal argument: 1
optional argument: 2
keyword argument: 3
julia> f(key=3, 2, 1)
normal argument: 2
optional argument: 1
keyword argument: 3
```

### Functions with variable number of arguments[edit]

Functions can be defined so that they can accept any number of arguments:

```
function fvar(args...)
println("you supplied $(length(args)) arguments")
for arg in args
println(" argument ", arg)
end
end
```

The three dots indicate the famous **splat**. Here it means 'any', including 'none'. You can call this function with any number of arguments:

```
julia> fvar()
you supplied 0 arguments
julia> fvar(64)
you supplied 1 arguments
argument 64
julia> fvar(64,65)
you supplied 2 arguments
argument 64
argument 65
julia> fvar(64,65,66)
you supplied 3 arguments
argument 64
argument 65
argument 66
```

and so on.

Here's another example. Suppose you define a function that accepts two arguments:

```
julia> function test(x, y)
println("x $x y $y")
end
```

You can call this in the usual way:

```
julia> test(12, 34)
x 12 y 34
```

If you have the two numbers, but in a tuple, then how can you supply a single tuple of numbers to this two argument function? Again, the answer is to use the ellipsis (splat).

```
julia> test((12, 34) ...)
x 12 y 34
```

The use of the **ellipsis** or 'splat' is also referred to as 'splicing' the arguments:

```
julia> test([3,4]...)
x 3 y 4
```

You can also do this:

```
julia> map(test, [3, 4]...)
x 3 y 4
```

### Local variables and changing the values of arguments[edit]

Any variable you define inside a function will be forgotten when the function finishes.

```
julia>function test(a,b,c)
subtotal = a + b + c
end
test (generic function with 1 method)
julia> test(1,2,3)
6
julia> subtotal
LoadError: UndefVarError: subtotal not defined
```

If you want to keep values around across function calls, then you can think about using global variables.

A function can't modify an existing variable passed to it as an argument, but it can change the contents of a container passed to it.

For example, here is a function that changes its argument to 5:

```
julia> function set_to_5(x)
x = 5
end
set_to_5 (generic function with 1 method)
julia> x = 3
3
julia> set_to_5(x)
5
julia> x
3
```

Although the `x`

inside the function is changed, the `x`

outside the function isn't. Variable names in functions are local to the function.

But a function can modify the contents of a container, such as an array. This function uses the `[:]`

syntax to access the **contents** of the container `x`

, rather than change the value of the variable `x`

:

```
julia> function fill_with_5(x)
x[:] = 5
end
fill_with_5 (generic function with 1 method)
julia> x = collect(1:10);
julia> fill_with_5(x)
5
julia> x
10-element Array{Int64,1}:
5
5
5
5
5
5
5
5
5
5
```

You can change elements of the array, but you can't change the variable so that it points to a different array. In other words, your function isn't allowed to change the binding of the argument.

### Anonymous functions[edit]

Sometimes you don't want to worry about thinking up a cool name for a function. Anonymous functions — functions with no name — can be used in a number of places in Julia, such as with `map()`

, and in list comprehensions.

The syntax uses `->`

, like this:

```
x -> x^2 + 2x - 1
```

which defines a nameless function that takes a argument, calls it `x`

, and returns `x^2 + 2x - 1`

.

For example, the first argument of the `map()`

function is a function, and you can define an one-off function that exists just for this particular `map()`

operation:

```
julia> map(x -> x^2 + 2x - 1, [1,3,-1])
3-element Array{Int64,1}:
2
14
-2
```

After the `map()`

finishes, both the function and the argument `x`

have disappeared:

```
julia> x
ERROR: x not defined
```

If you want an anonymous function that accepts more than one argument, provide the arguments as a tuple:

