History of video games/Platforms/Game.com
(Redirected from History of video games/Game.com)
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The Tiger Game.com handheld system. The name is pronounced "Game Com", not "Game Dot Com".
History[edit | edit source]
Development[edit | edit source]
The Game.com was preceded by the R-Zone.
Launch[edit | edit source]
The Game.com was launched in the United States in September of 1997 at a cost of about $69.95.[1][2][3] The game console launch was marred by a commercial which backfired.[4]
Legacy[edit | edit source]
The Game.com was discontinued in 2000, and sold under 300,000 consoles.[3][5]
Technology[edit | edit source]
Compute[edit | edit source]
The Game.com uses an 8-bit Sharp SM8521 CPU clocked at 4.9152 megahertz.[3][6]
Hardware[edit | edit source]
The Game.com could use an external modem with a speed of 14.4 kbit/s to connect to the internet.[7]
Notable games[edit | edit source]
- Sonic Jam
- Resident Evil 2
- Duke Nukem 3D
Gallery[edit | edit source]
Console[edit | edit source]
Accessories[edit | edit source]
External Resources[edit | edit source]
- Video Game Kraken - Game.com page.
References[edit | edit source]
Parts of this page are based on materials from: Wikipedia: the free encyclopedia. |
- ↑ "My Biggest Tech Regret: Tiger Game Com". TechnoBuffalo. 29 November 2014. Retrieved 30 October 2020.
- ↑ "I Miss Simple Video Games That Didn't Try Too Hard". Gizmodo. Retrieved 30 October 2020.
- ↑ a b c "Tiger Game.com 101: A Beginner's Guide". RetroGaming with Racketboy. 21 August 2011. Retrieved 30 October 2020.
- ↑ "Tiger Game.com (1997-2000)". Bad Game Hall of Fame. 13 March 2017. Retrieved 21 April 2021.
- ↑ "The 10 Worst-Selling Handhelds of All Time Feature on GamePro.com". web.archive.org. 13 October 2007. Retrieved 17 November 2020.
- ↑ "Tiger Game.com's SM8521 clock speed is incorrect, instructions have wrong cycle counts too · Issue #7303 · mamedev/mame". GitHub. Retrieved 30 October 2020.
- ↑ "Tiger Game.Com - Game Console - Computing History". www.computinghistory.org.uk. Retrieved 30 October 2020.