Super Famicom & Super Nintendo Entertainment System
The SNES and Super Famicom were proceeded by the Nintendo Entertainment System.
Shoulder buttons were added to the controller accommodate fighting games while keeping face buttons minimal for simplicity.
The SNES was released in North America in August 1991.
In 1992 Nintendo President Hiroshi Yamauchi purchased the Seattle Mariners, stopping them from moving to Florida as a sign of appreciation to the city of Seattle where Nintendo of America is based.
The Super Nintendo Entertainment System was succeeded by the Nintendo 64.
The SNES has 128 kilobytes of RAM.
The SNES has two different Picture Processing Units with access to 64 kilobytes of dedicated video RAM. This allowed the SNES to display up to 128 sprites and 256 simultaneous colors from 32,768 total colors.
SNES cartridges typically ranged from 0.23MB to 4.0MB, maxing out at 6.0MB.
The SNES cold make use of co-processors included on game cartridges, and this was often used to add 3D effects.
The third party X-Band service allowed some games to be played online.
- Super Mario Kart - The first Mario Kart game
- Mario Paint
- Dragon Quest V - RPG
- Final Fantasy V - RPG
- Romancing SaGa - RPG
- Donkey Kong Country - Used pre rendered 3D graphics to great effect.
- Final Fantasy VI - Marketed as Final Fantasy III in North America.
- Killer Instinct
- Kirby's Dream Course
- Donkey Kong Country 2: Diddy's Kong Quest
- Yoshi's Island
- Dragon Quest VI
- Chrono Trigger
- Kirby's Avalanche
- Tetris Attack / Panel De Pon
- Clock Tower
- Front Mission
Super Famicom Naizou TV SF1
Some gamers used devices such as these to make game backups.
There is a Wikibook on SNES programming.
| Parts of this page are based on materials from:
Wikipedia: the free encyclopedia.
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- "A Brief and Abbreviated History of Gaming Storage – Techbytes". https://blogs.umass.edu/Techbytes/2014/02/10/history-of-gaming-storage/. Retrieved 18 October 2020.
- "A Super FX FAQ". http://www.anthrofox.org/starfox/superfx.html. Retrieved 21 November 2020.
- "X-BANDing". http://www.gamezero.com/team-0/articles/features/x-banding/. Retrieved 21 November 2020.