ROBLOX Game Development/Contents

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This book is divided into the following chapters:

Introduction 100% developed
This chapter introduces ROBLOX, gives some history, explains how the website works and describes the ROBLOX studio. Readers who have already used ROBLOX should still read this chapter, as it contains important information.
Game design 25% developed
This chapter introduces the reader to effective game design, utilizing features that can specifically be used on ROBLOX.
Game engine 25% developed
This chapter explains to the reader how the ROBLOX engine works. It leads the reader to understand how the ROBLOX platform works.
Game code 25% developed
This chapter presents to the reader the structure of the ROBLOX API and explains to him how it can be manipulated to make games interactive.