The CD-i was launched in 1991. The platform was not marketed well early on, though a 1991 partnership with Nintendo gave Phillips the right to produce several games based on existing Nintendo game series.
The CD-i has one megabyte of RAM. A digital video add on cartridge added an additional 1.5 megabytes of RAM, as well as allowing the CD-i to decode MPEG-1 video. Finally the CD-i has eight kilobytes of persistent storage based on RAM powered by a lithium battery, which is prone to failure from age.
At the time of release, the CD-i was seen as a low performance system with a design that was relatively easy to develop for.
The CD-i could read CD-ROM Green Book disks at 170 kilobits per second.
The CD-i runs a custom version of Microware OS9, a real time operating system called CD-RTOS. The CD-i supported the CD-Online service, which required use of an adapter cable, software disk, and 14.4K dial up modem.
| Parts of this page are based on materials from:
Wikipedia: the free encyclopedia.
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