Castle of the Winds/Monsters
Castle of the Winds includes 90 types of monsters, plus several bosses.
Animals
[edit | edit source]Animals range from the merely annoying Giant Rat and Giant Bat to the ferocious Cave Bear and White Wolf.
Dragons
[edit | edit source]Dragons are of six different ages, with increasing strengths. From youngest to oldest, they are: Young, Young Adult, Adult, Old, Very Old, Ancient. (Dragons do not actually age in-game, because according to legend this takes hundreds of years.) Dragons are of four different colours, each with its own elemental attack:
- Red (breathe fire)
- Blue (breathe lightning)
- White (breathe cold)
- Green (breathe poison gas; least deadly if Neutralize Poison spell is known)
Devils
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Devils can open gates to summon their allies.
Elementals
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Seven types of Elementals exist: Air, Water, Fire, Earth, Dust, Ice and Magma.
Humans and Humanoids
[edit | edit source]Human and humanoid monsters include:
- The Evil Warrior and Berserker (fight hand-to-hand)
- The Bandit (fires arrows)
- The Wizard and Necromancer, who can cast: Slow, Summon Monster (both)/Summon Undead (Necromancer), Phase Door, Teleport, the three bolts, and Heal Medium Wounds, as described in Castle of the Winds/Magic.
- The Smirking Sneak Thief (who can steal items and then teleport away)
- The Kobold (a tiny, weak humanoid)
- The Huge Ogre
- The Gruesome Troll
- Goblins (including the weak basic Goblin, the Goblin Fighter and the Hobgoblin).
- Giants of five types (Hill, Stone, Frost, Fire, Two-Headed)
Undead
[edit | edit source]Many undead creatures have attribute-draining attacks, some temporary, some permanent.
- Skeletons and Walking Corpses, which do not have special powers.
- Shadows, Shades, and Spectres, which can walk through walls but do not have draining attacks.
- The Eerie Ghost, which drains Strength and Dexterity temporarily.
- Vampires, which drains maximum HP. This damage can be healed by visiting a Temple of Odin.
- The Dark Wraith, Pale Wraith and Abyss Wraith, which drain intelligence and mana irreversibly.
- The Tunnel Wight, Barrow Wight and Castle Wight, which drain strength, dexterity and constitution irreversibly.
Other Creatures
[edit | edit source]In addition to the monsters listed above, the following are found in CoTW:
- The Rat-Man, Wolf-Man, Bear-Man and Bull-Man
- Animated Statues in wood, bronze, iron and marble.
- The Slime (immobile, immune to physical but not magical attacks)
- The Carrion Creeper and Manticore, both fantasy beasts
- The Gelatinous Glob (approximately the same monster known in Dungeons & Dragons as the Gelatinous cube)
Bosses
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In addition to the regular monsters, several bosses exist.