Final Fantasy VI/Equipment

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Items[edit | edit source]

Items can be used by anyone. Some items can only be used in battle and some can only be used outside of battle. They affect things like status and health. A few items are purely offensive.

Antidote[edit | edit source]

Dispels Poison status.

Dried Meat[edit | edit source]

Heals 150 HP. Used initially to bait Gau on the Veldt.

Echo Screen[edit | edit source]

Dispels Muted status.

Edge[edit | edit source]

Edges are weapons which can be thrown by Shadow to cast particular spells. In general, they're not worth the money.

Elixir[edit | edit source]

Fully restores a living character's HP/MP.

Ether[edit | edit source]

Recovers 150 MP.

Eyedrop[edit | edit source]

Dispels Blind status.

Phoenix Down[edit | edit source]

Revives a fallen character. Instantly slays undead characters/enemies (including some bosses). In the SNES version, it was originally "Fenix Down," but later returned to "Phoenix Down" in later releases.

Green Cherry[edit | edit source]

Reverses Imp status. Drives Umaro wild(er).

Magicite[edit | edit source]

Summons a random esper into Battle.

Megalixer[edit | edit source]

Fully restores all living party members' HP/MP. Can be infinitely stolen from "stopped" EarthGuards on the Solitary Island, stolen from Kefka, and one is found in Kefka's Tower.

Remedy[edit | edit source]

Dispels Poisoned, Imp, Blind, Petrified, Muted, Berserk and Zombified status.

Rename Card[edit | edit source]

Allows you to change a character's name. Traded for in the Colliseum. Why? I don't know.

Revivify[edit | edit source]

Returns Zombified characters to living status (with very low HP). Instantly slays undead enemies (including some bosses).

Skean[edit | edit source]

Skeans are weapons which can be thrown by Shadow to cast particular spells. In general, they're not worth the money.

Sleeping Bag[edit | edit source]

Completely restores a character's HP/MP and status. May only be used on the world map and at save spots.

Smoke Bomb[edit | edit source]

Escape from almost any battle (including some boss battles).

Soft[edit | edit source]

Dispels Petrified status.

[Throwing] Star[edit | edit source]

Stars are weapons which can be thrown by Shadow. They are preferable to throwing normal weapons since they're cheaper and easier to replace.

Super Ball[edit | edit source]

Like Shadow's Stars, but can be thrown by any character (except Umaro) for boringly mediocre damage.

Tent[edit | edit source]

Fully restores HP/MP and status to entire party. May only be used on the world map or at save spots. Tent will look different depending upon your leading character.

Tincture[edit | edit source]

Restores 50 MP to a character. Try to rely more upon "Osmose," as Tinctures are disproportionately expensive.

Tonic[edit | edit source]

Recovers 50 HP to a character.

Warp Stone[edit | edit source]

Casts "Warp" in-or-out of battle. Allows you to leave a dungeon or escape from most battles.

X-Ether[edit | edit source]

Fully restores a character's MP.

X-Potion[edit | edit source]

Fully restores a character's HP.

Rare Items[edit | edit source]

These are items related to particular quests or events in the game. These items have no use outside of the storyline.

Weapons[edit | edit source]

Weapons must be equipped in the weapon slot of the character. If the character is using a guantlet one weapon can be used with both hands for extra damage, and if the character is using a genji glove one weapon can be placed in each hand.

Using the Merit Award relic makes more weapons equippable for everyone.

Dirks[edit | edit source]

Dirks in general are particular to Locke or Shadow, although some can be used by Relm/Gogo, and some can be used by anyone. Many Dirks cause various status effects, too. Score.

Swords[edit | edit source]

Swords are particular to Terra, Locke, Edgar, and Celes, with Locke being unable to equip some swords. The most powerful weapons in the game are swords so you may choose to rely on these characters more than usual.

Lances[edit | edit source]

Lances are particular to Edgar and Mog. Combine a Lance with Dragoon Boots and Dragon Horn for some serious brutality. Equip the Imp Halberd to any Imped character for beautiful results.

Knives/Katana[edit | edit source]

Knives are particular to Cyan, who must use them for Swordtechs. Not sure why they're called "knives," as they appear to be longer than most of the swords in the game.