```
julia> map((x,y,z) -> x + y + z, [1,2,3], [4, 5, 6], [7, 8, 9])
3-element Array{Int64,1}:
12
15
18
```

Notice that the results are 12, 15, 18, rather than 6, 15, and 24. The anonymous function takes the first value of each of the three arrays and adds them, followed by the second, then the third.

In addition, anonymous functions can have zero arguments, if you use an 'empty' tuple`()`

:

```
julia> random = () -> rand(0:10)
(anonymous function)
julia> random()
3
julia> random()
1
```

### Map[edit]

If you already have a function and an array, you can call the function for each element of the array by using `map()`

. This calls the function on each element in turn, collects the results, and returns them in an array. This process is called *mapping*:

```
julia> a=1:10;
julia> map(sin, a)
10-element Array{Float64,1}:
0.841471
0.909297
0.14112
-0.756802
-0.958924
-0.279415
0.656987
0.989358
0.412118
-0.544021
```

`map()`

returns a new array but if you call `map!()`

, you can modify the contents of the original array.

Often, you don't have to use `map()`

to apply a function like `sin()`

to every member of an array, because many functions automatically operate "element-wise". The timings of the two different versions are similar:

```
julia> @time map(sin, 1:10000);
0.000567 seconds (11 allocations: 78.500 KB)
julia> @time sin.(1:10000);
0.000451 seconds (8 allocations: 78.406 KB)
```

`map()`

collects the result of each application in an array and returns the array. Sometimes you might want the 'mapping' action but you don't want the results returned as an array. For this job, use `foreach()`

:

```
julia> foreach(println, 1:20)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
```

#### Map with multiple arrays[edit]

You can use `map()`

with more than one array. The function is applied to the first element of each of the arrays, then to the second, and so on. The arrays must be of the same length (unlike the `zip()`

function, which is more tolerant).

Here's an example which generates an array of imperial (non-metric) spanner/socket sizes. The second array is just a bunch of repeated 32s to match the integers from 5 to 24 in the first array. Julia simplifies the rationals for us:

```
julia> map(//, 5:24, fill(32,20))
20-element Array{Rational{Int64},1}:
5//32
3//16
7//32
1//4
9//32
5//16
11//32
3//8
13//32
7//16
15//32
1//2
17//32
9//16
19//32
5//8
21//32
11//16
23//32
3//4
```

(In reality, an imperial spanner set won't contain some of these strange sizes - I've never seen an old 17/32" spanner.)

#### Applying functions using the dot syntax[edit]

As well as `map()`

, it's possible to apply functions directly to arguments that are arrays. See the section on Dot syntax for vectorizing functions.

### Reduce and folding[edit]

The `map()`

function collects the results of some function working on each and every element of an iterable object, such as an array of numbers. The `reduce()`

function does a similar job, but after every element has been seen and processed by the function, only one is left. The function should take two arguments and return one. The array is **reduced** by continual application, so that just one is left.

A simple example is the use of `reduce()`

to sum the numbers in an iterable object (which works like the built-in function `sum()`

):

```
julia> reduce(+, 1:10)
55
```

Internally, this does something similar to this:

((((((((1 + 2) + 3) + 4) + 6) + 7) + 8) + 9) + 10)

After each operation adding two numbers, a single number is carried over to the next iteration. This process reduces all the numbers to a single final result.

A more useful example is when you want to apply a function to work on each consecutive pair in an iterable object. For example, here's a function that compares the length of two strings and returns the longer one:

```
julia> l(a, b) = length(a) > length(b) ? a : b
l (generic function with 1 method)
```

This can be used to find the longest word in a sentence by working through the string, pair by pair:

```
julia> reduce(l, split("This is a sentence containing some very long strings"))
"containing"
```

"This" lasts a few rounds, and is beaten by "sentence", but then "containing" takes the lead. There are no other challengers after that.

You can use an anonymous function to process an array pairwise. The trick is to make the function leave behind a value that will be used for the next iteration. This code takes an array such as `[1, 2, 3, 4, 5, 6...]`

and returns `[1 * 2, 2 * 3, 3 * 4, 4 * 5...]`

, multiplying adjacent elements.

