DescriptionPatient on balance board for rehabilitation.jpg
English: Example of Virtual Reality with Wii balance Board
Date
Source
Albiol-Perez, S., Gil-Gomez, J. -., Llorens, R., Alcaniz, M., & Colomer Font, C. (2014). The Role of Virtual Motor Rehabilitation: A Quantitative Analysis Between Acute and Chronic Patients With Acquired Brain Injury. IEEE Journal of Biomedical and Health Informatics, 18(1), 391-398.
Author
Albiol-Perez, S., Gil-Gomez, J. -., Llorens, R., Alcaniz, M., & Colomer Font, C.
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