Rods[edit | edit source]

Rods are particular to Strago, Relm, and Gogo. Many of them can cause particular spells and can also be used as an item for a spell casting.

Brushes[edit | edit source]

Brushes are particular to Relm. As "Sketch" and "Control" are decidedly worthless, take my advice and don't bother equipping brushes. Use a Rod instead

Special[edit | edit source]

Special weapons bear a "diamond" icon. Acting like Boomerangs or Morningstars, Specials are most often used by Locke. Damage is not affected by row for these weapons, so don't forget to place characters equipping them in the back row.

Gambler[edit | edit source]

These weapons are particular to Setzer. Damage is not affected by row for these weapons. Dice weapons deal damage based on the numbers achieved on a throw.

Claw[edit | edit source]

Claws are particular to Sabin.

Armors[edit | edit source]

Shields[edit | edit source]

In general all characters except Umaro can equip a given shield, although there are a few exceptions (i.e. Gau may equip only certain shields). Equip the Tortoise Shield to any Imped character for beautiful results.

Helmets[edit | edit source]

Helmets have a variety of status effects and are often particular to a certain set of characters.

Armors[edit | edit source]

Armors have a variety of status effects and elemental resistances and are often particular to a certain set of characters. Equip Imp Armor to any Imped character for beautiful results.

Tools[edit | edit source]

Tools are used by Edgar (and Gogo) using the "tools" command.

Air Anchor[edit | edit source]

The air anchor is found in a hidden room in the Fanatic's Tower. When it works it makes a single enemy self-destruct.

Autocrossbow[edit | edit source]

Edgar begins the game with the Autocrossbow, which does a physical attack on all enemies. Rendered obsolete as the game progresses, but deadly early on.

Bio Blaster[edit | edit source]

This can be bought in the first visit to Figaro or South Figaro, and inflicts poison on all enemies. Painful for Humanoid enemies, but heals the undead and many plants.

Chain Saw[edit | edit source]

The most powerful tool, it randomly dispatches an enemy or deals massive damage. It can be found in the clock room in Zozo. Enter "6:10:50."

Debilitator[edit | edit source]

This tool creates a random weak point on an enemy. It can be purchased in the world of ruin at Figaro Castle.

Drill[edit | edit source]

The second most powerful tool in terms of attack power, it does an attack on a single enemy, and is more reliable than Chain Saw against monsters immune to ID (Instant Death).

Flash[edit | edit source]

A more powerful attack than autocrossbow on all enemies, which also inflicts blind status. Unfortunately you'll never notice the blind status because the evasion stat does not affect gameplay. Essentially, we'll call this tool "eh, alright, I guess."

NoiseBlaster[edit | edit source]

Attempts to cause confusion on all enemies, having the effect of turning them around if it works. Can provide for some amusing situations when monsters use offensive attacks on themselves and helpful skills on your party. Relatively useless in the WOR.

Relics[edit | edit source]

Relics can be equipped in one of the two relic slots for a character.

Amulet[edit | edit source]

Protects against poison, dark, and zombie. It can be bought in the world of balance and ruin.

Atlas Armlet[edit | edit source]

Raises fight damage. It can be found in the world of balance and bought in the world of ruin.

Back Guard[edit | edit source]

Prevents back attacks and pincer attacks. Can be found in the world of balance and bought in the world of ruin.

Barrier Ring[edit | edit source]

Casts Shell when HP is low. Can be bought in the world of balance and ruin.

Beads[edit | edit source]

Raises the evade stat. Because of a bug, the evade stat affects nothing and this relic is useless. It can be found in the world of balance and bought in the world of ruin.

Black Belt[edit | edit source]

A very useful relic, randomly counterattacks when attacked. Even more powerful if paired with the genji glove or offering. It can be bought in the world of balance or ruin.

Blizzard Orb[edit | edit source]

A relic which gives Umaro a special attack. It can be found in the world of ruin in the ancient castle.

Charm Bangle[edit | edit source]

Lowers the rate of random encounters. It can be found in the world of balance by performing well for the emperor, or traded for in the Colliseum.

Cherub Down[edit | edit source]

Grants permanent float status to the party member. Can be found in the world of balance and bought in the world of ruin.

