Blender 3D: Noob to Pro/Every Material Known to Man/Organs
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General Organ Skin (Blender Render)[edit | edit source]
Material[edit | edit source]
Diffuse (Lambert)[edit | edit source]
- Color: FF7D9E
- Intensity: 0.8
Specular (CookTorr)[edit | edit source]
- Color: FF0000
- Intensity: 0.5
- Hardness: 50
Transparency (Z-Transparency)[edit | edit source]
- Alpha: 0.75
- Specular: 1
- Fresnel: 0
- Gloss
- Amount: 1
(Leave every other sub-tab at its default settings.)
Textures[edit | edit source]
Texture 1 (Clouds)[edit | edit source]
Clouds[edit | edit source]
- Grayscale
- Noise: Soft
- Basis: Blender Original
- Size: 0.25
- Depth: 2
- Nabla: 0.025
Mapping[edit | edit source]
- Coordinates: Generated
- Projection: Flat
- Mapping Slot X: X
- Mapping Slot Y: Y
- Mapping Slot Z: Z
- Offset
- X: 0
- Y: 0
- Z: 0
- Size
- X: 6
- Y: 4
- Z: 1
Influence[edit | edit source]
- Diffuse
- Color: 1
- Blend: Mix
- Color: FF0080
- DVar: 1
(Leave every other sub-tab at its default settings.)