Guide to Game Development/Theory/Physical motion
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Categories[edit | edit source]
- Velocity, Acceleration, Distance and Time.
- The forces that act upon the object.
- The conservation of momentum, collisions in mathematics, impulse.
- The motion of an object being propelled through the air.
- More to be added
Notation[edit | edit source]
The Greek letter Delta () in its capital form means 'Change in...'.
A line above a variable() means the 'Mean' or the 'Average' (same thing).