Coin Toss[edit | edit source]

A relic particular to Setzer, or Gogo for that matter. Allows either one to use GP rain as an attack instead of slots.

Crystal Orb[edit | edit source]

Raises the max MP of the character by 1/2. It can be traded for in the colloseum for a muscle belt.

Cure Ring[edit | edit source]

Casts regen on the party member. Can be found in the world of balance and bought in the world of ruin.

Cursed Ring[edit | edit source]

Teaches the spell X-zone at a rate of x5 and inflicts condemned status. Can be traded for in the Colloseum for a Cursed Shield.

Czarina Ring[edit | edit source]

Casts safe and shell. Can be bought in the world of ruin.

Dragon Horn[edit | edit source]

When character jumps (through either DragoonBoots or Palidor's Sonic Dive), they attack randomly 2-4 times when they land. Can be found in the world of ruin or traded for in the Colliseum.

Dragon Boots[edit | edit source]

Changes fight into Jump, which performs similarly to Kain's jump in FFIV. Can be found in the world of balance and bought in the world of ruin.

Earrings[edit | edit source]

Can be bought in the world of balance and ruin. Raise magic damage, and can be stacked (with another Earring or a Hero Ring)

Economizer[edit | edit source]

One of the best relics in the game, it reduces all casting costs to 1. Can be won in the world of ruin from Brachosaurs in the dinosaur forest (north of the veldt), stolen from Aquilas in the phoenix cave, or traded in the Colloseum for a gem box.

Exp Egg[edit | edit source]

Absolutely essential for levelling up, this doubles all experienced earned for a character. Equipping an additional Exp Egg has no effect. It can be obtained by completing a sidequest in Darril's Tomb, by betting an Elixir in the Colloseum and continuing to bet the next item until you get an Exp Egg (the last item bet in the sequence is a Tintinabar,) or by using the Ragnarok Esper on the Harpy monsters found on the Thamasa island in the World of Ruin (usually Ragnarok will display "Better off Tonic!" but occasionally it will show "Better off Exp. Egg!") The last works best if the Harpy is low on health.

Fairy Ring[edit | edit source]

Protects against poison and dark. Can be bought in the world of balance and ruin.

Fake Moustache[edit | edit source]

Changes Relm's sketch command into control, which lets you pick an attack for the monster to do. Can be found in the world of ruin inside the Zone eater.

Gale Hairpin[edit | edit source]

Raises pre-emptive attack rate. Can be found in the world of balance and bought in the world of ruin.

Gauntlet[edit | edit source]

One weapon can be held in both hands for extra damage. Can be found in the world of ruin, and obtained in the world of balance if you choose to have Terra join Banon right away. Not as useful as the genji glove.

Gem Box[edit | edit source]

Allows the wearer to cast two spells in one turn. Can only be found in the fanatic's tower. Can be traded for an economizer in the colloseum, which certainly doesn't mean that you should.

Genji Glove[edit | edit source]

Allows the character to equip a second weapon instead of a shield. Very useful for dealing extra damage and very powerful if paired with the offering. The first can be found very early on. Have Terra refuse to help Banon repeatedly until the game takes over.

Goggles[edit | edit source]

Prevents dark status. Since dark status doesn't do anything thanks to the evade bug, this relic is worthless. Can be bought in the world of balance and ruin.

Gold Hairpin[edit | edit source]

Halves MP consumed. Can be found in the world of ruin, traded for in the Colleseum, and obtained if you choose to sacrifice Mog in the world of balance (Not wise... two of Mog's stronger dances are only available BEFORE the apocolypse).

Guard Ring[edit | edit source]

Casts safe. Can be bought in the world of ruin.

Hero Ring[edit | edit source]

Increase both magic damage and physical damage by 25%. Can be found in the world of balance and ruin, and is auctioned off in Jidoor for 50000 GP in the world of ruin. The physical damage boost does not stack.

Hyper Wrist[edit | edit source]

Raises vigor. Can be found in both worlds and bought in the world of ruin.

Jewel Ring[edit | edit source]

Protects against petrify. Can be bought in both worlds. Note that it doesn't protect against Dark even though the description says it does.

Marvel Shoes[edit | edit source]

Casts regen, haste, safe, and shell upon your party member. Is part of the Exp Egg trading sequence, after the rename card and before the tintinabar. Continuously trade an elixir to get this.