```
julia> store = Int[];
julia> reduce((x,y) -> (push!(store, x * y); y), 1:10)
10
julia> store
9-element Array{Int64,1}:
2
6
12
20
30
42
56
72
90
```

#### Folding[edit]

Julia also offers two related functions, `foldl()`

and `foldr()`

. These offer the same basic functionality as `reduce()`

. The differences are concerned with the direction in which the traversal occurs. In the simple summation example above, our best guess at what happened inside the `reduce()`

operation assumed that the first pair of elements were added first, followed by the second pair, and so on. However, it's also possible that `reduce()`

started at the end and worked towards the front. If it's important, use `foldl()`

for left to right, and `foldr()`

for right to left. In many cases, the results are the same, but here's an example where you'll get different results depending on which version you'll use:

```
julia> reduce(-, 1:10)
-53
julia> foldl(-, 1:10)
-53
julia> foldr(-, 1:10)
-5
```

Julia offers other functions in this group: check out `mapreduce()`

, `mapfoldl()`

, and `mapfoldr()`

.

If you want to use `reduce()`

and the `fold-()`

functions for functions that take only one argument, use a dummy second argument:

```
julia> reduce((x, y) -> sqrt(x), 256, 1:4)
1.4142135623730951
```

which is equivalent to calling the `sqrt()`

function four times:

```
julia> sqrt(sqrt(sqrt(sqrt(256))))
1.4142135623730951
```

### Functions that return functions[edit]

You can treat Julia functions in the same way as any other Julia object, particularly when it comes to returning them as the result of other functions.

For example, let's create a function-making function. Inside this function, a function called `newfunction`

is created, and this will raise its argument (y) to the number that was originally passed in as the argument x. This new function is returned as the value of the `create_exponent_function()`

function.

```
function create_exponent_function(x)
newfunction = function (y) return y^x end
return newfunction
end
create_exponent_function (generic function with 1 method)
```

Now we can construct lots of exponent functions. First, let's build a `squarer()`

function:

```
julia> squarer = create_exponent_function(2)
(anonymous function)
```

and a `cuber()`

function:

```
julia> cuber = create_exponent_function(3)
(anonymous function)
```

While we're at it, let's do a "raise to the power of 4" function (called `quader`

, although I'm starting to struggle with the Latin and Greek naming):

```
julia> quader = create_exponent_function(4)
(anonymous function)
```

These are ordinary Julia functions:

```
julia> squarer(4)
16
julia> cuber(5)
125
julia> quader(6)
1296
```

The definition of the `create_exponent_function()`

above is perfectly valid Julia code, but it's not idiomatic. For one thing, the return value doesn't always need to be provided explicitly — the final evaluation is returned if `return`

isn't used. Also, in this case, the full form of the function definition can be replaced with the shorter one-line version. This gives the concise version:

```
function create_exponent_function(x)
y -> y^x
end
create_exponent_function (generic function with 1 method)
```

which acts in the same way.

```
make_counter = function()
so_far = 0
function()
so_far += 1
end
end
julia> a = make_counter();
julia> b = make_counter();
julia> a()
1
julia> a()
2
julia> a()
3
julia> a()
4
julia> b()
1
julia> b()
2
```

Here's another example of making functions:

To make it easier to see what the code is doing, here is the make_counter function written in a slightly different manner:

```
function make_counter()
so_far = 0
counter = function()
so_far += 1
return so_far
end
return counter
end
```

## Methods[edit]

A function can have one or more different **methods** of doing a similar job. Each method usually concentrates on doing the job for a particular type.

Here is a function to check a longitude when you type in a location:

```
julia> function check_longitude_1(loc)
if -180 < loc < 180
println("longitude $loc is a valid longitude")
else
println("longitude $loc should be between -180 and 180 degrees")
end
end
check_longitude_1 (generic function with 1 method)
```

The message ("generic function with 1 method") tells you that there is currently one way you can call the `check_longitude_1()`

function. If you call this function and supply a number, it works fine.

