Systems Development Life Cycle: Implementation
You might think that all implementation involves is creating the game. You'd be wrong, it involves the following:
- Programming the software / creation of hardware
- Installation of hardware and software
- Preparation of data files
- Training of users
- Writing the system documentation
And at the same time make sure that the system that you build fits in with what you designed
Electronic Crafts will use the designs and code from previous products to code the game, probably in C++.
They will set up the servers to handle the online play, they will write code to install the game automatically on users machines after paying for it and downloading/putting the disc in the drive.
They will set up data files on the users Super MES and on the online server to handle user and game data
They will create a user manual and website to guide users in playing the game
The most common is a user manual. There might also be a website and videos