Memento Ring[edit | edit source]

Protects against zombie, stone, death, and many fatal attacks. Relm starts with this and a second one can be found in Strago's house, second floor, on the left wall. Only Shadow and Relm can equip this, and its hinted that its because of the dead love of Relm's mother/Shadow's wife.

Merit Award[edit | edit source]

Allows any character to equip virtually any equipment. Extremely useful for powering up certain characters, allowing Gogo to use more skills, and increasing certain stats beyond normal limits. Must be found in the Colloseum by trading the cat hood.

Mithril Glove[edit | edit source]

Casts safe when HP is low. Can be bought in both worlds.

Moogle Charm[edit | edit source]

Avoids all random enemy encounters, must be equipped on Mog. Extremely useful for getting through tough areas without fighting monsters, or clearing out chests early. Found in the moogle cave where Mog stands initially in the world of ruin, in his sidequest.

Muscle Belt[edit | edit source]

Raises hp by 1/2. Stolen from Borras at Mt Zozo or won from the Skull Dragon.

Offering[edit | edit source]

Quite possibly the best relic in the game. Allows you to attack four times and never miss. You can combine this with genji glove to attack eight times, or combine with Thief Glove to attempt to capture four times (although, keep in mind that you will lose whatever item after your first successful steal). No critical hits or spells cast by weapons are allowed and damage is half as strong as normal. Can only be found by fighting the Katana Soul in the ancient castle. Special exceptions: Fixed Dice, Dice's damage are not cut in half, Tempest's random Wind Slash still works and doesn't have its damage cut in half, Atma Weapon damage is not halved.

Peace Ring[edit | edit source]

Prevents Beserk and Muddle. Can be bought in both worlds.

Pod Bracelet[edit | edit source]

Casts safe and shell. Can be traded in the Colloseum for the Hero Ring, and found in the world of ruin.

Rage Ring[edit | edit source]

Gives Umaro a special attack. Found in the cave in the veldt in the world of ruin.

Relic Ring[edit | edit source]

Gives the character the properties of undead monsters. Found in Owzer's house in the world of ruin.

Ribbon[edit | edit source]

Prevents all status ailments except for Stop and Freeze. Very useful for uncursing the cursed shield. Can be found in both worlds and stolen from Brachosaurs most notably.

Running Shoes[edit | edit source]

Casts haste. Can be bought in both worlds.

Safety Bit[edit | edit source]

Prevents mortal magic attacks, as well as zombie, stone, and death. Can be found in the world of ruin, or morphed from certain monsters using Ragnarok, including Lvl 60 and 90 magic.

Sneak Ring[edit | edit source]

Doubles the success rate of steal. Can be found in the world of balance and bought in the world of ruin.

Sniper Sight[edit | edit source]

100% fight hit rate. Can be bought in both worlds and makes killing Cactrots easy work.

Sprint Shoes[edit | edit source]

Doubles walking speed in towns and dungeons. Can be bought everywhere.

Star Pendant[edit | edit source]

Prevents poison. Can be bought in both worlds.

Thief Glove[edit | edit source]

Changes steal into capture for Locke or Gogo. Performs steal and fight together. Attempts to steal four times when paired with the offering. Can be found in a chest in Zozo in either world.

Tintinabar[edit | edit source]

Recovers HP with each step. Is part of the exp egg sequence at the Colloseum where you keep trading the result of trading elixirs, and can be obtained by performing well for the emperor at the banquet and sending all the letters for the soldier in Mobliz, both in the world of balance.

True Knight[edit | edit source]

Protects party members with low Hp. Can be bought in both worlds.

Wall Ring[edit | edit source]

Casts rflect on that party member, which reflects most magical attacks to the opposite party. Can be useful for beating monsters with rflect by casting spells on your own party, or stopping all but unblockable magic attacks. A must have relic for the fanatic's tower. Can be bought in both worlds.

White Cape[edit | edit source]

Protects against imp and mute, and adds some defence, magic defence, and a nifty 10% MBlock. Can be bought in both worlds.

Zephyr Cape[edit | edit source]

Increases Evade and Mblock stats. Evade does nothing, but Mblock effects both physical and magical attacks.