```
julia> check_longitude_1(-182)
longitude -182 should be between -180 and 180 degrees
julia> check_longitude_1(22)
longitude 22 is a valid longitude
```

But what happens when you type in a longitude in the format seen on Google Maps:

```
julia> check_longitude_1("1°24'54.6\"W")
ERROR: MethodError: `isless` has no method matching isless(::Int64, ::UTF8String)
```

The error tells us that the function has stopped because the concept of less than (`<`

), which we are using inside our function, makes no sense if one argument is a string and the other a number. Strings are not less than or greater than integers because they are two different things, so the function fails at that point.

Notice that the `check_longitude()`

function did *start* executing, though. The argument `loc`

could have been anything - a string, a floating point number, an integer, a symbol, or even an array. There are many ways for this function to fail. This is not the best way to write code!

To fix this problem, we might be tempted to add code that tests the incoming value, so that strings are handled differently. But Julia proposes a better alternative: **methods** and multiple dispatch.

In the case where the longitude is supplied as a numeric value, the `loc`

argument is defined as 'being of type Real'. Let's start again, define a new function, and do it properly:

```
julia> function check_longitude(loc::Real)
if -180 < loc < 180
println("longitude $loc is a valid longitude")
else
println("longitude $loc should be between -180 and 180 degrees")
end
end
```

Now the `check_longitude`

function doesn't even run if the value in `loc`

isn't a real number. The problems of what to do when the value is a string is avoided. With a type Real, this particular method can be called with any argument provided that it is some kind of number.

We can use the `applicable()`

function to test this. `applicable()`

lets you know whether you can apply a function to an argument — i.e. whether there is an available method for the function for arguments with that type:

```
julia> applicable(check_longitude, -30)
true
julia> applicable(check_longitude, pi)
true
julia> applicable(check_longitude, 22/7)
true
julia> applicable(check_longitude, 22//7)
true
julia> applicable(check_longitude, "1°24'54.6\"W")
false
```

The `false`

indicates that you can't pass a string value to the `check_longitude()`

function because there is no method for this function that accepts a string:

```
julia> check_longitude("1°24'54.6\"W")
ERROR: MethodError: `check_longitude` has no method matching check_longitude(::UTF8String)
```

Now the body of the function isn't even looked at — Julia doesn't know a method for calling `check_longitude()`

function with a string argument.

The obvious next step is to define another method for the `check_longitude()`

function, only this time one that accepts a string argument. In this way, a function can be given a number of alternative methods: one for numeric arguments, one for string arguments, and so on. Julia selects and runs one of the available methods depending on the types of arguments you provide to a function. This is the idea of **multiple dispatch**.

```
function check_longitude(loc::String)
# not real code, obviously!
if endswith(loc, "W")
println("longitude $loc is West of Greenwich")
else
println("longitude $loc is East of Greenwich")
end
end
check_longitude (generic function with 2 methods)
```

Now the `check_longitude()`

function has two methods. The code to run depends on the types of the arguments you provide to the function. And you can avoid testing the types of arguments at the start of this function, because Julia only dispatches the flow to the string-handling method if `loc`

is a string.

You can use the built-in `methods()`

function to find out how many methods you have defined for a particular function.

