Chess Opening Theory/1. e4/1...e5/2. Nf3/2...c6/3. Nxe5/3...Nf6/4. d3/4...Qa5/5. Nc3/5...Qxe5/6. Be2/6...Bb4

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< Chess Opening Theory‎ | 1. e4‎ | 1...e5‎ | 2. Nf3‎ | 2...c6‎ | 3. Nxe5‎ | 3...Nf6‎ | 4. d3‎ | 4...Qa5‎ | 5. Nc3‎ | 5...Qxe5‎ | 6. Be2
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Gunderam Gambit Accepted
a b c d e f g h
8 a8 b8 c8 d8 e8 f8 g8 h8 8
7 a7 b7 c7 d7 e7 f7 g7 h7 7
6 a6 b6 c6 d6 e6 f6 g6 h6 6
5 a5 b5 c5 d5 e5 f5 g5 h5 5
4 a4 b4 c4 d4 e4 f4 g4 h4 4
3 a3 b3 c3 d3 e3 f3 g3 h3 3
2 a2 b2 c2 d2 e2 f2 g2 h2 2
1 a1 b1 c1 d1 e1 f1 g1 h1 1
a b c d e f g h
Position in Forsyth-Edwards Notation (FEN)
Moves: 1. e4 e5 2. Nf3 c6 3. Nxe5 Nf6 4. d3 Qa5+ 5. Nc3 Qxe5 6. Be2 Bb4

King's Knight Opening: Gunderam Gambit, Bishop Attack[edit | edit source]

6...Bb4[edit | edit source]

This is very good for black as it pins the knight and threatens to exchange it to ruin white's pawn structure.

White now has:

The Main Line (7. O-O) is better as it unpins the knight and moves the king to safety.