```
julia> methods(check_longitude)
# 2 methods for generic function "check_longitude":
check_longitude(loc::Real) at none:2
check_longitude(loc::String) at none:3
```

An instructive example is to see how many different methods the `+`

function has:

```
julia> methods(+)
# 155 methods for generic function "+":
+(x::Bool) at bool.jl:33
+(x::Bool, y::Bool) at bool.jl:36
+(y::AbstractFloat, x::Bool) at bool.jl:46
+(x::Int64, y::Int64) at int.jl:8
+(x::Int8, y::Int8) at int.jl:16
+(x::UInt8, y::UInt8) at int.jl:16
+(x::Int16, y::Int16) at int.jl:16
+(x::UInt16, y::UInt16) at int.jl:16
+(x::Int32, y::Int32) at int.jl:16
...
+(x::Base.Dates.Instant) at dates/arithmetic.jl:4
+{T<:Base.Dates.TimeType}(x::AbstractArray{T<:Base.Dates.TimeType,N}, y::Union{Base.Dates.CompoundPeriod,Base.Dates.Period}) at dates/arithmetic.jl:76
+{T<:Base.Dates.TimeType}(y::Union{Base.Dates.CompoundPeriod,Base.Dates.Period}, x::AbstractArray{T<:Base.Dates.TimeType,N}) at dates/arithmetic.jl:77
+{P<:Union{Base.Dates.CompoundPeriod,Base.Dates.Period}}(y::Base.Dates.TimeType, ...) at dates/arithmetic.jl:84
+(a, b, c, xs...) at operators.jl:97
```

This is a long list of every method currently defined for the `+`

function; there are many different types of thing that you can add together, including arrays, matrices, and dates. If you design your own types, you might well want to write a function that adds two of them together.

Julia chooses "the most specific method" to handle the types of arguments. In the case of `check_longitude()`

, we have two specific methods, but we could define a more general method:

```
function check_longitude(loc::Any)
println("longitude $loc should be a string or a number")
end
check_longitude (generic function with 3 methods)
```

This method of `check_longitude()`

is called when the `loc`

argument is neither a Real number or a String. It is the most general method, and won't be called at all if a more specific method is available.

## Type parameters in method definitions[edit]

It's possible to include type information in method definitions. You can provide one or more variables and types, in curly braces, preceding the tuple of arguments. Here's a simple example:

```
julia> function test{T <: Real}(a::T)
println("$a is a $T")
end
test (generic function with 3 methods)
julia> test(2.3)
2.3 is a Float64
julia> test(2)
2 is a Int64
julia> test(.02)
0.02 is a Float64
julia> test(pi)
π = 3.1415926535897... is a Irrational{:π}
julia> test(22//7)
22//7 is a Rational{Int64}
julia> test(0xff)
255 is a UInt8
```

The `test()`

method automatically extracts the type of the single argument `a`

passed to it and stores it in the 'variable' `T`

. For this function, `T`

must be a subtype of the Real type (so it can be any real number, but not a complex number). 'T' can be used like any other variable — in this method it's just printed out using string interpolation.

This mechanism is useful when you want to constrain the arguments of a particular method definition to be of a particular type. For example, the type of argument `a`

must belong to the Real number super type, so this `test()`

method doesn't apply when `a`

isn't a number (subtype of Real), because then the type of the argument isn't a subtype of Real:

```
julia> test("str")
LoadError: MethodError: `test` has no method matching test(::ASCIIString)
julia> test(1:3)
LoadError: MethodError: `test` has no method matching test(::UnitRange{Int64})
```

Here's an example where you might want to write a method definition that applies to all one-dimensional integer arrays. It finds all the odd numbers in an array:

```
function findodds{T<:Integer}(a::Array{T,1})
find(isodd, a)
end
findodds (generic function with 1 method)
julia> findodds(collect(1:20))
10-element Array{Int64,1}:
1
3
5
7
9
11
13
15
17
19
```

but can't be used for arrays of real numbers:

```
julia> findodds([1, 2, 3, 4, 5, 6, 7, 8, 9, 10.0])
ERROR: MethodError: no method matching findodds(::Array{Float64,1})
```

Note that, in this simple example, because you're not using the type information inside the method definition, you might be better off sticking to the simpler way of defining types, by adding qualifiers to the arguments:

```
function findodds(a::Array{Int64,1})
find(isodd, a)
end
```

But if you wanted to do things inside the method that depended on the types of the arguments, then the type parameters approach will be useful.